Game development begins with destroying Girls' Frontline.

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Page 165

Based on this setting, who knows what strange gameplay might emerge in the future, such as relying on battleship secondary guns to deal damage.

In addition to optimizations to combat details, this includes character movement animations, combat effects, battleship fire, cannonballs, and monster hit animations.

And so on, have all been optimized.

These are precisely the strengths of Spark Games, of course.

Lin Li is not a god.

After so many changes.

Azur Lane was originally scheduled to launch its full-platform open beta on June 2nd, which is early next month.

It's still in the final stages.

There will be at most one closed beta test in June, and the official public beta will not be until at least August.

That's why the promotional video says it will meet players this summer.

Although the time was pushed back a little, correspondingly...

After this announcement, the quality of Azur Lane in this world is even higher, and the resources available for promotion are also greater.

The final public beta test may be even more effective.

The applause and cheers from the players on site, which lasted for two or three minutes, are the best proof of this.

~~~

however.

Amid cheers, Ding Tao, sitting in the front row, watched the Azur Lane PV, saw the flood of pre-registrations, and heard the cheers from the audience.

My heart, however, was frozen.

In such a frenzied setting, he actually felt a chill run through his body.

In the previous life, the peak of Warship Girls was 15 and 16.

It began to decline in 17.

Azur Lane played a role in this, but it wasn't the core issue.

The reason for the decline in popularity of Warship Girls is actually quite simple.

That means the game content is bad.

So, going further down the line, is the reason why the later game content of Warship Girls was not good because of a lack of funding?

The answer is of course no.

In 15 and 16, Huanmeng made a lot of money by riding the wave of popularity.

However, even after 24 years, these profits did not translate into any research and development of the product itself.

Kantai Collection R started as a knock-off of Kantai Collection C.

The first batch of fans gathered by the idea that "ship girls are more suitable for Chinese babies".

If Ding Tao can take a step forward from this point and accumulate initial popularity, even just one step forward, Lin Li will consider him a real man.

Unfortunately, over the years, Huanmeng has not taken any constructive steps on this basis.

Oh, it's not entirely without innovation.

Some skill systems were added, but due to arbitrary planning and numerical settings, unless the official team deliberately locked out certain ships, it would always be the same few ships with specific skills fighting each other with the exact same equipment.

A large number of new ships/equipment/ship types are meaningless in the game.

So, when you look at everything, the most important and core reason for this phenomenon is...

It's actually Ding Tao.

As the owner, Ding Tao owns 100% of Huanmeng's shares.

This shareholding percentage means that, apart from him, no one in the company, including the person in charge of the game project, can defy his will or gain any say in the matter.

If Ding Tao were simply someone who understands games, that would be one thing.

But fate played a cruel joke on us.

Ding Tao is the owner of a 100% controlled ACG (Anime, Comics, and Games) company.

He had no prior experience with anime or manga. Before joining Huanmeng, he had run a training course in Shanghai with several hundred participants, and the instructors were professors from Shanghai Jiao Tong University.

Later, he worked as an intermediary for overseas employment in New Zealand and the United States.

He is indeed a seasoned entrepreneur.

But he can't make games!

A boss who didn't know how to make games suddenly created a wildly popular product by copying others.

It seems absurd, but that's reality.

While others are striving for success, he is not.

Forget about being ambitious; during his two most profitable years, he got incredibly arrogant.

They truly take credit for the benefits brought by the market boom.

When there are no competing products on the market, or when the competing product is Bao Si.

Ding Tao remained calm and even offered some comments.

But when he discovered that a competitor with seemingly superior quality had actually appeared on the market, Ding Tao panicked.

He is not afraid of the wild chirping network.

However, he was still very clear about the great reputation of Spark Games.

If he truly understood the game industry, he should realize that the best way to bridge this quality gap is to go back and hone his skills.

Make your own games good.

pity.

Ding Tao didn't understand.

Although Ding Tao doesn't understand games, he understands business competition.

So, after seeing Xinghuo Games' competitors, and when he saw that employees in his own official QQ group for Warship Girls were discussing Azur Lane, he was shocked.

His first thought wasn't what content he should update in the next version of his game to attract and retain players.

Instead, they quickly tried to control public opinion.

Chapter 210 Players' Ecstasy

"Fuck, fuck!"

"Did you see it? Did you see it? The new Azur Lane is awesome!!"

"I've seen it, I've seen it, have you made a reservation?"

"I've made a reservation, I've made a reservation."

"Wow, the number of reservations is increasing so fast, it's already over 50 in no time."

"Yes, yes, it's too fast."

"Gentlemen! I'm so excited!!"

Wu Bo stared at the rapidly refreshing QQ groups and fell into deep thought.

Then he looked at the group name.

Yes, he did create it himself; it's a fan group for Warship Girls R.

The group has a large number of members, a large group of 2000 people.

However, since 16, very few people have spoken in this group.

Even when they chat, they mostly talk about other games.

Or we could just talk about the new anime series.

There are often only a few messages a day.

The reason is quite simple.

Because he created the group in 15, and the players in the group joined around that time.

Players who started playing Warship Girls around that time have either stopped playing or are now playing in a very relaxed way.

Many people still have feelings for Kantai Collection R, but these feelings are more like those for a game that has already been completed, rather than a game that is still in operation.

Aside from players who are pursuing the goal of having all ships in their fleet, most players, whether they have completed the main storyline or not, have only reached a certain level of character development.

You'll feel like there's nothing left to do.

So, it's like you've already finished a game.

Many people then put down Kantai Collection R.

Once you put it down, you might never touch it again.

Unless Kantai Collection suddenly announces that it will release a second version of Kantai Collection or make major changes to the entire game system, this situation is basically already set in stone.

That's why this group is usually quite quiet.

Besides the events, people in this group also chat about strategies, or when a new character is released, players will talk about the new ship girls.

You rarely see anyone in this group.

but now.

In this situation, there are neither events nor updates.

This group, however, started flooding the chat with messages.

The constant stream of messages stunned Wu Bo, the group admin.

"what's going on?"

Wu Bo took out his phone, opened the QQ group, and quickly understood after looking around.

"Oh? A new ship girl game has been released?"

"There's also a PV?"

"This character art is awesome!"

Upon seeing the screenshots in the group, Wu Bo quickly became interested, and then, out of curiosity, he also went to the official website of Azur Lane.

Following the press conference, Azur Lane's official website also updated its promotional video.

So even if Wu Bo didn't watch the live stream.

But a few minutes later, I finished watching the live stream.

Then...

He then joined the group members in an excited discussion. After watching the Azur Lane PV, Wu Bo's first reaction was excitement.

From Yi Xian's exit, to the great battle, and then to the subsequent battle scenes.

Every single point touched the very core of his heart.

He's been playing Azur Lane for a year or two, starting by logging in every day, then once a week, and now only logging in when he remembers. It's not that he's lost his passion.

The problem is that once you log in, you really don't know what to do.

He had communicated with the official team about the game's lack of playability, but they hadn't responded, so he naturally became more and more indifferent.

This group has hardly been managed at all.

But now, with the release of this Azur Lane PV.

It was like giving him a stimulant.

Wow!! A completely different combat system from Kantai Collection and Kantai Collection R.

The world view is also somewhat different, and there's even a storyline in the actual gameplay!?

The character art directly appealed to his liking.


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