Chapter 35 Careers, Pathways, and Practice
Chapter 35 Careers, Pathways, and Practice
Such a level of talent does exist in this world.
Among the many legendary anecdotes, there are even extraordinary talents who became professionals or even higher levels from birth.
Compared to them, House was rather unremarkable.
However, given House's talent, he will probably be able to become a professional in a year or two.
Although House only took ten days to raise his combat skills to the third level, this does not mean that House can quickly break through to the fourth level and become a professional.
With each level of combat skill advancement, the difficulty of cultivation increases exponentially, and the bottlenecks and chasms become vastly different.
For example, Garp broke through to the third level of combat skills in the seventh year of his adventure, and successfully became the captain of the upper adventure team.
For the next twenty years, however, Garp remained stuck at this hurdle, unable to take another step forward until the end of his adventures.
Without that flash of inspiration, one might remain trapped outside the threshold of becoming a professional for life.
It wasn't just Garp; many seemingly talented adventurers ultimately failed at this bottleneck.
Therefore, this was not a misjudgment by Marcus.
Professionals are truly extraordinary beings who transcend ordinary people.
Extraordinary achievements can never be judged by ordinary standards.
After calming down a bit, Marcus, who was a professional, began to explain the knowledge about professionals to House in advance.
There are three prerequisites for becoming a professional.
The first prerequisite is that you need to master a certain skill to the fourth level.
The second prerequisite is to confirm which type of career you prefer and whether the skills you learn match your hidden talents.
The third prerequisite is that one's own basic stats must be high enough to be able to touch and withstand the "mystery" brought by the world.
It is important to note that in the third premise, one's basic attributes do not only refer to physical strength, but also encompass all aspects of character, including one's spiritual foundation.
"When your skill level meets the requirements, your talents match, and your physical condition can withstand the 'mystery' the world presents to you, you can follow the pull of this 'mysterious' power and officially embark on a specific career path, or multiple career paths."
After Marcus finished speaking, he paused, glanced at the broken wooden longsword in House's hand, and offered a reminder:
"Although your warrior talent is strong, it doesn't mean your other class talents are weak."
Marcus could sense that House did not exhibit any excessive consumption of his own magic power when releasing skills.
This probably means that House may be suitable for more than just the warrior class.
There are adventurers who embark on two career paths simultaneously.
Upon hearing Marcus's reminder, House recalled his two stats, [Intelligence] and [Perception], both of which were as high as 10 points.
House always felt he was better suited to be a mage than a warrior.
......
Perhaps seeing how attentively House listened, and how exceptionally talented he was, he might suddenly break through and become a professional at any time.
Marcus then went on to explain the division of the professional system to House.
The path of professional cultivation is complex and diverse.
For humans and humanoids, the common job paths are based on class titles: Warrior, Mage, Ranger, Warlock, Priest, Druid...
Humanoid beings such as elves use the term "ranger" to refer to themselves.
As for monsters, they adopt racial names and class paths: Dragonborn, Succubus, Banshee, Vampire, Elemental Descendant...
Each monster race has its own career path.
Regarding career paths.
There are mainstream routes that are widely circulated, niche routes that are less popular, special routes that are exclusive to a certain race, and many mysterious career routes that were once explored by predecessors but have been lost to the long river of history and buried in the dust of time for various reasons, waiting for the right person to discover and touch them...
Regarding skills.
Innate talent skills, acquired level skills, bloodline skills unique to each race, and unique skills bestowed by mysterious professions...
......
Marcus only stopped explaining when his throat was dry and the sun was high in the sky.
House, who was being exposed to new knowledge and whose understanding of the world was becoming increasingly profound, listened with rapt attention, still immersed in the wonderful worldview that Marcus had just described.
Seeing that House was still immersed in the ocean of knowledge, Marcus turned to look at Karp.
In fact, when it comes to learning basic combat skills, House could train with the other students.
There's no need to contact Garp again.
However, although basic combat techniques can be trained with other trainees, it is ultimately not as good as training with Garp.
Whether it's basic combat or special combat styles, Garp is actually better than me, the training master.
Furthermore, in terms of dedication, as a guild member, I am responsible not only for guiding newcomers in learning skills;
They often have to take on guild commissions and go out to carry out missions, which inevitably means they have to frequently travel back and forth to the guild, making it difficult to focus on providing guidance.
Karp, a retired veteran adventurer, had only recently become a guild instructor and had very few apprentices. This gave him plenty of free time to dedicate himself to teaching House one-on-one.
Therefore, compared to himself, Garp is indeed a good choice.
"You didn't charge this kid any training fees, did you?"
Marcus leaned close to Karp and whispered a question.
He was a little worried that his old friend might be short of money after retirement and, in a moment of shortsightedness, miss the opportunity to further connect with talented new people.
If that's the case, then Garp will be at a huge loss.
House now looks exactly like he has no money.
Marcus understood that offering help in times of need is far better than adding flowers to brocade.
"certainly."
Garp answered casually.
His gaze toward House was full of admiration and reminiscence.
He saw his younger self in House.
......
After giving House a "brief" instruction, Master Marcus left the training ground.
House, who had just finished digesting the vast amount of knowledge Marcus had imparted to him, suddenly realized something shortly after Marcus left.
Master Marcus said so much, but it seems he didn't give any serious guidance on his combat skills training.
House still didn't understand how to quickly level up "Chop" to level 4.
All he knew was that once his combat skills reached level 4, he would automatically be promoted to a professional.
"To advance in a profession, one needs to have their own insights. The teachings of others can only be used as a reference. Everyone's mastery of combat skills is different. After advancing in a profession, the resulting strike effects, power, and methods of execution of combat skills will also vary from person to person."
A wooden sword flew in with the sound and was caught steadily by House.
"It's better to practice more than to think or observe more."
Karp raised his sword and pointed it at House.
"...Well said."
House nodded, kicked the broken sword off the ground, and immediately got into a fighting stance, charging straight at Garp.
The next instant, House was sent flying backward.
The longsword in his hand had already been snatched away by Garp, who had seized the opportunity.
"Unsteady steps, wandering gaze, and incorrect sword grip... Let's try again."
As soon as he finished speaking, the wooden sword was casually tossed back into House's hand.
House attacked again.
The next instant, he was sent flying backwards again.
"Keep your footwork steady, but when your opponent swings their sword, keep an eye on their wrist to prevent them from suddenly changing their move. Adjust your attack stance and always be aware of their every move..."
"Good, but you still need to be careful of your surroundings, especially where you're stepping..."
"Watch out for my feint..."
"That was a fake, this is the real deal. Next time you face this attack, you can parry like this, thereby generating force to disarm your opponent..."
......
[Slashing Proficiency +1]
[Skill: Slash Lv3 (1/50)]
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