Game development begins with destroying Girls' Frontline.

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After this incident, Tencent itself started using QQ coins as an incentive.

The system for reaching a certain level to receive Q coins also started from this point.

Therefore, I heard Yu Zhong's proposal.

After thinking about it for a long time, Zhao Ming also felt that it was worth doing.

Anyway, Xinghuo Games and they already have this relationship, so let's use this opportunity to put them down.

Does inducing users to delete competitors' apps not constitute malicious competition?

Then let's wait until then and see. At worst, we can just withdraw the event then, since the relevant publicity will have already been released by then.

Even if it comes to litigation, Nanshan Pizza Hut is not one to joke around.

Back when Tencent and 360 were locked in a fierce battle, they forced users to choose between QQ and 360, forcing them to delete 360 ​​if they wanted to use QQ. That was far more ruthless than this.

We didn't encounter any problems.

After discussing and refining the details, Zhao Ming agreed to Yu Zhong's publicity plan.

So the next day...

Penguin's promotional messaging has also begun to change.

Start deploying, for example.

"Millions of Q coins welcome the frontline girls to experience the bakery."

"If you don't enjoy it, you get your money back! Millions of QQ coins are being given away!"

Tired of fast-paced mobile games? Try some slow-paced indie games!

Welcome to the frontline players to experience another story of gun-wielding girls~~

Faced with this series of highly targeted public opinion attacks.

Players' reactions were mixed.

Most players of Girls Frontline criticized the game, but some said they might as well give it a try if they could get Q coins.

Some players have even prepared screenshots of deleting Battlefront Girls.

Everything went smoothly for the promotion and distribution of "The Girl from the Bakery".

All is ready except for the opportunity.

And just when all of Tencent's promotional activities were almost complete.

Spark Games has finally started.

A video titled "Our Frontline Girls Have Their Own Single-Player Game" quickly went viral on Bilibili, followed by...

The official tweet from Spark Games appeared on various gaming websites.

The official announcement has been made that "Girls' Frontline: Together" will be officially launched on April 28th.

The release time was exactly one day before "The Girl from the Bakery".

Upon receiving this news, Yu Zhong completely broke down!

"Here we go again!! You're a day ahead of me again!? Huh!? Do you think I'm stupid?"

Yu Zhong was utterly disgusted by this move of launching the game a day early.

This has been the case before, whether it was the open beta of Girls' Frontline or major version updates.

Now that "Bakery Girl" has been released, Spark Games seems to have somehow managed to pull out another single-player game and is trying to use the same formula.

Yu Zhong naturally couldn't tolerate it, and he also had PTSD now.

I'm really scared.

So when Spark Games released its announcement, Yu Zhong and Tencent communicated for a long time before the announcement was made that evening.

The magazine "Girls of the Bakery" also released an updated announcement.

Players who pre-order can enter the game three days in advance.

This means that the actual release date of "Girls' Bakery" has been moved forward by three days, becoming April 25th.

It can also boost pre-order sales.

"Hehehe, a Saint Seiya won't fall in the same place twice!"

Just when Yu was feeling triumphant.

Unexpectedly, just one hour after the announcement was released...

The game "Girls' Frontline: Together" also released an announcement.

The announcement was very direct, unlike the convoluted process used by Yu Zhong; it was straightforward.

[Manager Lin said the weather is great today, so the release date for "Girls' Frontline: Companion" has been moved up to April 23rd. At the same time, a free-to-play event for "Girls' Frontline: Companion" will be launched; players who complete the game within three days of purchasing it will receive an equivalent amount of "Girls' Frontline" points.]

I saw that Lin Li had moved the date to the 23rd.

Yu Zhong was completely dumbfounded.

Since it's already the 20th, the 23rd is three days from now.

Yu Zhong wanted to move the timeline forward again, but the problem was that the last time they moved the timeline forward, the production team already had to work overtime to fix bugs, so moving it forward again...

The quality would then be difficult to guarantee.

But even so.

Yu Zhong gritted his teeth.

Following the established pace, the bakery operation was moved forward to the 22nd, which was two days later.

After making the suggestion, he anxiously kept refreshing the Spark Games announcements.

As the saying goes, what you fear most is what happens, and soon, an announcement from the frontline girls arrived as expected.

The launch date has been moved up again! No more waiting three days, it's launching tomorrow!!!

Now Yu Zhong is completely out of options.

Given the current progress of "The Bakery Girl," it's impossible for it to be released tomorrow...

Even if he couldn't swallow this insult, he had no choice but to accept it.

But that's just how it is.

There will still be plenty of sarcastic and unsettling remarks.

This time, he posted the article using his alternate Weibo account.

"Making games is like being a person; you have to be down-to-earth. Releasing games ahead of schedule also requires strength."

"Those who lack real ability and only create hype will end up with a bunch of bugs and become a laughing stock."

After making sarcastic remarks on Weibo, Yu Zhong ultimately didn't have the courage to bring up the timeline again.

The only solution is to go back to the company and call all the senior executives over for a meeting.

He was grumbling and complaining, demanding that the progress be accelerated.

"I don't care!! Even if it means working all night, I'm still going to be online on the 22nd!!!"

---

November 21st

The temperature in Shanghai is gradually warming up, with bright sunshine and a gentle breeze during the day.

Flowers bloom in profusion along parks and streets, adding a touch of greenery to the city.

Lin Shuyin arrived at the company yawning.

Along the way, people kept greeting her.

At this time, Manjuu Network's first game, Azur Lane, had already undergone several tests and was scheduled to launch in two months.

However, Lin Shuyin, one of the bosses, was not that busy.

On one hand, the producer of Azur Lane is not her, but Yuwan.

Her work mainly involves the company's administration and internal management.

Compared to Yuwan, who works overtime every day, Lin Shuyin's job is much easier.

Especially after they joined the Spark Program at the beginning of this year, they no longer lack money or manpower.

Even the engine was adjusted with the help of people from the Spark Game Engine Department.

Chapter 161 Frontline Girls! Activate!

The development process, except for a period of some chaos when we first joined the Spark Program in February, is now becoming increasingly mature.

Lin Shuyin can even play games while at work.

Although she rarely does this normally.

But today is an exception.

Because in just the last two days, two strategy RPGs were released simultaneously!!!

They are all domestically produced games.

Moreover, Lin Shuyin has a connection with both of these games.

Because of her love for strategy games, Lin Shuyin was an early member of the Mica Group when it was first established, so she naturally got to know Yu Zhong and Yao Meng.

Although he left the Mica Group not long after.

But the relationship is still there.

In his previous life, Yao Meng was able to secure the overseas distribution rights for Azur Lane precisely because of this connection.

This timeline marks Yao Meng's joining Xinghuo.

The two actually interacted more often, but unlike in their previous life, this time it was Yao Meng who invited Manjiu Network to join the Spark Project.

Therefore, in terms of their affiliation, the two are more like colleagues.

However, Lin Shuyin is not dwelling on this matter today.

She only wants to do one thing today.

Play games!!!

What game to play? Girls' Frontline: Companions, of course!

After all, this game became a huge hit yesterday. The fact that Spark Games and Tencent released their games ahead of each other, even if it wasn't intentional, is concerning.

But this is so interesting that it has attracted many players who don't play Battlefront Girls.

News about the two manufacturers racing against time on Weibo even went viral and became a trending topic.

Not to mention Bilibili and the player community.

Related posts and memes appeared that same day.

[Bakery: I'm releasing my products on the 29th!]

[Battlefront Girl Slaps Him: 28]

[Bakery: We've changed the release date to the 25th!]

[Frontline Girls Get Another Slap: 23]

[Bakery: I'm number 22!]

【Girls Frontline: 21】

It's incredibly rare and fascinating in the gaming industry for two game companies to be vying for release dates.

In this situation.

Despite not having much promotion, "Girls' Frontline: Together" still garnered a significant boost in viewership.

It wasn't just players; many industry professionals in Lin Shuyin's social circle also expressed the sentiment that this was probably a joint marketing campaign by Spark Games and Tencent.

In short.


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