Game development begins with destroying Girls' Frontline.

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Number of recipients: 1/6

-----

Second card

It's an ivory-white card with a simple design: a black Captiva attack helicopter breaking through the fog and soaring into the sky, the outline of an amusement park faintly visible through the descending fog.

Breaking through the fog

Mission description: Too many secrets are hidden here. There's no need to pursue them. Leave it and forget it.

Winning condition: Find the abandoned helicopter, locate the parts and fuel, and repair it.

Number of recipients: 2/6

-----

The third card

It's a blood-red card with a fleshy ball rising from a pool of blood and floating in mid-air.

[Blend into the darkness]

Mission description: They are not monsters, but higher life forms, and we should embrace them.

Winning condition: Locate the research institute and obtain the mutation drug.

Number of recipients: 3/4

Chapter 340 Differences

You will see these three options.

MAX was truly shaken.

To be honest, the first stage of the game wasn't exactly boring.

But it's essentially no different from other battle royale games.

It's simply that the scenes are more detailed, with some horror and weird elements, better graphics, and fewer high-powered weapons like rifles and shotguns.

There are many light weapons such as pistols.

Therefore, in battles, TTK, which is the time required for the player to kill, is relatively long.

The pace is relatively slower than other battle royale games.

While gun-based gameplay has decreased, the game introduces more strategic elements through other items, weapons, monsters, and even magical weapons and environments.

For example, players can seduce the clown and divert attention from the trouble.

You can also hide in the closet.

Give the other players a surprise.

It is undeniably innovative, and it feels quite fresh to the eye.

Yes, except for that.

There wasn't anything particularly eye-catching about it.

Until these three cards appear.

After reading through these three tasks, MAX immediately realized what was going on.

These three tasks are mutually exclusive.

While it may seem that players only need to complete their own tasks to achieve victory, in actual gameplay, they will inevitably interact with other players.

For example, players who choose route one.

It seems that all you need to do is kill mindlessly.

While killing other players, you also need to keep an eye on where the helicopter will spawn, otherwise even if you're racking up kills, it'll be game over if the other player escapes in a helicopter.

For players who didn't find good equipment in the early stages, they can choose route 3 to become a monster and avoid the trouble of not being able to find equipment.

Second.

Because some players will definitely choose route 3, which means becoming a monster.

In this situation.

The remaining players need to decide whether to kill the monsters first or the other players first.

in the game.

Players who become monsters are not very strong, but they are strong in one-on-one situations.

The monsters still have an advantage.

To eliminate this advantage, the development team added a footprint-like system to help other players find the monster.

In this situation.

Whether players can team up to kill the monster first is also a point of strategic maneuvering.

Because if we kill the others first.

In the final one-on-one duel, the monster has a significant advantage.

As for the helicopter escape, which looks most like a PVE mission.

There are details too.

A helicopter can only accommodate two people to leave the site, but the maximum number of missions it can accept is six.

The three routes lead to different game theory approaches.

This immediately made the whole game more interesting.

Each player, when selecting a task.

Then a new goal was set.

And this goal is very clear and straightforward.

After thinking for a moment, MAX chose the first mission, which was the one involving mass killing.

His skills are not bad.

In addition, they found a box of bullets in the guard room.

They even found a sword that was flaming, but after entering the second phase, as blood mist began to appear, the player's activity area was also compressed.

The intensity of the battle immediately escalated.

MAX died quickly in the chaos of battle.

After dying, MAX wasn't too discouraged. Instead, he was already planning that next time, he shouldn't have used a gun in the first phase, but rather a knife.

Because it's obvious that the second phase will require even more bullets.

Not just MAX.

Many media outlets are also reviewing Lost Paradise.

Compared to other games by Spark, this work gives people a very subtle feeling. On the one hand, the small scenes bring a strong sense of atmosphere, but on the other hand...

The game's system is not simple.

The game developers reduced the number of firearms, which enhanced the atmosphere but also increased the usage of weapons such as swords, traps, and even bows and crossbows.

Ultimately, this feedback will influence the player's experience.

Whether players feel the atmosphere is stronger or that the stingy use of bullets isn't satisfying enough is hard to say.

of course.

One point that has been affirmed by both players and the media is that...

That is, Lost Paradise can bring a sense of novelty.

Also because of this sense of novelty.

Many players got to experience the game during the demo, and some even played several rounds.

After all, this applies to battle royale games.

Death is never the end.

~~~

The demo area at the Summer Games Festival was very lively.

It wasn't crowded.

Because people are being released in batches.

Aside from some congestion during staff handover, most of the time it feels like a super-sized internet cafe.

Everyone was completely absorbed in the game.

Most people are focused on the screen, either holding the controller with both hands or wearing headphones and typing on the keyboard.

Some of them, while playing, excitedly shared their gaming experiences with their friends, their faces beaming with bright smiles.

"Haha!! I finally killed him!!! Number 0077!! Where is Number 0077!? BRO!! Did you see that! Did you enjoy stomping the Baneling Ball?"

Since most of the servers used for the demos are for live online play.

So whether you kill someone or are killed, you can see their ID, and the fact that the last four digits of the ID are the seat number was quickly discovered by the players.

The players in front were having a blast.

Players waiting outside would occasionally peek forward.

That feeling of anxiety and anticipation felt like ants crawling all over my body.

The entire demo area was filled with laughter and excitement, as people thoroughly enjoyed the fun and thrill of the games.

However, not everyone is addicted to games.

Just like.

At this very moment, CCTV reporters Song Xiaoxia and Wang Bingbing are strolling around the exhibition.

"Sister Bingbing, look, it seems like these players are all trying out games made in China!"

"Ah."

"Hey, hey, this whole row is playing!! Should we record some footage?"

"whatever."

"This should be the player area, right? Should we go check out the media area?"

"also."

"No, Sister Bingbing, that's way too perfunctory. You're a pillar of CCTV, after all..."

Hear this.

Wang Bingbing, who had been scrolling through her phone the whole time and making mumbled "uh-huh" sounds, finally looked up.

"The mainstay, me?"

Wang Bingbing smiled, glanced at her new assistant Song Xiaoxia who was filming with a small camera, and sighed inwardly.

This child is so honest.

They've all been sent here to collect materials, don't you understand why?

Do you know why we came to this place?

Wang Bingbing stopped and found a place to sit down.

The venue for the Summer Games Festival is very large.

In addition to the game area, there is also a rest area inside.

However, since each person only has one hour to play, these rest areas are quite empty.

Chapter 341 Small Tricks


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