Page 769
Page 769
This amount of money isn't actually that high.
Compared to donations of tens of thousands of dollars, $1 is like giving alms to a beggar.
However, the Spark platform has a lot of games.
Games that sell over 1000 copies or generate over 10 RMB in monthly revenue will have their review section opened.
A large number of games means a large number of games that can be evaluated.
Moreover, as a source of fixed income, IGN is quite concerned about this matter.
Also.
In addition to having dedicated personnel to do this, IGN itself also conducts reviews.
IGN reviews approximately 500 to 600 games each year.
These games.
Regardless of whether Spark provides subsidies, IGN will still conduct reviews. Now, after completing the reviews, they can simply upload them to the platform and still earn money.
It was something we were going to do anyway, plus hiring someone to evaluate the Spark platform.
Over the course of a year, one can earn around a million US dollars.
This income is quite stable, and as the Spark platform itself develops and more and more games are added, it's like a mine, although the profit per hammer is relatively small.
But you can keep digging.
It's not just IGN, but also GameSpot and PCGAME, it's the same.
This is why.
Spark has gained increasing popularity in Europe and America in the past year or two.
This is also why it receives high praise from both traditional media and the internet.
Besides providing these media outlets with "minerals," Xinghuo is also generous when it comes to paid promotion.
The colorful sedan chair was carried by everyone.
That's how Xinghuo gained its reputation in European and American media.
Chapter 371 The Miners
Bill is IGN's "miner" on Spark. His daily job is to find games on the Spark platform that IGN hasn't reviewed and then review them.
It was dry and boring, but still quite fulfilling.
As usual, Bill spent three hours playing a game in the morning.
This kind of game doesn't require you to complete all the levels.
Based on a general overview and the existing comments on the platform, a simple report can be produced with a little writing.
The manuscript is finished.
After handing it over to the editor-in-chief of IGN, Bill moved on to the next game.
Under normal circumstances.
While Bill was playing the game, the previous article could be reviewed and then he could upload it, and that would be considered the end of his "mining".
however.
Today, however, is a bit unusual.
After submitting the manuscript, Bill had already played almost all of the second game, but the editor-in-chief still hadn't replied.
This puzzled Bill, as his manuscripts were usually approved instantly.
Suddenly they refused to approve it.
What means?
Bill initially thought the editor-in-chief had gone out or had something to do.
I didn't notice anything wrong, so I continued working.
But the next day...
Bill was starting to panic as the draft he wrote yesterday hadn't been approved yet. Had something gone wrong?
Does Xinghuo no longer need manuscripts?
With doubts.
Bill went to the manager's office and received a bizarre answer.
"What do you mean, I don't need to write for the time being?"
Os, IGN's operations director, patted him on the shoulder.
"Don't worry, young man, you'll get more money later. Just go back and wait for the results. If you really have nothing to do, you can continue writing."
at the same time.
spark.
Lin Li held a document, his brows furrowed.
What does "a tenfold increase" mean?
Before asking this question, Lin Li was in the conference room discussing the public beta test with the "Galaxy Paradise" production team.
the most important.
This means confirming the final launch date.
From project initiation to development.
The Xinghe Paradise project has only been around for three years, but those three years can be described as three years of rapid development for Xinghuo.
The technological leap is huge. The original Spark Engine and the current Spark Engine are the same in name and framework, but everything else has completely changed.
This also resulted in many of the new technologies in "Galaxy Paradise," which was initiated three years ago, not being used.
The development team is also trying their best to see what aspects can be improved at the last minute. During this period, the progress reports submitted by "Galaxy Paradise" have basically revolved around the application of new technologies.
At first, Lin Li also helped them with their work, coordinating resources.
After all, he had been working with Black Myth at that time, and compared to Black Myth, Galaxy Paradise's graphics and technology were obviously much inferior.
However, a month later...
Lin Li sensed something was wrong and, after thinking for a while, called a halt to the development team.
"Don't let technology blind you; a game should be fun first."
"Stop worrying about new technologies. Polish the gameplay and ensure the story is well-integrated. These are the things you should be doing."
Lin Li's words were like a wake-up call for the entire Spark Paradise development team.
That's how people are.
It's easy to be misled by what's in front of you; let's take Exile 2 as an example.
Yu Zhong is a typical example of someone who is all talk and no action.
Undeniably, Exile 2 employed many new technologies, and in terms of graphics, it is actually among the top tier of domestically produced second-generation games.
Unfortunately, this did not lead to success.
The development team of "Star River Paradise" was the same; seeing that the Starfire Engine had been updated with new technologies, they wanted this and that.
But the problem is.
Adapting new engine features takes time, and a development team has limited time.
Should we prioritize new features or solidify our fundamentals?
It's not actually a difficult decision, but many people tend to choose the new technology in such situations.
Because new technologies can give production teams a false sense of accomplishment.
"Look, our clouds can change! They can turn from white clouds to dark clouds, and from dark clouds to rain! Isn't that amazing?!"
This technical implementation is visualized.
The video, uploaded online, garnered unanimous praise from players.
For example, during the promotion and marketing phase of anime-style games.
Stocking displays are a frequent occurrence.
"Are our stockings real? Our stockings are so realistic they're indistinguishable from the real thing, they can even be made to look see-through!"
Below this video.
Countless players will applaud it.
This is the visualization and positive feedback brought about by new technologies. In comparison, the optimization of copywriting, the polishing of details, the improvement of gameplay, and the planning of combat details are all important.
These are the behind-the-scenes parts; you can only do them quietly, and there is zero player feedback before the game is officially released.
The more you pursue new technologies and the more you focus on the early impressions of players, the easier it is to overlook the details.
It can be used to develop games.
The most important thing to pay attention to is the details.
Fortunately, Lin Li quickly discovered the problem and corrected "Galaxy Paradise".
For three consecutive months after that.
Galaxy Paradise has been continuously optimizing and integrating tasks. This task integration is another attempt by Xinghuo.
During the first public test of the Eastern fantasy world.
Galaxy Paradise also launched its own mission recruitment, and the reward was quite high at the time.
This task is open for submissions.
Although not as popular as Eastern fantasy world, it has received a considerable number of submissions due to the popularity of the Galaxy Paradise: Exploration community.
There is some suitable content among them that could be added to the game.
This is part of Spark's exploration to address the downtime of content-driven games, aiming to enhance gameplay through player co-creation.
of course.
To achieve this, the requirements for the "Galaxy Paradise" production team are even higher.
Players who provide the ingredients are like farmers, and how to turn this large amount of different ingredients into a delicious dish depends on the chef's skill in making it.
Besides preparing content, another major task that Galaxy Paradise will face immediately after the Summer Games Festival is...
It's about publicity and promotion.
Although the pre-launch promotion has been ongoing, the testing and trial of "Galaxy Paradise" has also led to the game's global pre-registrations exceeding ten million.
But this ten million.
A large-scale event is needed to activate it.
At the same time, we need to let more players know about this news.
However, at this crucial moment, Lin Li received a call from Spark America.
Representatives from dozens of media companies, including IGN, GameSpot, and PCGAME, approached Spark America to express their demands.
At first, the representatives were very polite.
They said they were very grateful to Xinghuo for giving them the opportunity to do reviews on the platform.
Looking back, we can see their support for the Spark platform over the past year or two, and how the Spark platform has quickly gained a foothold in Europe and America thanks to gaming media like them.
Chapter 372 Ten Times
Yes, according to them.
The reason why Spark Media was able to gain a foothold in Europe and America is entirely due to the guidance of these media outlets.
After explaining these two points.
chsdbacks