Game development begins with destroying Girls' Frontline.

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Page 301

Let's just call him Xiao Zou then.

"Here you are, Mr. Wang."

Xiao Zou jogged up to Wang Guang.

While instructing the makeup artist to touch up his makeup, Wang Guang gave instructions.

"The first thing is that we need to change our current marketing strategy. We will extend the release time of 'Crossing Void' and release the demo. We need to focus on promoting it."

"In addition, while I'm on stage, quickly make a short video featuring international manufacturers we've worked with, especially those with which we have shares."

"what!?"

The operations team was completely dumbfounded. Who adds things on short notice?

"What?! Go now!"

Wang Guang's voice suddenly grew louder, as if raising the volume could strengthen his confidence.

Having no other option, Xiao Zou could only call around and get people to start investigating which game companies had partnerships with Tencent.

Then just peel off the logo and make a video using the simplest template.

Having given these instructions,

Wang Guang, already holding the topic in mind, was thinking about how to talk about it and how to introduce "Zero Realms Crossing" when he went on stage.

He really didn't expect that the carnival at Xinghuo hadn't even officially started yet.

The pressure is already so great.

A few minutes later.

Wang Guang wiped the sweat from his brow, went back on stage, and began demonstrating "Zero Realm Crossing".

Want to say.

Crossing Void does look quite impressive at first glance, so the promotional PV did receive a lot of attention after it was released.

At the same time, Tencent's marketing channels also started working, and a large number of news related to "Crossing Void" began to appear on various websites.

News headlines featuring "[Penguin Global Games Night]" are becoming increasingly common.

But just as Tencent was frantically trying to salvage the situation...

The Spark Carnival has officially begun.

~~~

After the platform's promotional video and the blessings from the bigwigs ended...

The venue plunged into complete darkness as the music played.

And then.

A familiar voice rang in everyone's ears.

First, in English.

"commander?"

Then it's in Japanese.

"commander!"

Then comes Chinese.

"Commander? Are you on the scene?"

Three sentences correspond to the translated bullet comments from ten countries displayed on the big screen.

The first impression it gives is that it's incredibly high-class.

After the voice actors finished their lines, some of the players in the audience reacted quickly and answered in the chaos, but overall they weren't very coordinated.

"Haha, not quite in sync. Let's do it again. Commander, are you there?"

This time, there were many more people present.

"You're full of energy, Commander!"

"The show is about to start."

As the voice actor finished speaking, the stage lights gradually came on.

The lights swayed, and soft music began to play.

The Spark Carnival saw a surge in online viewership, attracting countless on-site spectators.

Finally, it began with the theme song of the battlefront girls, "The Girl's Vow".

However, the live performance version is somewhat different from the previous animation and official versions.

The song is divided into four parts.

The first segment features Chinese voice actors appearing one by one, followed by a chorus, then Japanese, and finally English.

The third section ends with a grand chorus.

Chapter 364 The New Pie

The carefully adjusted layout resulted in a pretty good effect.

The world depicted in the Girls Frontline game itself contains a degree of the value of human unity.

Chinese players themselves tend to agree with this worldview of a shared destiny.

Therefore, the players at the scene had a particularly great time listening to this multilingual song.

The girls on stage, stepping to the rhythm and following their rehearsed movements countless times, walked onto the stage with either boundless energy or a touch of shyness.

Before them were glow sticks like a sea of ​​stars and fans shouting wildly. In the center of the stage, in this spotlight, they sang and danced, sweating with youthful energy and receiving cheers from countless people.

It's something they, especially domestic voice actors, didn't experience during rehearsals.

Especially in the latter half of the song.

Each time a gun girl appears, the voice actors in Chinese, Japanese, and English stand in front and each say a line from the gun girl's name.

In addition, the large screen above the stage displays the character illustrations and voice actors' names.

Good heavens, that was a roar like a mountain collapsing and a tsunami crashing.

Among this group of lovely girls, the most popular are naturally 95 and Mars. They have their own voice acting program, which is why fans know them.

Besides them, Ayane Sakura and Maaya Uchida also received a lot of cheers.

After a song.

The host conducted some warm-up interviews, asking the voice actresses about anecdotes from their dubbing experiences and any interesting stories that happened.

After a series of laughter and playful complaints, the event concluded.

After the first program, the next two programs also featured theme songs, but with some changes.

Fate/stay night and Fate/Grand Order have brought a variation on the theme song.

The first half was the FGO theme song sung by the voice actors, and as they sang, an orchestra appeared on both sides of the stage.

Then the second half went straight into the theme song of Destiny's Path.

The third program was a medley of Touhou Project songs, which combined well-known songs from the Touhou Project into one piece, accompanied by scenes that changed continuously on the background screen in sync with the music.

It also garnered cheers from many fans.

After the first three songs had already heated up the atmosphere, the host finally called out the name.

"Please welcome Mr. Lin to the stage to unveil the first mystery of the day."

It was only at this point that many players remembered!

Yeah! Besides the performance today, we can also eat pancakes!!!

Amid cheers from the audience, Lin Li appeared on stage wearing a custom-made carnival T-shirt.

Although he didn't perform, the cheers from the audience reached their loudest point.

"Thank you for your enthusiastic applause. However, I know that this applause is not for me, but for the mysterious news you brought me."

"Before we tell you the first piece of news today, there's something else we need to remind you: the Spark platform is now online!"

"Download now to receive rewards from games like Battlefront Girls, FGO, and Arknights..."

On stage, Lin Li recited the names of more than a dozen games in one breath, all of which were first released on the Spark platform. This rapid-fire recitation was met with cheers from the audience.

"Next, please look at the big screen!"

With these words.

Whether it's offline or online, everyone's attention is drawn to the bullet comments.

Come and participate in this event.

That's all for this pancake!!!

The once noisy stadium suddenly fell silent after Lin Li shouted for everyone to look at the big screen.

It's like someone pressed a remote control.

Followed by.

A familiar burst of light erupted from the darkness of the screen, but after the light burst, it wasn't the Starfire game that players were familiar with.

Instead, a new logo appeared.

A logo that combines Chinese and English.

Spark North America Studio.

Upon seeing this logo, the audience began to stir.

American online gamers have already started spamming the chat with comments.

"Ah! Spark America!?"

"Gun, car, ball!??"

When did this happen?

Amidst the barrage of comments from countless players, a sudden, rapid banging sound erupted from the black screen.

With a gunshot, something was shattered.

As the door creaked open, a little white appeared in the blurry scene, but the overall picture remained dark.

Players could only see a figure open the door, shoes stepping on the metal floor, tap, tap, tap.

Soon, with a few sounds, there was a "poof".

The figure casually took a box of matches from the cabinet next to the door, tapped it lightly, and a flame lit up.

The faint light followed the figure's hand and lit the lamp on the table.

As the lights inside the room came on.

The players finally got a clear look at the newcomer's appearance.

She was a young girl with soft features and bright eyes. Her long brown hair cascaded down her shoulders like a waterfall. She was graceful and wore simple yet stylish clothes, holding an OTS-14 rifle in her hand.

With the appearance of the rifle, the players quickly confirmed her identity.

OTS-14!!

Although OTS-14 is not as popular as the 95 sisters, and is also less popular than frequently appearing characters like M4 and AR15, she is still quite popular in the game.

Also.

The girl who appeared this time is completely different from the 2D image commonly seen in Battlefront Girls.

The girl appears in 3D.

The rendering is fantastic; everything from the cute faces to every strand of hair and the details of the skin is clearly visible.

A gasp of surprise rippled through the audience.

This 3D rendered model looks absolutely stunning.


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