Game development begins with destroying Girls' Frontline.

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"That's not right either. Even if Tencent has problems, it wouldn't be Xinghuo's problem. I saw in the financial report that NetEase's game revenue was 362 billion last year."

"It's precisely because it's unusual that it's news! Don't you even know anything about journalism...?"

While lamenting that rotten wood cannot be carved, Chen Mo began to choose angles, wanting to take one or two more photos with artistic flair.

Although Shen Wansan was ridiculed, the taunts from Chen Mo were clearly too mild.

He started taking pictures too.

"Hey!! Hey! Why are you filming this too? This news was my idea, don't plagiarize it!"

"Hehe, don't put it so harshly, this is called news sharing."

The two bickered and argued, seemingly returning to work mode.

But both of them were wondering why.

~~~

In fact, it wasn't just Shen Wansan and Chen Mo who were thinking about this.

After signing their names on the sign-in wall, the bigwigs from various game companies who began to enter the venue were quite surprised to see this seating arrangement.

Even Lin Li himself was surprised. Although Xinghuo was one of the top players in the ACG (Anime, Comics, and Games) community, it was not actually among the top players in the entire gaming community.

But soon, he remembered the topic of the speech that his boss had asked him to prepare that day.

Lin Li's book, "Game Going Global and Industrial Upgrading under Globalization," is no longer surprising.

In terms of absolute revenue, Spark is indeed inferior to Tencent and NetEase.

However, in terms of global and overseas revenue, Lin Li can easily outperform these two.

Considering the size of Spark, it's remarkable that it was able to outperform Tencent and NetEase in overseas markets.

This demonstrates that Spark has indeed done a good job.

On the other hand, the leaders must have had their own thoughts: "You Tencent and NetEase have made so much money in China, but your overseas activities are less impressive than a single spark."

These factors combined are what make up today's change in position.

This is both an encouragement to Spark and a warning to Tencent and NetEase.

Lin Li pondered to himself. Although he understood, he didn't show it on his face and simply sat down in his seat.

Soon, Ding Lei and Ma Huateng, who entered side by side, also noticed the change in seating arrangements.

The expressions on their faces were quite amusing.

Ding Lei was surprised at first, then sat down and started chatting with Lin Li, even joking with him.

"When I attended these kinds of meetings before, Mr. Ma was always on my right. But today, he's on my left. Haha, this is quite a novel experience."

Ma Huateng's expression, however, was much more interesting.

First, he frowned slightly, then his face immediately fell.

Then suddenly, the click of a camera in the distance made his expression immediately display a professional smile.

He sat down as well.

"Mr. Ding is joking. Where you sit is all the same as attending the meeting. Whether you sit in the first row or the last row, it doesn't matter. Just listen attentively."

Hear this.

Ding Lei chuckled first.

I just found it incredibly interesting, like how many lords in the Middle Ages were all related.

In the internet industry, Ding Lei, Ma Huateng, and other bigwigs are all in a state of being both rivals and friends.

Competition is definitely going to happen.

But after meeting, they can usually have a good chat and occasionally have a meal together.

Chapter 314 New Developments at miHoYo

And in the midst of numerous communications.

Ding Lei rarely saw Ma Huateng suffer a setback.

The thought of going back to the executive meeting and bringing up today's incident, talking about Ma Huateng's grumpy face when he saw that he wasn't in the center position, is something to behold.

Ding Lei felt completely refreshed, so he added another sentence.

"Didn't Mr. Ma say last time that he wanted to consult with Mr. Lin? How about we switch seats? You can sit next to Mr. Lin, so we can have a better conversation and you can learn from his experience in mobile game development management? Hmm? Hehehehehe"

Ma Huateng was already in a bad mood.

After being rebuked by Ding Lei, he couldn't help but reply.

"I don't need to. You should talk to President Lin first about why Seven Days City didn't work out at NetEase but did at Spark. I think that's more important."

Hear this.

Ding Lei's smiling face instantly fell.

Lin Li, who had been watching the whole thing from the sidelines, suddenly felt like laughing.

But he was a professional after all, so he held back.

However, it was next to the group of people.

Suddenly someone burst out laughing.

The three of them looked to the left together.

It turned out to be Dawei from miHoYo, who was covering his mouth.

"No, sorry, I just saw an interesting short video on my phone..."

Anyone who's ever tried to hold back a laugh knows this feeling.

That means when you're trying to hold back your laughter, if even one person laughs next to you, you basically can't hold it in anymore.

Lin Li couldn't hold it in any longer.

He chuckled twice as well.

Ma Huateng and Ding Lei turned to look at him again.

"No... I'm sorry, I watched David's video too."

Ma Huateng and Ding Lei were speechless for a moment.

What are you looking at? You two are several seats apart.

However, it's not easy to expose such things.

Lin Li and the others were unaware of this.

What they just did was captured on a photo by a reporter standing nearby.

This video has also attracted a lot of attention online.

~~~

Two o'clock in the afternoon.

The 2018 Game Industry Summit has officially opened.

The administrative leader delivered the opening speech, and this year's theme was "Game Going Global and Industrial Upgrading under Globalization". After the leader's speech, several guests were invited to report on some general directions and make a summary.

These speeches mostly revolved around topics such as "games going global" and "global development".

At first, Lin Li listened attentively, but the more he listened, the more awkward he felt.

Going global is a major trend for games, but many people are overly optimistic and eager about it.

It's as if overseas markets are full of suckers, waiting for Chinese people to come and fleece them.

“Going to sea is not that simple,” Ding Lei suddenly remarked during the meeting.

"Indeed," Lin Li nodded in agreement.

Some people agreed, which piqued Ding Lei's interest.

I added a couple more complaints.

"Take our Knives Out for example. To be honest, we don't even know how it became popular in Japan. Overseas markets are markets too. We can't underestimate the market just because of one lucky break. Otherwise, we'll definitely suffer the consequences in the future."

"Mr. Ding is right. There will definitely be something worth learning from his speech later."

"Haha, Mr. Lin, you're too kind. If we're talking about learning, we've all been brought here to learn from you."

Ding Lei's statement itself is not problematic.

However, this happened just as the leader on stage finished speaking, creating a "vacuum period."

Since no one spoke, everyone around heard what was said.

Everyone looked toward Ding Lei's position.

If Ma Huateng were in this situation, he would probably be too embarrassed to back down. But who is Ding Lei?

Without even looking, he smiled and led the applause.

As soon as someone clapped, everyone else joined in.

The slight awkwardness of the audience speaking was quickly resolved.

But Ding Lei's words evoked mixed feelings in countless top game developers.

Ding Lei's words may be rough, but the reasoning is sound.

They were actually dragged here by their superiors today to learn about the Spark Program.

Otherwise, these leaders wouldn't keep talking about exporting games and the Spark Program...

among them.

Among them, Dawei from miHoYo had the deepest feelings.

Thinking back to two years ago.

When the two first met, who could have imagined that things would turn out this way?

However, he was not discouraged.

Instead, they were offstage planning the new products that miHoYo would be launching in the first quarter of 18.

This time, miHoYo will also attempt a simultaneous global release.

The only problem is that we don't know how to handle the publicity and promotion efforts.

I wanted to take this opportunity to communicate with Lin Li, but I felt that it involved trade secrets and I was a little unsure of what to do.

Talk about it.

The creation of this work is also closely related to Spark Games.

The original timeline was not planned by miHoYo in 18.

However, in this timeline, after Genshin Impact was launched in 17, miHoYo internally launched another small-scale project influenced by Starfire Game Frontline Girls.

There are two reasons for the creation of this work.

One reason is that Genshin Impact started competing with Galaxy Park during the project initiation stage.

Therefore, the entire Genshin Impact team is larger than in its predecessor, and correspondingly, more resources are invested.

After six months of development, as the investment increased, the financial pressure began to mount.

Furthermore, this all-or-nothing development strategy left miHoYo's top management feeling very uncertain.

In their past lives, they were able to take a gamble because of their judgment of the market.

There are no similar works on the market.

However, in this timeline, there were competitors from the very beginning of Genshin Impact's development.

The pressure on the miHoYo team is unimaginable.

Furthermore, with the success of the Battlefront Girls.

A new path has emerged for many players. Although Hayou believes that taking a more mainstream approach is the best way to develop a large-scale game like Genshin Impact.


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