Game development begins with destroying Girls' Frontline.

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Chen Zhou needs to develop a comprehensive marketing strategy to ensure that the promotion and distribution of these games are well-covered and that there are no issues with the game versions and localization.

These major international titles are crucial to building WEGAME's popularity.

At the meeting, Chen Zhou nodded and bowed, patting his chest to make assurances.

However, deviations occurred in actual implementation.

Again.

These games are awesome.

Fortnite and PUBG both proved themselves last year.

But what do these things have to do with Chen Zhou?

Even if it's all done well, even if Fortnite and PUBG become instant hits, and WEGAME sees a turnaround as a result.

Did he deserve this medal?

In other words, if the group uses its resources to support WEGAME, even if it succeeds, will it be an honor or a disgrace?

This is why, immediately after the meeting, Chen Zhou called AiHu Technology, the company behind "Red Alert Online".

He may not know much about game development, but Chen Zhou knows a lot about how to improve himself.

If it's at the Crazy Fun Festival.

A dark horse product that he took a liking to, organized and distributed, developed by Chinese people, has a global IP, and became a huge hit.

What can he gain?

Just thinking about it gives me the creeps.

More importantly.

For him, none of this was difficult.

As the person in charge of WEGAME.

As the organizer of the Crazy Fun Festival.

His power is actually quite significant; he has to push out dozens of games before and after the Crazy Fun Festival, deciding which ones to release first and which ones to release later.

What are the specific key points of the publicity and promotion?

How much publicity and promotion should be done?

How many resources are invested.

He can influence all of these.

This is still from the Crazy Play Festival, and what about his WEGAEM resources?

Global push notifications, pop-up reminders, and reservation rewards?

said with no exaggeration.

At this moment, the resources Chen Zhou possesses are an extremely exaggerated existence on a global scale.

When such a person appeared at AiHu Technology, it was like a windfall for AiHu Technology's CEO, Hu Bing.

To know.

The copyright for "Red Alert Online" is both very large and very small.

In 16, it became a huge hit because of "Clash of Kings".

Hu Bing, CEO of AiHu Technology, was determined to plagiarize and searched for copyrights in the global market.

After searching high and low, I found EA.

They spent a lot of money to acquire the copyright for "Red Alert Online".

After acquiring the copyright.

Then they started research and development, but what they called research and development was actually just a reskinned version of "Clash of Kings".

We've seen plenty of these IP-reskinned games on the market already.

If you're willing to do it, capital will approve.

They can usually get investment and eventually find an agent to launch their product online.

However, the development process of "Red Alert Online" was not as smooth as expected, and it even stalled at one point. In the previous life, it was not until the end of 17 that Tencent confirmed the agency.

Only after development funds were injected did it begin to enter a fast track.

And on this world line.

Red Alert Online fared even worse, because it suffered throughout 17.

The entire gaming industry, including Tencent and NetEase, has been brainwashed by Xinghuo.

Red Alert Online?

Is it anime/manga?

Can I make anime/manga?

No?

If it doesn't work, then why should I vote for you?

In this magical year of 17, even Tencent's Happy Match has collaborated with several anime, such as Fairy Tail and Under One Person.

In this context, Red Alert Online continued until April 2018, when Tencent and Spark officially began their platform war.

This occurred while Tencent and Spark were vying for domestic developers.

It was conveniently distributed by WEGAEM and became a member of Tencent Games.

At that time, Wang Guang was the person in charge of WEGAME.

Although I've acquired Red Alert Online.

However, Wang Guang didn't pay much attention to this project, focusing all his energy on anime-style games.

Why is so much capital rushing into this direction like crazy?

The mobile game market in 2018 was even more frenzied than in 17.

The clash between "Honkai Impact 2.5" and "Arknights" in the first half of the year resulted in two games generating over 100 million RMB in revenue.

Although several of NetEase's anime-style games, such as "Shen Du Ye Xing Lu," have lost momentum since their initial release, they were very popular when they launched.

In addition, Xinghuo has been pulling off one outrageous move after another.

It's the Spark Platform again, the Spark Competition again, and the Summer Spark Festival again.

Throughout the first half of 2018, the top-selling mobile games, apart from Honor of Kings and a few evergreen titles, were mostly games from Spark.

Or it could be something like "Honkai Impact 3", "Onmyoji", or "Azur Lane".

It's not just the top performers; some statistics show that...

In the first half of 18, as many as 36 of the top 100 best-selling games on Apple's charts were anime-themed or related to anime.

When a trend emerges.

Everyone is irrational.

In the previous life, the popularity of anime-style games declined because of a lack of new titles after "Honkai Impact 3", "FGO" and "Onmyoji".

But in this world line.

There is absolutely no downward trend.

Especially after the establishment of the Spark Platform in April 2018.

The resurrected "Girls Cafe Gun" has brought with it a whole host of new games.

The hype didn't die down; instead, it intensified.

Under such circumstances, Red Alert Online naturally did not receive much attention, and even they themselves felt that this path was not viable.

In this situation.

Chen Zhou suddenly said he would inject traffic into them and have them take the lead.

Good heavens, that's really good heavens.

"Mr. Chen, don't worry, this is the authentic Red Alert."

"Red Alert has a very high level of influence."

"Look at this, this is our questionnaire. 97% of players said they remember Red Alert, and 99% of players said they will definitely play Red Alert Online when it comes out."

"Don't worry, leave it to us, we'll handle it perfectly."

Hu Bing took a bunch of data from who-knows-where and started praising it wildly.

If you understand games.

At this point, a whole host of problems would certainly emerge, but Chen Zhou was very satisfied with the inspection.

The only complaint is that Red Alert Online wasn't made for PC in the development plan. That won't do, since WEGAME mainly targets PC users.

Chapter Twenty-Two: The Regretful Cat

Fortunately.

Hu Bing also confidently stated that he would definitely finish the PC version of "Red Alert Online" before November.

"No, it needs to be done by the end of October."

"We need to get a head start."

"Sir, yes sir!" Hu Bing said with a smile, quoting a classic line from the movie "Red Alert," which he had learned from the production team beforehand.

That means, don't worry, I know Red Alert.

But he forgot.

He learned it on the spot and applied it immediately.

However, Chen Zhou had absolutely no knowledge of Red Alert.

Hu Bing's words caused an awkward silence on the scene.

Fortunately, there were other people around them.

I gave a brief explanation.

The matter was finally resolved with an awkward smile.

That night.

Hu Bing invited Chen Zhou for a full-service experience.

Eating, drinking, karaoke, foot massage—all in one place.

Chen Zhou was very satisfied with the arrangements for tonight.

To be honest, no one has been so direct since he returned to China.

While Chen Zhou was feeling comfortable...

The Red Alert Online team members are working overtime.

Although it's called overtime, everyone is actually working like headless flies.

Nobody knows how to do this.

Because from the inception of the "Red Alert Online" project until now.

Red Alert Online has always been a mobile game, in other words, it's a copy of Clash of Kings.

Clash of Kings is a portrait-oriented game, so Red Alert Online is also a portrait-oriented game.

Even if everyone remembers Red Alert Online as having that classic landscape interface, it won't work.

It has to be a portrait orientation.

The only innovation in the entire "Red Alert Online" game is figuring out how to trick players into spending money.

Now, suddenly we have to log in to WEGAME and make a PC version. The whole team is at a loss.


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