Game development begins with destroying Girls' Frontline.

Page 285



Page 285

Girls' Frontline is an older game, having operated for almost a year before shutting down. It still retains most of the game content and event content from when it launched.

Therefore, no major optimization is needed; it can be implemented directly.

However, Yu Zhong didn't care about any of that. He only asked one question, a question that surprised him to the point of being unbelievable.

"Huh? I don't manage Girls' Frontline 1?"

About this question.

Yao Xiaodong replied directly.

"What the hell do you want? Just finish part 2 first."

~~~

Looking at Yao Xiaodong's retreating figure, Yu Zhong felt extremely conflicted.

He never expected Girls' Frontline to be revived, and he never expected it to be operated globally overseas.

What surprised him most was that he wasn't the person in charge of the project!

It's my project after all!

Why!

Yu Zhong really wanted to turn his back and say something.

"Thirty years east of the river! Thirty years west of the river!"

But... he can't.

In fact, if we're talking about who was the most upset about Girls' Frontline 1's collapse, then...

Yu Zhong is definitely number one.

Even now.

He still couldn't figure it out.

Why can a single in-game character cause the entire game to crash?

Although he hadn't figured out the simplicity yet, that didn't stop the inspiration that flashed through his mind.

"I'm still in charge of the development of this international version, it's just a bit rushed, the version needs to be delivered in April..."

~~~

Time passes day by day.

March 10th arrived in the blink of an eye.

miHoYo

Recording hall.

At this moment, Dawei was directing other staff members to set up the recording studio.

This is the promotional program for "Honkai Impact 2.5".

originally.

This promotional interface was not originally planned.

To be precise, there was no real-person promotional environment.

Mihoyo still prefers to use 2.5D characters, but the problem is that the industry environment has changed.

Since Spark's voice actor program and game-related programs became popular.

Many players have noticed this.

These things are quite interesting.

Before Xinghuo started doing these things, the industry always thought that domestic voice actors and game-related programs couldn't succeed because the voice actors weren't good enough.

But in reality, many times...

It's not that domestic voice actors can't create something interesting, but rather that they lack platforms to showcase their talents.

Moreover, not all of Japan's many voice actors can pull off a good performance.

They all rely on the platform for selection, and only those with popularity and audience appeal will ultimately stand out.

In my previous life, almost no one in China paid attention to this, although many voice actors did live streaming.

However, while live streaming may seem to have a low barrier to entry, to get started, you either need to learn the routines, have talent, or have skills.

pity.

Most voice actors don't actually have much talent or skill, and they don't have a place to practice, so they can only rely on game traffic and are at the mercy of fate.

But the traffic only lasts for a short period.

Once it's gone, it's gone; it's hard to keep it for long.

~~~

However, all of this changed after the Battlefront Girls became popular.

Lin Li attaches great importance to domestic voice actors because he is well aware that the currently popular Japanese voice actors are losing ground as the popularity of anime-style mobile games continues to expand.

It will become optional, and at the same time, Chinese dubbing will gradually become the mainstream.

That's why Battlefront Girls started with a Chinese dub.

Moreover, after becoming wealthy, Lin Li assembled a dedicated pan-cultural operations team to go to Tokyo and various Japanese voice actor anime series and popular radio shows to learn from them.

After this group of people returned, a series of voice actor programs took place last year, in 17.

Using Japan's experience and combining it with the domestic situation, we can discover and unleash the potential of voice actors through scripts and performances.

Under this system.

That was the first mature work.

"The Room of '95 and Mars"

Then there's this year's Azur Lane voice actor program.

"Little Jiajia's Big Dream" also suddenly became a hit.

Specifically, it was the voice actress of Xiao Jiajia who became popular, and the reason for her popularity was her abstract style.

He once shouted it out on the show

"I didn't get the role of Xiao Jiajia because my breasts got smaller after voice acting; it was because my breasts were small that I got the role!"

"Isn't the theme of our program already in the question itself? Didn't you see it? Little Jiajia, 'Big Dream!!' Pay attention to the punctuation, it's 'Big Dream!!'"

"Aaaaaah! Anyone who dares to say my breasts are small in the comments again, I curse you to fail to get anything you want in a month of crafting!!"

Although it's true that making fun of a woman's breasts is a bit of a... thing.

The problem is that sometimes the audience is like a little boy in school, reacting to these kinds of things.

Furthermore, if the voice actors can provide the necessary reactions, whether it's breaking through defenses or launching a counterattack, it creates excellent entertainment value.

Finally, while Jiajia's voice actress may not have a great chest, she has very nice legs.

She also frequently wore black stockings on the show, and once even asked the cameraman to film her thighs to seduce the audience.

"So, do you want to see more? If you do, send me a barrage of comments saying 'Little Jiajia's breasts are magnificent!'"

In general.

Xiao Jiajia's voice actress is good-looking, uninhibited, and has both delicate and brotherly sides. In addition, Xinghuo provided a platform and constantly adjusted the program script according to her personality in the early stages.

Ultimately, they worked together to create this program.

Chapter 345 What?! All the voice actors have been exploited?!

All of Xinghuo's efforts have paid off. With the rise of the first batch of domestic voice actors, Xinghuo Games has also gained a significant amount of traffic.

Although these programs do not generate much revenue.

However, it greatly benefits the company's reputation, the promotion of new games, and the game's community.

Just like those idol voice actors in Japan, if they really promote themselves, their influence can be quite significant.

After the Spark Games Bar was revitalized.

Many domestic game developers have only just turned their attention to this.

However, different manufacturers have different perceptions of this matter. Traditional manufacturers such as Tencent, NetEase, and Perfect World are still judging it based on revenue.

I think this thing won't make money, so there's absolutely no need to do it.

And then there are miHoYo, Manjuu Network, and even Kuro, who are still developing Punishing: Gray Raven.

These are companies that are relatively focused on anime-style games.

Just by looking at Lin Li's actions, you can tell he's up to the whole idol-style voice actor promotion strategy.

Therefore, compared to the slow-moving major domestic manufacturers...

These smaller factories are actually more sensitive.

Mihoyo, too, started at this time, wanting to create its own voice actor section for its games.

pity.

It was only then that they were horrified to discover a problem.

That is, in China, besides some veteran animation voice actors, there are also some game voice actors who are relatively easy to use and inexpensive in the past two years.

Almost all of them are under the umbrella of a company called Star Voice Actor Culture Media Co., Ltd.

That's not the key point. The key point is that this Xingchen Company is actually a wholly-owned subsidiary of Xinghuo!

Wholly owned subsidiary!!

Look back.

Back in 16, when the domestic game voice actor market was practically non-existent.

Spark recruited voice actors for the Battlefront Girls.

He has signed agency contracts with many game voice actors.

After this group of people were trained, Starry Sky began to promote these voice actors to domestic game companies.

Because of its low price, the dubbing quality is quite good.

This group of voice actors quickly became regulars in the industry.

This includes some new characters in Honkai Impact 3, and even two of the three starter characters were replaced by Starry Sky characters six months after their release.

Back then, when voice actors were just tools, no one cared about them. But now, everyone wants to idolize voice actors.

Just discovered.

Damn it, I'm late!!

The voice actors have all been exploited!!!

So even though David already knew that the so-called Star was just a disguise for Spark.

In Honkai Impact 2.5, miHoYo still signed a contract with Starry Sky.

Fortunately, although Xingchen is a subsidiary of Xinghuo, it still operates independently and has a good reputation in the industry.

Moreover, Xinghuo has indeed put a lot of effort into the professional training of these voice actors, not only cooperating with professional voice actor schools in Japan, but also having connections with several broadcasting and hosting majors in China.

They are also more willing to spend money to improve their skills.

Therefore, for most domestic manufacturers, Xingchen Voice Actors' voice acting has already shown a clear differentiation from other companies.

In addition to providing voice actors, Starry Sky also provides a complete voice acting team.

Many small factories simply use the Starry Sky package solution directly.

After all, voice acting depends not only on the voice actors, but also on the voice director and the coordination of the lines.

China is still relatively weak in this area.

Many small factories don't even have these concepts.


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