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Page 11
Su Shanshan heard a chorus of greetings, looked up, and sure enough, it was Lin Li arriving at the company right on time for work.
"Have you received all the red envelopes?"
"Received it, Mr. Lin is very generous!!"
"Keep up the good work! If this project can maintain its current operation until the end of the year, I'll give you a big bonus!"
"How big is the red envelope?"
"How big the red envelope is depends on how hard you work. Putting aside everything else, I see that many of you don't have a car yet. Let's try to make sure everyone can drive one this year."
After Lin Li finished speaking, he painted a rosy picture, which made everyone's blood boil. Then he walked over to Su Shanshan and sat down.
Su Shanshan looked at Lin Li sitting next to her with some curiosity.
"You've moved out too, and you're working with us now?"
Lin Li nodded.
“My office has been demolished, so I have to find myself a new place.”
"Then why did you sit next to me?"
Lin Li, seemingly changing the subject, lowered his voice and asked, "Why do you think you were seated here?"
"They want me to keep an eye on them at work so they don't slack off."
Lin Li smiled and pointed to his seat: "Then why do you think I arranged my seat here?"
"They want to keep an eye on me while I'm working, huh..."
Lin Li snapped his fingers and said with a shameless expression, "Bingo."
In fact, Lin Li didn't really have the mindset of supervising the construction; it was simply because he had to move out to work after his own office was demolished.
I looked around at the people in the office.
Aside from the graphic design team, which is mostly composed of young women, the programming team is full of rough-around-the-edges men, and he rarely visits the operations team either.
In this way, the fragrant Su Shanshan became his best destination.
In addition, Lin Li believes that the art and programming of "Girls' Frontline" are on track, but he is still a little worried about the copywriting.
For the next period of time, his main focus will be on copywriting.
The content of subsequent chapters needs to be finalized quickly so that other departments can follow up with production.
Instead of adopting the chapter system of traditional anime-style mobile games, "Battlefront Girls" uses event updates to drive the main storyline.
Based on the current chapter content.
The main storyline has been clarified: the player must go to Europe and become the savior.
Since we're going to Europe...
You will naturally encounter many events along the way.
As mentioned before, events in "Battlefront Girls" are divided into main events marked in yellow, special events marked in blue, and regular events marked in white.
It can be simply understood as an automatically accepted main quest.
Initially, about 5 to 6 of these events would be released each day, corresponding to approximately 40 minutes to an hour of story content.
Once the events for the day have all been refreshed, they will not be refreshed again. Instead, new main storylines will only be refreshed the following day.
The purpose of this is simple.
First, it increases the sense of immersion.
After each main event is completed, the base vehicle will move forward a certain distance on the map. As it gets closer to this distance, it will encounter more events along the way.
Secondly, it can also reduce the length of the growing season when production capacity is limited.
After all, once you've finished the main quests and other side quests, plus developing your characters and exploring their personal stories, two or three hours can easily pass the time.
Lin Li did not set up a traditional stamina system in the game, but instead added a fatigue value to the humanoids.
Each location also features infinitely respawning experience events and limited-time respawning events for various materials.
If you're really bored, you can also train characters. If you have enough characters, you can deplete all of their fatigue points, which is quite a grind.
The advantage of this system is that it keeps things fresh every day.
After all, the main storyline updates daily.
There is no such thing as a hardcore player completing the main storyline in just a few days.
The downside is that it places new demands on developers' content creation capabilities.
To make a somewhat inappropriate comparison.
Other game developers today may be using the traditional novel publishing model, where the update intervals are long, but each volume is rich in content.
It can keep readers engrossed in reading all night long, for several days in a row, and then there's a long lull in reading, waiting for the next volume to come out so that there's another exciting event.
Lin Li's "Battlefront Girls" is somewhat like a web novel, with a main storyline every day and daily updates.
Obviously, the latter will have stronger player retention, but the cost is that the developers' production capacity will have to keep up.
The current main storyline content of "Girls' Frontline" is only enough for 20 days of updates, which means that after 20 days, the first batch of players will have no main storyline to play.
Lin Li must ensure that the current studio produces at least half an hour of main storyline content every day, while also dedicating time to creating event copy.
We also need to assign people to create individual character storylines.
"We still need to recruit more people."
We need to ensure both output and quality.
Then we'll have to resort to more drastic measures.
Fortunately, "Girls' Frontline" is a 2D game, so the development difficulty is not too high. If we don't consider the voice acting, the production difficulty of the main storyline is also not too high.
Even some main storylines require the introduction of new enemies and new gameplay modes.
Considering the difficulty of developing 2D games, it's actually not that high.
Since the game was launched and I started making money.
Lin Li has already started recruiting on a large scale.
After recruiting, he will divide the development team into several groups to work on the projects in rotation.
In other words, after Group A releases the main storyline for a week, they enter the production phase, during which Group B is responsible for development and production.
In this rotating model, as long as there are enough teams and the copywriting is well controlled, the core quality can be well controlled, and content output will increase rapidly.
The downside is simply that it costs more money.
The more people there are, the more money is spent.
However, Lin Li didn't intend to make much money from this project.
Lin Li has great ambitions; for him, the bigger the company, the better, as long as it doesn't lose money.
After all, only when the company grows to a certain size can it support his future ambitions.
Chapter Fifteen: The New System
Time flies, and a month passes.
Early September
Tencent Games
Chen Yanqin dragged her tired body back to her workstation.
"It's all meetings every day. I just don't understand. I'm a graphic designer, what am I supposed to do in these meetings? After listening to you all, could you please draw a couple more pictures for me?!"
"This is so annoying."
Chen Yanqin threw her pen onto the drawing board, venting her dissatisfaction.
It's really annoying when a good mood for the day is ruined at the last minute.
I looked around the office.
It's past closing time, but no one has left yet.
Chen Yanqin thought about getting up to leave, but then felt uneasy.
After all, the project team threw a tantrum today, saying they wanted to catch up on the schedule.
Although she finished all the drawings assigned to her.
But if I go out like this, my colleagues might report me to the art director, Sister Yao.
However, sitting at her workstation, she really didn't want to work.
So I simply took out my phone and planned to slack off for a while.
Based on her experience, people would start leaving get off work in about half an hour.
When she leaves, she won't be as conspicuous.
"Speaking of games, I haven't even done my daily routine for Girls' Frontline yet..."
Although Chen Yanqin is a girl and very beautiful, she gradually became interested in anime, comics, and games (ACG) culture starting in high school because of her art studies.
In college, besides drawing, Chen Yanqin also really enjoys cosplay.
Recently, she has also become fond of the character Eriri from last year's new anime "Saekano: How to Raise a Boring Girlfriend".
Her cosplay was very popular at several anime conventions.
Chen Yanqin frequently goes to anime conventions not only because she enjoys cosplay, but also because there are many cute girls there.
Moreover, under the guise of cosplay, if it's cosplay of the same work, not only can you hug and kiss, but you can even kiss.
By now, most readers probably understand.
That's right, although Chen Yanqin has a pure and lovely face, she has a lustful heart hidden deep inside.
Of course, this "lust" does not mean that Chen Yanqin is a lesbian. In fact, apart from anime female characters and cosplay, she has no interest in ordinary women at all.
However, she not only had lustful desires for the female characters in the animation, but was also heavily addicted to them.
This can be seen from the countless "fan-made comics study materials" on her computer, as well as the comics she drew herself.
If we disregard her gender and beautiful appearance.
Essentially, her interests are very similar to those of otaku.
Friends who know her say that she not only cosplays Eriri very well in appearance, but also almost perfectly captures her soul.
Therefore, after the release of "Battlefront Girls".
She quickly became addicted to the game as well.
Every time she hears 95's sweet voice, her heart melts.
I opened the game with practiced ease.
There haven't been any new main story updates for "Girls' Frontline" in the past few days.
But neither the official forums nor the player communities saw any arguments or disturbances.
Because just yesterday, "Girls' Frontline" received a major update.
The update does not involve the main storyline.
But Chen Yanqin felt that this update was more fun than the main storyline.
In this update.
The game has added a base vehicle modification system.
However, this modification currently only applies to the interior rooms; the exterior of the base vehicle cannot be modified at this time.
Yesterday, Chen Yanqin didn't have time to experience it because of a meeting. She only saw others discussing it enthusiastically in the forum and group, and there were screenshots of the room layouts everywhere.
Moreover, the 95 character storylines updated simultaneously have received almost unanimous praise. I heard that some people stayed up all night to grind to level up to 95, almost to the point of obsession.
Chen Yanqin was also curious to see what magic this update possessed that could make people so engrossed.
enter the game.
chsdbacks