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That's how the rest happened.
He posted on Twitter.
Even Hideo Kojima himself probably didn't realize how much of a reaction his casual remark would cause.
The popularity of Japanese anime "Battlefront Girls" has always been quite good, and the fans' dedication is ridiculously strong. Fan-made videos and funny four-panel comics on NCNC are just the tip of the iceberg.
Even this April, Japanese fans did something big: they made a 4-minute animation...
It's fair to say that fan fiction has forced the official team to change their stance.
But all along.
They're popular within their own circle, but not outside of it.
The last time it went viral was during the space elevator incident. That video did go viral to some extent, but at that time, the Japanese version of Battlefront Girls had just been launched.
Moreover, its mainstream appeal only extends to certain science fiction circles.
But this time it's different.
This time, Hideo Kojima posted LIN.
It may seem like a small matter, but this is the first time that a big name in the Japanese industry has endorsed the Battlefront Girls.
Japanese society is quite peculiar.
The so-called "reading the air" and "reading the atmosphere" can be simply described as following the crowd and not standing out.
Therefore, although the Girls Frontline has many fans, it has rarely taken the initiative to promote itself to the outside world. By not promoting itself to the outside world, it means not promoting itself to casual players and ordinary gamers.
The same applies to the operation of the Japanese Girls' Frontline.
The advertising has always been precisely targeted, focusing on Akihabara and anime conventions.
They rarely target the mainstream gaming community, but instead distribute ads to a large number of casual users.
~~~
However, this time, after Hideo Kojima posted his message...
Spark Japan has also keenly noticed this.
Another habit of Japan is its blind faith in power.
Hideo Kojima certainly cannot be considered a tyrant.
However, he is considered a celebrity in the gaming community, especially in the Japanese gaming community, and his recognition is very encouraging for players of the Japanese game "Sensen Girls".
Consequently, the promotional efforts for Battlefront Girls in Japan have also been intensified.
Starting with Hideo Kojima's post, a major publicity campaign was launched.
~~~
Not only in Japan, but also in Chinese circles, people love to share Hideo Kojima's tweets.
For example, homeless people's favorite thing to do is to repost Hideo Kojima's tweets.
Dozens of them can be easily counted in a year.
It doesn't seem like much, but if you think about it carefully, it's basically one tweet every few days... Hideo Kojima's tweets...
The frequency is also quite outrageous.
So why do homeless people like to do this?
Because there's traffic.
Chinese players do indeed have a high regard for Hideo Kojima.
That's why Chen Xiao couldn't help but laugh when he heard Yu Zhong say he wanted to be the Hideo of China's Kojima.
In addition, when Yu Zhong said this, he happened to come across Hideo Kojima praising the Starfire game.
This makes him seem even more like a clown among feathers.
Chapter 187 The First Test of Employment
finally.
Chen Xiao's mockery of Yu Zhong ended with his immediate expulsion.
However, Chen Xiao was not sad at all after being fired. He happily went to the HR department to sign the severance package and leave the company.
That afternoon, I called Wang Wei as soon as I left the house.
"Brother Wei, have you finished your onboarding process at Xinghuo yet? Could you take me with you?"
"Sure, we're short-staffed right now. I'll contact you after get off work; I have something to do right now."
"Alright, Brother Wang!"
Wang Wei hung up the phone.
He stubbed out his cigarette and walked out of the smoking room.
Back in the conference room.
Before the others arrived, he connected the conference room projector to his laptop and projected a document onto it.
soon.
A game proposal titled "The Last Minute" appeared on the projection screen in the conference room.
Today is his second day at Xinghuo.
He originally thought that after he came in, he would need some time to adjust.
It will take at least some time before you can take charge of a project's programming.
Therefore, my mindset is relatively Zen-like.
However, when he saw Lin Li, his Buddhist-like thoughts completely disappeared.
Lin Li's interviews with high-level talents, especially those who apply in groups, are quite unique.
Besides looking at resumes.
It implements a project-based internship system.
For example, Wang Wei.
After learning that he had been the lead programmer for Tencent and Sunburst, and that he had brought a team of about ten people with him, they gave him a week and a game scriptwriter.
Let him and his team familiarize themselves with the engine and create a validation demo.
If he succeeds, the team will retain him, and he will be the core member of the team to directly move on to the next project at Spark Games as the lead programmer.
If they can't do it, the team will be disbanded, and everything will be handled as if they were new employees.
Start from the bottom.
The interview rules are very simple and very fair.
It was just a one or two-hour interview.
Wang Wei felt that he had come to the right place.
~~~
A few minutes later.
The people who followed Wang Wei out of the explosion site all came to the conference room.
“Yesterday our team took on an onboarding test, and we talked about it with everyone.”
"We won't go into that here today."
"These are the development files for this demo on your desks. We only have one week, so everyone needs to get into the swing of things quickly."
Wang Wei's expression was very serious.
The others were also very serious, but after they looked through the development documents Lin Li had given them, they couldn't help but start discussing them.
Because of this development document, and what Yu Zhong gave them before...
Although both are labeled as development plans, the contents are completely different things.
"This... is too fine."
"Great idea."
"The development documentation is really detailed; this game should be really fun..."
"Is this a roguelike game?"
"The plan needs to be very clear! There's even a key value reference table, my god, does the boss even know this?"
"Hehe, you're in Spark now, not Spread Out."
"There are still graphic design requirements involved."
"Isn't Xiao Ran here? She's a graphic designer too, she can make the changes."
"Wow, I just realized I'm actually working at a game company. Brother Wang, was it like this when you were at Tencent?"
Wang Wei glanced at the employee who asked the question; it was a newcomer he had met at Sunburst.
In this situation, if he, as the leader, nods...
In fact, no one could expose him, but Wang Wei still shook his head.
"I've never seen such a detailed development plan even at Tencent."
This statement immediately drew another round of astonishment.
After all, in their understanding...
Most of these people were young people that Wang Wei had selected from Sanbao who were considered capable. In their eyes, Sanbao was not good.
But the Penguin headquarters should still be very powerful. How come Wang Wei said that even the Penguin headquarters couldn't do it?
"Really? Brother Wang, no way?"
Wang Wei spread the document out with his hand and clapped his hands, pulling everyone's attention back from the gossip.
"If Penguin can achieve this level, I'm staying. Okay, enough talk, let's look at the documents."
The Last Minute
It's a mini-game in Girls Frontline 1.6.
Just like the Lunar War in version 1.2, the Defense War in version 1.3, the Lifeline in version 1.4, the Train Battle and the Final Boss Battle in version 1.5.
These are all semi-independent modules that enhance gameplay.
Specifically.
The Last Minute
It's a shooting roguelike game.
The gameplay design is very simple.
A large map, a character who can fire bullets, and players need to control this character to kill a constant stream of monsters, which will drop experience points.
Characters can gain this experience to level up and acquire new skills, such as bullet splitting and fireballs.
In short, it's a game of endless grinding.
Wang Wei's group can use materials from the Girls on the Frontline.
Therefore, the most important part of the entire development process is the program.
In Lin Li's initial vision, the completed game should resemble something like "Vampire Survivor" or "20 Minutes Before Dawn".
result.
a.
What Wang Wei presented was a game that felt completely different.
~~~
A week later.
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