Game development begins with destroying Girls' Frontline.

Page 335



Page 335

It's almost early May.

With the monthly executive meeting approaching again, and facing immense pressure to generate revenue, Wang Guang shifted his focus away from North America and began to concentrate his efforts on Japan and South Korea.

In addition, he also secretly released the international version of Girls' Frontline in China.

to be frank.

This approach is somewhat sensitive.

Wang Guang's actions at this moment are very similar to his previous life, when WEGAME introduced Monster Hunter World.

past life.

WEGAME used a beta version of the Monster Hunter World demo to obtain the qualification for operation and testing from the National Press and Publication Administration.

Note that Tencent obtained the qualification for operational testing, but not the game license.

Because that was in August 2018.

The first wave of the publishing license freeze continues.

In the midst of a licensing winter, Tencent's ability to secure operational testing qualifications is truly impressive.

But after obtaining the test qualification.

Penguins made a rather subtle decision.

Perhaps the leaders who had smoothed things over made a promise, or perhaps they felt they were powerful enough, or perhaps they wanted to take this opportunity to expand WEGAME's influence.

In short, when finalizing the marketing plan.

Tencent opted for a large-scale, high-profile approach, using top-tier marketing and promotion for *Monster Hunter: World*.

If no one had brought it up, it would have been fine.

Unfortunately, at that time, there was a downturn in the game license approval process, and many industry professionals were hoping for the licenses to be issued again.

I saw that Tencent suddenly released a new game.

Good guy.

All the users rushed to the State Administration of Press and Publication. They weren't reporting Tencent; they just wanted to know if the game license had been reissued.

When you have something you don't have.

These people will naturally be angry and will naturally ask, why can Tencent get a game license but we can't?

Things have come to this point.

With the State Administration of Press and Publication stepping in and revoking Tencent's testing and operation rights, it's no surprise that Monster Hunter World was forced to be taken down after only a few days of operation.

It's hard to say whether this is right or wrong, but the matter itself isn't actually that complicated. To put it more elegantly, the penguin meant well but did something wrong.

Can be biased.

After this incident, the penguin tried to shift the blame.

The announcement clearly stated that Monster Hunter: World was removed from app stores due to numerous complaints and would be relaunched after rectification.

At the same time, they also heavily promoted the idea that "this is the darkest day in the domestic gaming industry."

to be frank.

That's a bit shameless.

If we follow Tencent's own logic, it was reported and removed from the platform, and Tencent has all the necessary permits and licenses.

So why didn't Tencent make any changes to Monster Hunter World in the following years?

Given the relationship between Penguin and Capcom at the time, this was not a difficult task.

Furthermore, the Monster Hunter universe and even the monsters themselves don't need overly complex anti-censorship elements.

It's not difficult to create a censored version of Monster Hunter Online, which was released at the end of 16.

But how do penguins do it?

the answer is.

After receiving the notification, the penguin simply abandoned the project.

And for a long time afterward, they even abandoned the single-player project of WEGAME.

This continued until the end of the license freeze.

WEGAME was gradually injected with some resources again.

The future development direction of this road.

It has been proven that the penguin knew it was exploiting a loophole before it did this.

What Wang Guang is doing now is essentially no different from what Monster Hunter World did in later years; he just thinks that Tencent is a big company and should be able to enjoy some "special" treatment.

Therefore, even though Girls' Frontline International did not obtain the corresponding game license.

In Wang Guang's mind, it was just a fleeting thought, and the various domestic publicity and promotion activities resumed as normal.

Eh.

Don't tell me.

After WEGAME started pushing "Girls' Frontline International Version" to the domestic market, the data did indeed pick up.

on the one hand.

The concept of global servers does indeed have a unique influence in the country.

If you're a Starfire player, you might not feel anything about this.

Because most of the games on Spark are played on global servers.

However, the overlap between the player base on WEGAME and the player base on Spark is not that high at present.

Second.

The new version of Girls' Frontline International Edition draws heavily on the success of Girls' Frontline, which is a refreshing change for many players who haven't played Girls' Frontline before.

In general.

The current international version of Girls' Frontline perfectly embodies Wang Guang's vision, or rather, perfectly embodies Tencent's path to a successful game.

Penguin's plagiarism... no, it's a secret to success.

The first step is to imitate already successful games to avoid the cost of trial and error.

The second step is to promote the copied game to players who haven't played this type of game before, and then replicate the successful experience.

The third step is to quickly promote the game using social media. Once the number of users increases, manipulate public opinion, pretend to be superior, and claim that you are the true creator of this idea, thereby absorbing the popularity of the original game.

Previously.

Tencent Games has successfully used this "star-absorbing technique" countless times.

They always fail when facing sparks.

But this time, it seemed like the rhythm was right again.

~~~

This night.

Huang Wenfeng continued broadcasting the daily life episodes of the frontline girls, to be honest.

The daily life storyline of Battlefront Girls is considered quite good in the industry.

However, Huang Wenfeng's mood was relatively low during the live stream.

Actually, it wasn't just him; it's been happening for a while now.

Streamers who usually broadcast games related to Spark are still caught up in the excitement of the Spark Carnival.

The Spark Carnival was incredibly exciting.

After those days of continuous excitement, Huang Wenfeng, like many others, inevitably entered a peculiar period of sanity.

"Ugh, why isn't the major update for Battlefront Girls yet? Arknights won't launch until May either... FGO's new chapter is in the second half of May, and when will Battlefront Girls: Siege be released? It's so frustrating. Maybe I should just farm Seven Days City for a bit..."

As the number of games on Spark increases.

Major version updates for various Spark games are often staggered, so most of the time, as long as you play several Spark games...

The off-season is relatively easy to get through.

However, nothing is absolute.

For example, Huang Wenfeng is really overgrown with weeds now.

Chapter 404 Yu Zhong's Personal Intentions

Looking at the entire second phase of tourism.

Onmyoji isn't Huang Wenfeng's cup of tea, Battlefront Girls hasn't had a new version, and both Mihoyo's Honkai Impact 2.5 and Spark's Arknights have scheduled their public releases for mid-May after their closed beta tests.

There have been quite a few new game PVs from other companies lately, but only a few are actually playable.

Spark's pancakes are even more outrageous.

There were a lot of carnival cakes, but only a few were actually playable.

Without new games, the number of viewers in his live stream has decreased significantly. While this is normal, Huang Wenfeng still wants to find some new games or new activities to revitalize the live stream's popularity.

"Any new games or fun things we can talk about? I really want to play Gundam Battlegrounds right now!"

When this topic came up...

Suddenly, someone said something in the live stream.

Why don't you try Girls' Frontline International Version, streamer?

"Girls' Frontline? No way. That thing disgusted me during the Del incident. I'm not playing it."

[It seems the international version is different from previous versions.]

"real or fake?"

Normally, Huang Wenfeng would never broadcast Girls' Frontline, because he knows very well that with his current popularity, broadcasting Girls' Frontline would definitely help the other party attract viewers.

But how to say it.

He was indeed out of options, so he logged off the game on a whim.

Then..

He was disgusted.

"Holy crap, this is typical Tencent games, how can they be so greedy? The very first level is a blatant copy of the gameplay from Spark's mini-game? They didn't even bother to change the name, how arrogant!?"

"And why have all the gun names been changed to code names?"

"Macchiato, it's raining, why don't you create some frost?"

"This can be called military anthropomorphism?"

"It's so silly to have expectations of penguins..."

After playing for about an hour, Huang Wenfeng couldn't keep going and decided to quit the game.

But when I tried to exit, a pop-up window appeared.

Tell him there are still exciting side quests he hasn't finished.

"A fascinating side quest?"

Huang Wenfeng was aware that many games use this tactic, reminding you of what you haven't done when you quit.

I wanted to see just how shameless the penguins could be.

Huang Wenfeng clicked on the side quest.

Then..

He was struck by lightning at the opening ceremony.

Del, who was removed from the original Girls' Frontline, has actually appeared openly!

"Hey! No, what are you doing? Are you trying to disgust me?"


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