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Page 772
The media ratings for "Galaxy Paradise" have been unbanned.
GamerSky and a number of Chinese review media gave it a score of 9, Famitsu Japan gave it 8.5, IGN USA gave it 6, and PCGame gave it 6.5.
It may seem like only a few points are missing, but you should know that a score of 6 on IGN is basically considered a terrible game.
This is also the first game from Spark to receive a score below 8 from IGN.
The difference is considerable.
Anyone with eyes can see that this is a collective effort by IGN and Western media to suppress Spark.
This is clearly biased behavior.
Many players in Europe and America have said that the reviews from IGN and other media outlets are too strange.
Because in IGN's ratings, the deductions are all very abstract.
Take IGN as an example.
IGN's deductions are written like this.
The editor claimed to have encountered several serious bugs while playing the demo, so one point was deducted.
At the same time, the lack of diversity in the game deducts another point.
The single-player mode is boring and requires repetitive monster grinding, so I'll deduct another point.
Finally, the game's low completion rate resulted in a deduction of one point.
The final score was 6.
Most Western players were baffled by this arbitrary point deduction. Could points really be deducted like that? Does that mean developers aren't allowed to include bugs in demos?
How is the Battlefield series supposed to survive?
Putting aside diversity, can a demo with low completion levels really be penalized? When testing a demo, shouldn't you check if the completed parts are fun?
On the contrary, it is in China.
Quite a few Chinese gamers actually agree with this rating, considering Galaxy Paradise to be a 6 out of 10 game.
Many players also felt that IGN's ratings might be a bit harsh, but the issues that IGN mentioned do exist.
The debate revolves around the question of how many points "Galaxy Paradise" should receive.
On the Chinese internet, however, a heated argument broke out.
These arguments and discussions became increasingly heated as the game's release date approached.
However, it's just like a football match.
No matter how much one side boasts or promotes themselves as the Galactic Fleet, how powerful they are, or how trash the opponent is before the match.
Ultimately, all the arguments...
They will all eventually return to the field.
of course.
For true Spark fans, none of this matters; what matters is...
The game "Galaxy Paradise" that they have been waiting for for three years is finally going to be launched!
Chapter 375 Accompanying Mission
9 month 9 day.
Magic City.
A university dormitory.
Zhou Shenlin dragged his suitcase through the dormitory gate.
It stands to reason.
There are still two or three days until school starts.
There's no need to arrive so early. They're all seniors now. Unless something else happens, Zhou Shenlin won't be back on campus until the very last day.
Unfortunately, something else came up.
Galaxy Paradise was released on September 9th, neither too early nor too late.
After a heated discussion in the dormitory WeChat group, everyone unanimously decided to return to school early.
Let's play together.
Zhou Shenlin's home is relatively close to Shanghai, so he arrived earliest. He tidied up his suitcase a bit and did some simple cleaning.
Once the computer was turned on, I skillfully completed the daily tasks for the Girls on the Frontline. After version 2.0, version 2.1 revolved around the struggle for control of the entire Antarctic.
Although there were plot twists, they were clearly not as dramatic as in version 2.0.
However, in version 2.1, the Battlefront Girls development team planted another plot hole. At the end of version 2.1, the Omnics that had been constantly attacking suddenly all retreated.
According to human observation, they all retreated to Australia.
It seems that humanity has once again emerged victorious.
But in the final scene, the commander looks up at the dim sky. The nuclear winter is not over yet. Have the omnics really retreated? Or is there a greater conspiracy waiting for humanity?
After the 2.1 major update, Battlefront Girls received a very interesting update.
That was a daily quest that could be considered a large-scale exploration task.
Players need to send a team to explore Australia and investigate the omnic conspiracy. The mission of this investigation team is different every day.
It's a gameplay style similar to roguelike.
Players can not only play as roguelikes, but also collect information from them, such as the presence of a large number of engineering omnics among the omnics in Australia.
For example, some underground structures of unknown purpose were discovered.
On the Battlefront Girls forum, everyone is speculating about the storyline of Omnics in version 2.2, while "Companion Missions" have begun to be implemented extensively in version 2.1.
These individual character projects were actually initiated gradually in early 18 and were launched in the script solicitation event.
After screening and sorting, a series of distinctive personal tasks were finally formed.
Unlike most games where individual character storylines are weak, Starfire places great emphasis on "companion missions" in Girls Frontline, which develop over time.
By 19, many of the characters in Battlefront Girls had gained considerable appeal.
Let's not even talk about top-tier popular characters like 95.
Characters like Suomi, Mars, WA2000, and most recently the Finnish team are all extremely popular, so much so that whenever Starfire releases a corresponding item, it's considered very popular.
The first batch of goods often sells out in seconds.
Moreover, there are more and more related fan works and derivative works.
Therefore, the official Spark team attaches great importance to the companion missions. The presentation is not like the character portraits and dialogues in many games, but is designed according to the standards of the main storyline.
Take the character 95 as an example. She is the character with the most companion missions in the game, with a total of 4 missions, and each mission has nearly 20 minutes of animation.
There will also be new skins and even new personal music.
The most recent companion mission update also featured the highly popular TOZ-81 Mars, telling her story on the space station with a large number of Soviet-style elements, while also describing the events surrounding the Omnic Rebellion.
The story of Alexei, the last astronaut after the space station ran out of supplies.
This old man is the one who told TOZ-81 stories about the Soviet Union. In the last days of his life, he took TOZ-81 with him to the space station to write and organize documents.
At that time, TOZ-81 could not understand the old man's purpose in doing so.
I just kept helping with the recording.
Because that would make the old man feel very gratified.
During this process, besides writing, Alexei also told TOZ-81 about the history of the Soviet Union and the spirit of communism, but this time...
He gave a very serious explanation from beginning to end, and even made TOZ-81 memorize it.
During a period in his life when he had run out of supplies, Alexei wrote a great deal of text and stored it in a special metal box.
After doing all this, Alexei lay down in the sleep pod, which was now essentially useless.
Just as Alexei was about to close the sleep pod, TOZ-81 seemed to sense something and couldn't help but ask Alexei what he was doing.
Alexei answered.
"I am carving a tombstone for human civilization, child."
TOZ-81 cried, but she didn't actually know why. After Alexei's death, she also went into hibernation, and later she met the commander.
He followed the commander to the moon and participated in the lunar war.
In this process.
TOZ-81 could never understand why Alexei made such a choice in the final stage of his life, until one day, TOZ-81 and the Commander were in nuclear winter together.
They entered a shelter, which contained nothing but a large number of characters engraved on a special metal.
"This is the tombstone of human civilization."
"Unfortunately, this tombstone is incomplete; many things were lost in the initial great battle..."
This was the second time TOZ-81 had heard such words. At that moment, too many images flashed through her mind, memories that followed the commander.
The songs that the commander occasionally hummed, the poems that I read in books, the stories that the commander told.
TOZ-81 vaguely sensed what civilization was.
It was only then that she suddenly realized what Alexei had been doing in the final stage of his life.
Then, she felt a strong urge.
An urge to see what was in the box Alexei had left behind.
This is the mission of the TOZ-81.
It seems to tell a complete story, but at the same time, it also leaves a clue for the next step.
This story has received high praise in the Girls Frontline and even the entire secondary game community because its core message is very compelling: what would you do if the world were about to be destroyed?
In addition, there is the existence of tombstones in human civilization.
It also made players realize once again the sense of oppression that people felt in the world of Battlefront Girls regarding the war against the Omnics.
This story not only boosted the popularity of the TOZ-81 but also caused its new skins to sell like hotcakes, and incidentally, it also brought attention to the song "Let Us Carve the First Word on Our Tombstones."
This background music became popular worldwide for a short period of time.
Zhou Shenlin also really enjoyed this companion mission, so he played the Girls Frontline game quite frequently during this period.
Chapter 376 Stars
I finished watching the daily life of the girls on the front lines.
I went on the forum and complained that Spark hadn't released any new "companion quests" today. Even the donkeys in the production team wouldn't dare to rest like this. Then I opened the Eastern Fantasy World.
The content of the Eastern fantasy world is much greater than that of Battlefront Girls.
Even from the moment the server opened.
Even though Zhou Shenlin had finished all the main quests and was waiting for the new main quest, he still had a lot of side quests to complete.
However, since "Star River Paradise" launched today, Zhou Shenlin simply collected the loot from "Eastern Fantasy World" and completed his daily tasks.
During this process, my roommates gradually arrived.
The game "Star River Paradise" will open at 1 PM.
As the godfather of today, Lao Wang packed lunches for everyone when they entered the school.
The four of them ate together.
We chatted about work plans and interesting things that happened during the holiday.
By their senior year, there are practically no more classes. Even after returning to school, they can only stay for a few days before facing internships and jobs.
It's no exaggeration to say that these last month or two are the last days of their campus life. It's a good thing that "Star River Paradise" is launching during this time, and they can play a game with their roommates.
It's already a very lucky thing.
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