Page 144
Page 144
I held it in for a long time.
He only replied with one sentence.
"We had some issues with the programming and development management, which resulted in the program not being delivered on time, leading to a large number of bugs..."
Yao Xiaodong tapped the table with his finger and shook his head, interrupting Yu Zhong's conversation.
"wrong."
"In my opinion, you were wrong from the very beginning. The game 'Bakery Girl' is a niche game, but you were blindly arrogant."
"This game should not have been heavily promoted from the beginning, nor should it have rushed to be released just because of Spark Games. It should have been made properly, started from a small circle, built up a good reputation, and then used that reputation for promotion."
"Instead of using sales volume as a way to attract traffic."
After Yao Xiaodong finished speaking, seeing that Yu Zhong was still a little confused, he gave another example.
Have you heard of Brokeback Mountain?
Yu Zhong didn't understand, but he still nodded.
Have you seen it?
Yu Zhong shook his head.
"That's right. A good reputation for a work can be built with just a small core group, but that reputation can make more people aware of the work."
~~~
Yu Zhong was unfortunate; his misfortune was encountering the Spark Game.
His arrogance, stubbornness, immaturity, and incompetence were exposed prematurely.
But Yu Zhong was also lucky.
Because the success of the Battlefront Girls was too dazzling.
This forces the penguin to quickly release a blockbuster product to prove that it has the ability to get a share of the market.
Yao Xiaodong was appointed to lead the Tencent ACG (Anime, Comics, and Games) work group during a time of crisis.
Take a look around.
Tencent's current strategy for targeting the ACG (Anime, Comics, and Games) market.
Because of the previous collapse in copyright issues.
Of the anime-style mobile games that have been approved for development, only "Fairy Tail: Magic Adventure" and Yu Zhong's "Girls' Frontline 2" are included.
The former is still in the initial stage of project approval.
Therefore, only Girls' Frontline 2 is truly in the development stage.
This is why Yao Xiaodong decided to give Yu Zhong another chance.
Regarding whether or not to protect Yu Zhong.
Yao Xiaodong and several other Tencent executives also had in-depth discussions.
Although many people react intuitively.
Yu Zhong's scattered explosions have hit Bao Si twice in a row.
Are penguins stupid?
Why continue using Yu Zhong?
In reality, however, for many investors, an entrepreneur's history of failure is not a negative factor, but rather a positive one.
Because I've failed before.
That's why there's a chance of success next time.
Yao Xiaodong didn't have the third eye.
He also had no idea what kind of moves Yu Zhong would make in the future.
and so.
We discussed it all night.
Ultimately, Yao Xiaodong decided to retain the Scatterfire, but to give Yu Zhong a warning, while also fully intervening in the development of Girls' Frontline 2.
Based on this premise.
Even though Yu Zhong's performance today was not good.
Yao Xiaodong still gave him one last chance.
"Let's talk about why Girls' Frontline was successful, and also explain the concept behind Girls' Frontline 2."
Why were the girls on the front lines successful?
Yu Zhong has absolutely no desire to discuss this.
He gets a headache just seeing the words "battlefront girls" now.
But Yu Zhong also knew that his previous performance was very bad, plus the role of Bao Si in "The Girl from the Bakery".
The saying goes, "A mother's status rises with her son's."
To some extent, the sales figures of a game developer's games reflect their influence.
In her own fantasy, Yu Zhong wanted to make a comeback with "The Girl from the Bakery".
But reality slapped him in the face.
After several rounds of questioning, Yu Zhong realized that he hadn't handled the situation well.
He could also sense that at this very moment, he was on the edge of a cliff.
If he doesn't answer this question well, he's really finished.
Therefore, at this moment, Yu Zhong's brain was working at lightning speed.
"I think the success of the Girls on the Frontline is largely due to their focus on each character. For example, the character 95 was created with a lot of detail."
"The gameplay is as lightweight as possible, while the storyline takes a grander approach."
"Based on these successful experiences..."
Despite his discomfort, Yu Zhong began to play the Battlefront Girls.
Just as a defeated general might say how invincible the enemy is, Yu Zhong is doing the same thing now.
Yao Xiaodong nodded.
The things Yu Zhong analyzed were similar to what he had analyzed, so he continued to ask questions.
"So how do you think Girls' Frontline 2 should learn from these things? Where should we focus on making minor innovations?"
Hearing this, Yu Zhong breathed a sigh of relief.
I was right to praise the frontline girls.
I wiped the sweat off my hands on my pants.
When he spoke again, his tone was more confident.
He also roughly figured out what Yao Xiaodong wanted to hear.
"We can follow the successful experience of Girls' Frontline in its entirety. Girls' Frontline 2 is currently being developed in the same way. After taking into account the feedback from most players, many Girls' Frontline players have said that the sense of wandering in the first half of Girls' Frontline and the opening of the base in the second half are both very good."
"So the story of Girls' Frontline 2 also takes place on the Aimo. In addition to the main story, we can release a complete personal story of a humanoid every half month or month to allow players to develop an emotional connection with the humanoid."
“We’ve noticed that Spark Games doesn’t have many storylines featuring independent humanoid characters, which is something we can innovate on.”
"Battlefront Girls uses a grand storyline to drive the existence of the dolls. We can do the opposite and focus on small stories and specific dolls to allow players to understand the dolls in depth."
"In terms of micro-innovations, one aspect is that we will adopt 3D graphics. With 3D characters, players can enjoy the human form from 360°, which is very attractive."
Chapter 185 I Have an Idea
"In terms of combat, we can draw inspiration from XCOM 2. This combat mode also appears in Girls' Frontline: Companions, presented in the form of 3D chibi characters..."
"Finally, regarding the names of the dolls, our copywriting team unanimously agreed that using the names of firearms like 95 and 97 to refer to the gun girls felt out of place."
"Therefore, we will rename the existing gun girls. For example, we will tentatively name 95 Daiyan..."
"After making the above series of changes, we finally believe that this is definitely a work that can attract female players from the battle front."
After listening to all of this...
Yao Xiaodong finally raised his head and took a closer look at Yu Zhong.
He then pressed the pen he was holding onto the paper.
"Write a detailed report tonight and come to me separately tomorrow."
"Ok, no problem."
~~~
When I came out of the conference room.
Yu Zhong was already drenched in sweat.
But he eventually managed to climb up the cliff.
The next day, he went to Penguin Games again.
This time he was better prepared and did share some valuable insights.
In his previous life, Yu Zhong was able to secure investment because, like Zhao Ming, he possessed some talent in this area.
Anyway, whatever you say.
But thankfully, he escaped unscathed.
Yao Xiaodong agreed with Yu Zhong's approach and did not dismiss him outright.
He simply announced that for the next period of time, he would send an assistant to work with Yu Zhong to lead the team in research and development.
at the same time.
Yu Zhong needs to report his work progress to him every week.
Filled with the joy of surviving a disaster, Yu Zhong returned to the Scatter Explosion.
The first thing he did was say a lot of inspiring things in the office.
"Our story is not over! The development of Girls' Frontline 2 has not been canceled. Thank you all for your continued support and recognition. I will continue to lead you out of this slump and into a glorious future!!"
The voice just fell.
A round of applause immediately followed.
This also made Tong Xian, the "supervisor" sent by Yao Xiaodong from the third group of TiMi Studio, look at Yu Zhong with new respect.
Surprisingly, this person seems to be quite well-liked by his subordinates?
Is he the kind of person with a bad temper but decent abilities?
Unfortunately, if Tong Xian had taken a closer look, he would have noticed some differences.
Not everyone was applauding.
The ones who actually applauded were mostly the copywriting team, who were known for their sloppy writing.
A small portion is from the art group.
As mentioned before, the copywriting team that was previously known for its explosive content has now been largely taken over by the fairy-like Su Qin.
Although they don't understand what anime/manga games are, they know how to stick together.
Su Qin, in particular, had worked at Spark Games and knew what a normal game development company was like.
Therefore, she still cherishes producers like Yu Zhong who delegate almost no responsibility for the copywriting.
Because only here can she do whatever she wants.
When she saw in the news that Yu Zhong had been suspended, she worried that she would be implicated.
I was wondering if the new producer would recognize them as fakes.
Unexpectedly, things changed in the blink of an eye.
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