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Compared to the small town at the foot of the mountain.
This puppet town is built like a paradise, but outside this paradise are several "devil" camps.
Upon seeing Lin Li approach, these people immediately began their attack. In fact, they knew that what they were doing was inhuman.
"Holy crap, is this really that difficult?"
After dying several times, Lin Li and Su Shanshan realized that the game had a really high degree of freedom and playability. Guided by the comments, the two went around in circles.
We entered the Puppet Town from another high point.
~~~
Just as Lin Li entered the puppet town.
United States.
MAX kept shouting.
"FK, what is this?!"
As an avid player of Galaxy Paradise: Discovery, he had been watching Paradise: Survival for a long time.
He really liked the protagonist in the exploration who talked to himself about everything he saw, and he also really liked the storyline in the amusement park exploration.
Right now, while Lin Li is livestreaming, he's also livestreaming himself playing "Star River Paradise: Survival".
For a story, especially a fictional one, to gain acceptance from other countries and cultures within different cultural contexts, it needs to have a corresponding reflection of reality.
Why have superhero movies remained popular worldwide for so long?
The reason why superhero movies have such a simple and direct cultural appeal is that the enemies are obvious, and the heroes are even more obvious.
The overarching setting of Galaxy Park: Survival is a framework, within which, taking this small town as an example, regardless of your culture.
At a glance, you can tell what the story is about and instantly understand the creator's intention.
That's enough.
Moreover, what's special about this part of the story, in MAX's opinion, is that the villain's evil is logically consistent; you understand why the other person would do such a thing.
Although MAX has an innate aversion to cannibalism and human trafficking.
However, in the game, unlike Lin Li and Su Shanshan who just recklessly charged through, MAX, as a game streamer, also followed the path of providing a complete walkthrough, even though he was streaming.
He gathered a lot of intelligence in this small town.
It was also because he had gathered a lot of intelligence.
Therefore, MAX's experience with this event is much more complete than that of Linli.
One of the storylines even requires players to collect a certain amount of currency to buy a "human landscape" from a specific shop owner.
If it were Lin Li, he would have already taken up the holy sword of physics.
But MAX actually started trying every possible way to make money in the town.
During the MAX live stream, the influence of "Star River Paradise: Survival" began to gradually take hold.
~~~
There is a sentence in the Spark Game Development Guide that says this.
Never test a player's patience, and never doubt their perseverance.
These are two game development theories that seem to conflict with each other.
The former, "Don't test the players' patience," means that in terms of experience, players may leave for various reasons, and if there is even the slightest thing that makes them unhappy or dissatisfied, they may uninstall the game and go to other developers and projects.
The reasons for churn are varied and numerous. Sometimes, even after reviewing countless data points and attempting to analyze them, you still cannot find the real reason for their departure.
Perhaps he felt the game icon was yellow, while he preferred red.
Perhaps the name of a certain NPC reminded him of his regrettable first love from elementary school.
Or perhaps the game's UI style is not to his liking.
Anyway, there are always some things that can't be forced.
However, if a developer falls into the misconception that games are simply "babysitting software for the mentally challenged" because of this, then that developer has overlooked another characteristic of players.
That is, the players' perseverance and love for the game exceeded the developers' expectations.
Anything that can be achieved through hard work and repetitive, mechanical operations that require little skill, and by accumulating time, is not a problem.
Some players are willing to grind.
Many developers who view games as "babysitting software for the mentally challenged" don't understand how these "mentally challenged" players keep changing their minds.
In fact, the reason is very simple.
A good game should have a low barrier to entry and a high skill ceiling.
Low barrier to entry means that the game is easy for players to pick up and play, while high skill ceiling means that under this low barrier to entry, players should be given enough room for exploration and challenge.
Chapter 533 Heated Discussion
Within the Stargazing Survival team, they themselves experienced what happens if a player doesn't care about any of the collectibles, side quests, or exploration elements.
If you simply select the easiest mode for all events on the world map and mindlessly rush through them, the time to trigger all events and finish the job list in the ultimate clear would be about 6 hours.
Of course, they will miss out on a lot of fun in the process. The animated cutscenes, text and voice dialogues will definitely be skipped, and many abilities and skills will not be unlocked.
For an average player...
As long as he has the idea of perfectly resolving an incident, this vast world and the stories that unfold within it can easily provide dozens of hours of gameplay.
However, on the internet.
The first globally viral player video for Galaxy Paradise: Survival came from a player who won the world speedrun challenge for Paradise Discovery.
Yes....
The park also features a world speedrun competition, with a champion, and this competition is held annually, attracting a large global audience...
In this speedrun challenge, it took less than 5 hours from landing to the appearance of the cast list.
Well known.
When something develops to this point, its nature changes.
Almost immediately after the first video was released, a new video was uploaded.
By the third day, the record for clearing the new game's large map had reached 4 hours, 21 minutes, and 21 seconds.
Accurate to the second.
The player who cleared the game was from China, and below the video are a ton of comments from players all over the world.
The development team has no idea what they're after, but the players certainly seem to have an inexhaustible passion for it.
However, as the release date passed...
More and more game guides, both text-based and video-based, are emerging.
At this point, the unique charm of Paradise Survival gradually emerged, and the stories of most of its scenes began to unfold.
Moreover, games serve as a medium.
Many details are revealed the more you dig.
Most importantly, Galaxy Paradise itself is a large IP, and the game works are not limited to Paradise: Survival. Many maps in the game are linked with other games.
For example, Paradise Survival also features a huge sinkhole and a cloud-top town.
Furthermore, because Paradise Survival is the earliest timeline of all the Galaxy Paradise IPs, the story experienced by players is completely different.
For example, in the game "Star River Paradise", players are very familiar with the story of Cloud Town, but here, Cloud Town has not yet been built.
The entire "park entrance" covered by Genting Town is still a rather chaotic world.
Large numbers of indigenous people entered the area, looting, vandalizing, and burning. There were also many supplies in the valley. The residents of Genting Town had initially only sought refuge in the mountains to protect themselves.
The collaboration between these IPs, the fun of the game itself, the surge in player numbers due to the appearance of face masks, and finally the paid model of Paradise Survival, all combined with these factors.
This brought the number of registered players for Paradise Survival worldwide to a staggering 3630 million.
Meanwhile, the sales volume of the revival coin reached 2600 million on the first day, which is close to 1 million RMB in revenue.
For Spark, a single day's revenue exceeding 100 million RMB is no longer particularly big news, but just one day later, the revenue from mods for Paradise Survival reached a staggering 20 million RMB.
Almost overnight.
The official mod section for Paradise Survival has spawned a huge number of mods.
Most of these mods say that the park exploration has been moved here.
Compared to Paradise: Discovery, Paradise: Survival's map is actually more suitable for modders because Paradise Survival's map is an open-world map.
Moreover, the various gameplay options actually offer a greater depth than mere exploration.
"It's terrifying. I can already see Theme Park Survival appearing on the most-visited attractions lists in Europe and America for the next few years."
"Game developers in Europe and America are having a really tough time. Just when the craze for theme park exploration was dying down, another even more popular theme park survival game popped up..."
The developers of Paradise Survival clearly understand how to ensure the game's long-term viability.
Therefore, in addition to promoting their online user numbers, they also announced a very special number during the promotion.
There are over 3000 officially certified mod collaborators worldwide.
There are over a thousand MOD works currently under development.
"This is a world with new content every day. Welcome to Galaxy Paradise: Survival!!"
Even before its release.
Almost all media outlets believe that Spark's new game should achieve good results.
But when the game was actually released...
The sales figures, along with the enthusiasm of the MOD community, have exceeded many people's expectations.
~~~
And with the release of the first batch of positive reviews...
More players were also drawn into the game.
Especially domestic players.
In fact, neither the previous "Paradise Discovery" nor this "Paradise Survival" has had a very high level of influence in China.
This has always been a bit strange within Spark.
This can only be attributed to the fact that neither of these games provides clear guidance, requiring players to explore on their own, and some domestic players are not used to games that require self-exploration.
But this time, it seems that things have finally changed.
Following the huge success of Paradise Survival overseas, some changes have begun to occur in China as well.
The developers of Paradise Survival were right; during this period of staying at home, players had more time to get into the game and more patience.
The increased patience is undoubtedly helpful for a slower-paced game like Paradise Survival.
Many players only discovered the charm of this game as they played it.
At this time, Paradise: Survival
Chinese comments have also gradually returned to a relatively normal proportion.
"At first, I thought this game was too complicated and I had no idea how to play it. But after figuring it out slowly, I found it to be really fun! I recommend giving it a try."
"The hidden plot and details are simply irresistible."
"Me too! At first I thought this game was too 'hardcore,' but I got addicted after playing it for a while. Now I spend several hours exploring the game every day."
As more and more domestic players begin to share their gaming experiences.
Players of the main game "Galaxy Paradise" have also become interested in this spin-off. On social media, discussions and guides about the game are popping up everywhere, with players exchanging tips and sharing the hidden storylines and Easter eggs they have discovered.
"I just discovered the prequel story of 'Cloudtop Town,' it's quite interesting. After playing this, the main story's plot actually connects..."
"I actually think the plot of 'Puppet Town' is more chilling..."
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