Game development begins with destroying Girls' Frontline.

Page 803



Page 803

We will soon come into contact with two targets.

One is to survive. At the beginning, the player is in a state of amnesia and initially only has a small pistol.

With limited firepower and ammunition, and no food or other resources, they had to search for anything usable in the ship's hold.

The first aspect of this game is exploration and collection.

Although it takes place on a cruise ship, Lin Li does not intend to include any horror elements. In fact, at the opening, players can wake up on a sunny deck.

Horror elements can be attractive, but they can also be a barrier to entry, and what this game, Linli, wants to show doesn't need horror elements.

Considering that the entire game is built in the same scene, there will be plenty of interactive elements on the cruise ship.

Players can find food in abandoned warehouses, scattered weapons or weapon parts in security cabins, and medical supplies and antibiotics in hospitals.

During this process, without any tutorials, players will naturally develop one or two questions based on the information they find through the search.

That is, the puzzle part of the game.

What is the purpose of this ship? And what exactly happened to this ship?

To guide players to think about these two questions, the game's concept artists and scene builders need to prepare some man-made wonders that can grab the players' attention.

For example, there's the "Forest Park" in the center of the ship, and some experimental cabins, and perhaps some damaged hibernation cabins that were originally intended to house animals or humans.

These things were all made available to players to explore freely in the early stages.

Players can freely explore the entire cruise ship from the beginning. However, during their exploration, players will find that many things are either inaccessible or incomprehensible.

Or you might encounter some monsters that block your way.

These obstacles will become more and more insurmountable as players collect more and more items and become more and more capable of building.

The mysteries hidden in the fog will gradually be unraveled.

Of course, players can't just blindly push through the game; the environments are limited, so there are many dangers in the game.

Players need to use their knowledge and experience to plan their actions when resources are plentiful in the early stages, prepare weapons to eliminate threats on the ship, and maximize their chances of survival.

Lin Li can also set a countdown.

For example, when players first arrive at the radar cabin, they will find that the ship is heading towards Antarctica. Players need to find control of the ship, otherwise they will crash into an iceberg at a fixed time.

Simply put, this game uses various hooks and puzzles to keep players alive, explore, and ultimately understand the whole story.

This is the core gameplay.

Such a game process cannot be too long, because if it is too long, it will make players feel very bored.

Various stimuli, crises, and information need to be constantly bombarded on the player like a tide in order to keep them wanting to explore.

To build more powerful weapons, to go to more dangerous compartments, and so on.

Fortunately, Lin Li didn't need to pad out the runtime this time; he could have used a cinematic storytelling approach.

Perhaps the entire process can be considered in 4 to 6 hours.

Because this game was designed as a technological accumulation, a technological calling card, and a game used to strengthen the Spark brand.

The fact that it's the first to launch on the Sony platform is just a way to add some attention to this brand.

to be frank.

When Lin Li was doing this product positioning, he felt that he was being a bit pretentious.

If it weren't for the fact that games like FGO, Galaxy Paradise, Touhou Fantasy World, and Battlefront Girls were making so much money, he wouldn't have the audacity to claim that his game was solely for brand enhancement.

Fortunately.

Xinghuo is quite wealthy; if he thinks that way, he can actually do it.

~~~

Suzuki Sane felt her heart beating very fast.

Very, very, very fast.

She is a part-time illustrator who mainly earns money by drawing pictures for tourists in Akihabara and several tourist areas in Tokyo.

This job looks glamorous, but it's actually incredibly tough.

She often only gets a few orders a day, and the money she earns is barely enough for her to survive in Tokyo.

Suzuki Sano also tried to find a related job.

However, in Japan, drawing is such a common skill that it is not rare at all, and the things she likes to draw are not the cute style that is common in Japan.

Instead, it leans more towards a realistic art style, and the themes are more apocalyptic and decadent.

These paintings have little commercial market in China, and even less so in Japan.

So her work experience basically consisted of being unemployed immediately after graduation.

Her family urged her to go back to her hometown and find a job there, but Suzuki Sanon wanted to persevere a little longer, and that perseverance lasted for several more months.

But there was still no improvement.

About several tens of minutes ago, she took the subway home as usual.

Chapter 430 Rapid Onboarding

Her home has moved from downtown Tokyo to the outskirts of Tokyo. Although the location is remote, at least the price is cheaper.

As soon as she got home, she received another call from her mother.

They're saying the same old things: go back to your hometown first, then find a job, and if all else fails, marry someone.

Suzuki Saon has listened to it countless times over the past year.

This time, however, she was very angry.

Perhaps it was her stubbornness that made her mother lose patience, and the mother and daughter had a real argument on the phone.

Her mother bluntly told her to give up painting, complaining that she had spent a lot of money on art school but couldn't even find a job and was unwilling to come back.

"How long are you going to keep being so willful?!"

These are my mother's exact words.

Suzuki Sane also hung up the phone after saying that.

To be honest, she didn't know how long she could continue being willful. Maybe she should practice drawing in a style that fits the market first, and then find any job, even if it's just an animation company?

I heard that animation studios in Tokyo are hiring on a massive scale right now...

The entry requirements for animation companies are much lower, but the treatment after joining is truly heartbreaking.

Just then, Suzuki Sanon opened her laptop.

I saw Lin Li's message.

Suzuki Sane posted her pictures on Spark Engine because she saw online that posting pictures on Spark Engine could attract wealthy Chinese companies and earn her extra money.

In fact, some people have indeed made money through this platform.

So Suzuki Sanon also posted it.

However, she posted some pictures, and it's been over a week now, but nobody has seen them.

No one replied to her.

Suzuki Sanon didn't understand, but actually there was nothing she didn't understand.

Because many people on the Spark Engine look for artists based on their skills, Suzuki Sanon's paintings are the kind that ordinary people can easily understand.

However, a professional could tell at a glance that this person was not familiar with the drawing software and lacked attention to detail.

In addition, her art style is inherently hardcore and realistic.

Naturally, no one approached her to place business deals.

Suzuki Sane didn't pay much attention to the message at first, because it was in Chinese and she couldn't understand it, plus she wasn't in a good mood that day.

However, she still took a picture of the comment and posted it on her LINE status.

She did this to show her parents that she had connections on the platform, and that they were Chinese.

However, just about a minute after she posted it.

Suddenly a phone call came in. It was from one of her painter friends. Unlike her, this unlucky girl, her friend studied animation drawing.

I joined an animation company right after graduation.

He's supposedly working at the Spark Animation Industrial Park now. The salary isn't high, but it's stable.

Anyway, compared to her, she's much better.

"What's wrong, Keiko?"

Before Suzuki Sane could even finish a sentence, the other end of the line had already rattled off a whole bunch of things.

"You!! President Hayashi has taken a liking to your painting!!? You're going to be rich!! Suzuki Sane!!!"

"Aaaaaah!!! I'm so excited!!"

"I knew you could do it!! I knew you could do it!! Where are you?!"

Hearing her friend's voice, which sounded like she was on steroids, Suzuki Sanon was completely dumbfounded.

Her first reaction was...

"President Lin? Who's that?"

"Huh? You didn't know? I just checked your account, and it's Xinghuo's account!!! It's true!!"

"Didn't you see that someone's already commenting on your drawing?"

Suzuki Sane refreshed her artwork.

Indeed, there were already several more messages below this.

"Are you home? I'm coming right away, I'm coming right away!!"

In fact, Suzuki Sane was still in a daze until about twenty minutes later when her friend rushed to her house in a panic.

Suzuki Sane was still staring blankly at the computer screen when, in the short time that had passed, her search history had been filled with a lot of information about Spark.

But there was one important thing she forgot to do.

"Why haven't you replied to my message yet?! Hurry up and reply!"

"Huh? No...no! What should I say?"

It was only at this point that Suzuki Sana gradually came to terms with what had happened to her. The owner of Spark, the world's largest game company (in the eyes of the Japanese), had left a comment under her artwork.

Ask her to reply.

This message was left three hours ago, meaning she ignored President Lin for a full three hours.

"Is it too late to reply now?"

"Never mind that, just go back."

Suzuki Sane was a little scared. Even now, she still finds it hard to believe that something like this, which seemed like something out of a fairy tale, could actually happen to her.

But regardless, whether out of politeness or otherwise, she felt she should reply to the message, and she sent one with endless trepidation.

"Hello, how can I help you?"

After sending

The two girls looked at the message and suddenly sensed something was wrong.

"Oh no, why did you send it in Japanese? You should have sent it in Chinese, translated it into Chinese, and then sent it!!!"

"Quick, quick, find a translation app. I... I remember there's one on the Xinghuo platform..."

Thanks to Spark's promotion of large-scale events in Japan, the Spark platform's built-in translation function has also become a common feature among many young Japanese people.

Some people even downloaded the Xinghuo platform just for this translation software.

The reason this happened is simply because Xinghuo's translation did not include any advertisements.

Just as Suzuki Sanon was about to re-translate and send it over...

Very likely.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.