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True comebacks are rare in League of Legends.
Actually, when you think about it carefully, it's quite outrageous.
In summary, the Starfire Gundam Battlefield's four-tier division ensures that Gundams of each tier will have a chance to appear in the first four matches.
For players, it's also easy to find the Gundam they often play at the competition.
This is actually the core reason why real players watch. According to the data from the semi-finals, for each Gundam, many players switch to the player's personal perspective.
In other words, the entire match depends on this player's performance.
Chapter 597 This can have an impact?
Most of these viewers tuned in because they liked a particular Gundam model and wanted to see how these experts operated it.
In addition, the increased number of Gundams appearing and their fluctuating levels bring about a strong degree of "randomness".
This atmosphere of ultimate showdown has continued ever since both sides secured their spots in the finals.
The final map for the Gundam Battlegrounds game is the very popular Canyon Showdown, but it doesn't use an attack/defense mode; instead, it uses a capture-the-point mode.
In the capture point mode, the central canyon is longer, and two more capture points are added above and below the canyon. Additionally, anti-aircraft guns that can be captured by both sides are also included.
After capturing the anti-aircraft guns, you can suppress the enemy from flying into the canyon, while allowing your own Gundams to attack from above.
The reason for choosing this map is that the battles on the map are clear and straightforward.
The map features three lines: top, middle, and bottom. Secondly, it is highly variable, thanks to the destructible rocks, making almost every battle a completely different experience. Finally, the map contains key battlegrounds.
That is, anti-aircraft guns.
After two rounds of battles in the semifinals, this anti-aircraft gun vantage point has become so important that even casual observers know it's crucial, and it has contributed to countless memorable moments.
For example, in the quarterfinals, the Chinese team, despite being at a significant disadvantage, managed to capture the anti-aircraft guns by launching a feint attack from the front and then concentrating their elite forces to flank and launch a surprise attack from behind.
The most famous moment was when the South Korean team was playing when they suddenly heard gunshots from behind. When they looked back, they found themselves surrounded.
Several contestants were completely stunned.
For a map, there are three clear lanes in the early stages, as well as a central wall that allows for free movement. Various tactics can be understood at a glance by the audience from a god's-eye view with the help of commentary.
"Oh dear, the French team came out with one person in each of the bottom and middle lanes clearing the way up. It seems they want to concentrate their forces and go up the top lane first."
"This is a clever idea. Look, the person they leave behind will be replaced every time a teammate revives, and the teammates who pass by after reviving will also help to clean up."
"The road was cleared much faster than we expected."
"The French player we faced earlier was also playing quite aggressively. Despite being outnumbered, they used a certain number of respawns to exert lane control, which was actually an attempt to cover up their strategy of opening tunnels in the back."
"For those of you who just opened the elevator, here's a quick note: there are two ways to win a match in Gundam Battlefield. One is by capturing points and reaching a certain score, and the other is when one side runs out of respawns. Each person gets five respawns, which are actually quite precious."
"So the French team's approach is actually to control respawn resources. They clearly intend to win by capturing points. If they manage to open up the respawn points, the anti-aircraft guns in the upper half of the map will be in danger."
"So, will our players notice something's wrong? The opponent is putting a lot of pressure on the front line. However, this fearless style is not the tradition of the French team, so it's very likely that our players will be able to react."
"Hey! Hey! Looks like they spotted him! One of our team members was scouting! Very agile, the enemy is trying to focus fire! Great job! Good dodge! The enemy's focused fire didn't kill him, well done, they must have spotted him!"
"Meat scout" refers to forcibly breaking through, risking one's own life to gain vision!
As the commentary unfolds, accompanied by a top-down perspective, and with the series of optimizations previously made by Spark, it includes laning, strategies, exciting plays, and key battle points.
Whether you understand games or not, you can understand it.
It's like a football match. Even someone who doesn't understand football only needs to know that if the ball hits the other side's net, you win. That's a simple rule that's easy to understand.
~~~
penguin
League of Legends recording studio
Actors' lounge
Several beautiful women were sitting together, discussing something; they were the live hosts for a League of Legends match.
As League of Legends esports gradually matures.
Putting aside the game itself, objectively speaking, League of Legends has indeed set many standards for the esports industry.
It has also formed some systematic things.
Besides the in-game content, it also supports a large number of commentators and beautiful female hosts.
These hosts, having amassed a considerable following through League of Legends, are generally doing quite well.
So.
Being a female host for League of Legends has naturally become a dream job for many girls.
In order to cultivate talent systematically, Tencent has always had an internal mechanism for selecting female hosts. However, many of them may not be able to find a suitable host from the start of their internship until the end of their internship.
He has never played a single game.
But in China, they don't really have a choice. In order to get that tiny "opportunity" to play, there doesn't seem to be any good way but to wait.
Also because everyone is waiting.
Therefore, the girls have a pretty good relationship in private.
In the past, after finishing their own tasks, they would spend most of their time in the lounge discussing things related to commentary and hosting.
Another aspect is exchanging information.
After all, although the internship salary is low, Tencent does not completely restrict their freedom. They can do live streaming and shoot videos, and they are in a "free-range" state.
They often stick together.
However, today, what they talked about in the lounge was rather unusual.
Because right there on the TV in their lounge, there was a live broadcast of a Gundam Battlegrounds match.
"The fight was very intense."
"After all, it's a world competition, and national honor is at stake, so of course."
"There are so many comments. This is the first time I've ever seen so many comments."
"How's the data?"
"Wow, is this for real? This data!"
One of the girls, named Yunya, pointed to her phone screen, her voice filled with disbelief and shock.
"TikTok has 10 million concurrent users in China, 17 million globally, and 50 million concurrent users across all channels! That's incredible!"
"Fifty million globally? That's more than our World Championship score last year..."
"It's too exaggerated."
"Yeah, I thought we already had enough viewers for League of Legends, but I didn't expect the Gundam Battle data to be so terrifying."
Another host couldn't help but sigh as well.
"Hey, speaking of which, isn't our LPL team having matches right now? How many are there?"
"Not many, and the number of viewers is still declining. Have you seen the previous news?"
The news Yunya mentioned was published by a domestic media outlet a few days ago.
The article is titled "Major Earthquake in the Esports Market? LPL Viewership Drops by Over 10% During Gundam Battle World Championship."
The news report listed a whole bunch of data.
The analysis revealed a rather absurd piece of information: two seemingly unrelated games have become connected due to the high popularity of Gundam Battlegrounds esports competitions.
Global League of Legends match statistics are all declining.
Chapter 598
The impact on the domestic market is relatively small. In the European and American markets, the already small audience for League of Legends has been drastically reduced.
"Of course I watched it. It's strange, considering League of Legends is a long-established esports title with such a solid audience base..."
"Actually, that's normal. I've been watching these past few days, and whenever there's a match that clashes with the Gundam battlefield, the number of viewers watching League of Legends drops significantly, and the number of comments also decreases considerably..."
"This...this shouldn't be happening."
"Gundam Battlegrounds and League of Legends are clearly two completely different game genres. One is a mecha battle, and the other is a MOBA. The audience should not overlap much."
"But the fact is, we are indeed losing viewers."
A group of beautiful women sat on the sofa, sighing and complaining, much like the executives of Tencent and Riot Games at that moment.
However, in reality, the appearance of Gundam Battlegrounds did not touch the core of League of Legends; it mainly attracted casual viewers.
In the long run, League of Legends will still decline at a relatively slow rate.
Now, simply because the floating audience was drawn to the Gundam battlefield, the scene suddenly dropped a large segment, causing "Spark Panic" among everyone involved.
This "Spark Panic" is something that no one talks about, yet it's a deep-seated fear for many.
Especially as a competitor of Spark.
The root of this fear lies in the current scale of Spark and its continued success.
In fact, Spark has not been without failures in its development to this point. Like many large companies, Spark has also had games that did not survive the black box test.
There were also projects that were cancelled midway through.
Some of the projects that Lin Li proposed were even scrapped during the research and development process.
This is unavoidable, after all, Lin Li can only control a limited number of projects. If the scale is too large, many problems will inevitably arise.
However, the years when Xinghuo was completely under Lin Li's control had a profound impact on people. Moreover, from the beginning of its development to the present, not to mention the gaming industry, peripherals, handheld consoles, VR, and everywhere it has gone, it is almost the same as when Xiaomi first appeared.
In any industry, the mere mention of "Xiaomi" evokes fear and apprehension.
Even esports, which wasn't something most people paid much attention to at first, has somehow managed to reach new heights in just one month, surpassing anything League of Legends hasn't achieved in over a decade.
That's fifty million! All online at the same time!
In other words, once this match ends, it will affect at least hundreds of millions of people worldwide!
It's like a large bonfire burning in an open space. Even if no one is burned by the fire, you can still feel its heat if you stand next to it.
As for these beautiful female hosts...
Look at your own campfire, then look at the campfire lit by Xinghuo, and think about the reputation of Xinghuo and Penguin in the entire gaming industry.
A faint sadness inevitably emanates from my heart.
It is indeed disheartening and inexplicable that the industry one works in suddenly begins to decline.
Although the influence of League of Legends esports has been declining every year, its core audience remains stable. Now, the impact of Gundam Battlegrounds will affect the entire League of Legends esports scene.
"Why were there no comments all of a sudden? Ah, they're back..."
"Huh? It's gone again?"
"It's back again? Why is there a time limit for speaking now?"
Yunya tried tapping on the bullet screen input.
A small notification popped up, saying that the number of people online was too high and the bullet screen server was overwhelmed, so some bullet screen comments were limited. The audience was asked for their understanding.
"This competition is so popular! Douyin even added bullet comments, which crashed Douyin's servers... It's unbelievable."
"After all, Gundam Battlegrounds only became popular this year, so the audience may find it more novel and have been temporarily attracted to it."
"Novelty is only part of the reason."
"I think the game design of Gundam Battlegrounds is really attractive. Their game pace is fast, the tactics are varied, and the visual guidance is excellent. The director cuts shots, and their kill replays have special fixed-camera sequences, just like watching a movie..."
The fixed cutting lens discussed by several people.
This is a feature that Spark added specifically for the finals. The general logic is as follows: the development team preset the camera angles for single kills, melee kills, and multi-player kills in different locations on the map.
During the match, cinematic camera work is achieved by linking specific kill targets to the target.
For example, just now, there was a sudden skirmish during the match where the French mid laner and the Chinese bottom laner simultaneously executed a strategy of moving towards the opponent's lane.
And so the two collided in the narrow space.
This is where preset shots are used. The camera cuts from the front of both teams, then zooms out, and then cuts back to the normal view.
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