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He regretted it the moment he signed the contract after selling the company.
As time went on, the market for anime-style mobile games became increasingly popular, and Lin Li's sense of regret became more and more apparent.
Because Spark Games' first project was a 2D game.
A 2D game featuring anthropomorphized guns.
When Girls' Frontline was released, Lin Li told his friends with a wry smile that if his company hadn't encountered those messy things back then, it should have been released around the same time as Girls' Frontline.
It might sell very well.
That's why Lin Li quite enjoys playing Girls' Frontline.
Although he only played for about a year because of work.
But when Girls' Frontline 2 came out, he still downloaded the game with memories in mind.
Unfortunately, after playing Girls' Frontline 2 for a while with anticipation and fond memories of the characters, he broke down.
Putting aside the fact that the commander's voice acting and character design in the game are like those of a thug, and that his way of speaking is uncomfortable to watch and makes it impossible to immerse oneself in the game.
It also doesn't mention that ten years later, the protagonist will have to start his wandering life all over again.
Not to mention the main storyline is as twisted as ever, giving people a feeling of whining without cause.
What truly broke his defenses was the datamining of Daiyan's storyline provided by the expert; that was when his defenses were truly breached.
"What rubbish copywriting! It's ruining my wife's image!!"
Lin Li, filled with anger and with a gossipy attitude, learned about all the bizarre things that happened in Girls' Frontline 2. Then, he turned around and told Yu Zhong how he drove away almost all the company's talents in order to control the company.
Later, when he saw with his own eyes how Yu Zhong and Xiao Xiannv's copywriting completely ruined the characters he used to like.
Besides becoming an online troll and hurling insults at official accounts.
It's hard not to think that producers with Yu Zhong's caliber were able to take off back then.
I got up very early, but arrived late.
Fate is just so messed up.
If I had persisted a little longer back then, perhaps everything would have been different.
Lin Li, who uttered such sentiments, would never have imagined it.
He took a nap and actually went back to those days.
Since that's the case, he must act on behalf of Heaven and, starting today, kill Yu Zhong!
Author's Note: My book is out!
This book has already been internally submitted for an A-level contract, so you can confidently add it to your collection...
With a complete outline, there's no need to worry about it collapsing.
The core of the early part of this novel is to kill Yu Zhong.
The mid-term strategy is to compete with miHoYo. With a competitor, let's see if miHoYo still dares to pull those tricks.
I won't spoil the later parts... I won't spoil the later parts.
I hope everyone can recommend it and save it.
Thanks?(?ω?)ノ
Chapter Two: Girls on the Front
"Over the past year, we have built our own game demo from scratch, and I have witnessed the performance of everyone involved."
"Any company would be unfortunate to encounter someone like Yang Li, but our company is quite lucky. At least Yang Li only worked there for two months before he deliberately went bankrupt. Of course, it's also possible that he realized we only had so little money in our accounts and there was nothing else he could do if he stayed any longer."
Lin Li finished speaking and chuckled twice.
Although the joke was dry, it reassured everyone in the meeting room, showing that the boss wasn't just pretending to be calm, but had genuinely recovered from the setback.
Although this fact is shocking, that's how Lin Li acted.
It's reminiscent of Cao Cao's entry into Huarong Pass after the Battle of Red Cliffs...
Pshaw, that sounds a bit unlucky.
In any case, Lin Li's composure reassured everyone and restored some of their morale.
"President Lin, I believe in you, and I'm sure you can lead the company to continue to thrive."
"Yeah, Brother Lin, even if the company has no money, I'll still work for you!!"
Inside the meeting room, a lot of encouraging words suddenly came out to Lin Li, which made Lin Li smile.
This scene didn't happen in my previous life.
"Alright, you're going to work for me even if you don't have money? I'm not a skinflint, don't worry. Before I came, I took out the property certificate from my hometown. The money from selling the house is enough for us to live on for another six months. Everyone's salary this month will be paid on time, and the year-end bonus will also be paid on time."
"what!!"
"That's not that bad, is it?"
"Mr. Lin? You sold the house?"
"It's really sold?"
"It really sold."
After Lin Li finished speaking with a smile, everyone present was shocked.
See the reactions of the crowd.
Lin Li nodded inwardly. The reason he brought this up was actually to stabilize morale.
In his previous life, Lin Li often reviewed his failures.
He knew very well that after Yang Li ran away, not only was he greatly affected, but his team was also on the verge of collapse.
In my previous life, it happened after the Yang Li incident.
Most of the company employees were eager to find new jobs, and at that time Lin Li thought these people were ungrateful and couldn't share the hardships.
But after so many years, Lin Li had long since figured it out.
These people are his subordinates at the company, but they all have their own families when they go home.
It's perfectly normal for a company to look for a way out when it's broke and sees no hope.
The solution is simple: money gives heroes courage.
As long as the company has money in its accounts, there is still hope.
In fact, Lin Li's move did work.
Selling one's house to start a business is probably the most desperate move among all entrepreneurs.
After listening, the group of people were relieved that their wages were secured, and they also truly felt Lin Li's courage and determination.
After initially calming the crowd down.
Lin Li began to steer the conversation in the next direction.
"Now that everyone's reassured, you can listen to me with peace of mind. While everyone is here, I've been away on a business trip for a month and have come up with some new ideas for the game. I'd like to reorganize my thoughts here and let's see if this approach to the update works."
The game currently under development by Spark Games is titled "Battlefront Girls".
The project was initiated at the end of 2014.
In 2014, a wave of popular anime-style mobile games suddenly swept through the entire game market.
The successive successes of Warship Girls and Honkai Impact 2 have drawn the attention of many people to this genre.
The early anime-style mobile game sector was a typical example of low-cost, high-revenue projects.
Especially Warship Girls.
That's not just low cost and high income, it's practically micro cost and super high income.
According to industry insiders, the development cost of Warship Girls should be around one million yuan.
So how much revenue did Warship Girls generate in 2015? Huanmeng did not release specific figures, but for reference, Honkai Impact 2 generated over 1000 million yuan in revenue a month after its release.
In 2014, the revenue was 95 million yuan. In 2015, the revenue of "Honkai Impact 2" increased to 170 million yuan, an increase of 180%. When "Warship Girls" was at its peak, even if it only had half the revenue of "Honkai Impact 2", it would still be tens of millions or even hundreds of millions of yuan a year.
In addition, there is another thing that proves the amazing profits of Warship Girls.
That was the infamous "One Year War" in the history of anime-style mobile games.
In 2015, Shanghai Huanmeng, the developer of Warship Girls, received a lawyer's letter from Paiqu.
Paiqu stated that because Huanmeng was unable to maintain game updates and stability, causing incalculable losses to Paiqu, it refused to pay the amounts owed to Huanmeng since December 2014.
This sparked a year-long dispute between the publisher and the developer.
The whole incident is actually quite simple. It's nothing more than the publisher, Paiqu, thinking that Huanmeng, a small studio, was easy to bully, and that the revenue and profits of Warship Girls were too exaggerated.
Tempted by money, they wanted to get something for free.
However, the subsequent plot unfolded like the Count of Monte Cristo's revenge story in the entire anime-style mobile game genre, with Shanghai Huanmeng managing to win this conflict thanks to fan support.
The story ends happily for everyone, but it also reveals just how big the market for anime-style mobile games is.
So at the end of 2014, Lin Li, who had graduated a year earlier, was moved.
He studied software engineering in college, which is related to games. So he convinced his family to invest 300 million yuan and brought in classmates, including Su Shanshan, to start his game development journey.
At the beginning of development, after several brainstorming sessions, Lin Li chose to imitate Honkai Impact 2.
It's also a 2D side-scrolling shooting game, but the characters have been changed to anthropomorphic gun girls.
However, Lin Li, who was developing a game for the first time, completely underestimated the difficulty of developing a game project, from the project's inception to the present.
There were two complete overhauls during that period.
To meet the deadline, two months ago...
Lin Li hired Yang Li, a wolf in sheep's clothing, through a headhunter at a high salary. Under Yang Li's influence, Lin Li decided to outsource the art design and focus on programming and gameplay himself, while letting Yang Li manage the art resources.
That was a good idea, but unfortunately... we all learned about the final result from the meeting just now.
In his previous life, Lin Li was extremely troubled by this, but now, he was incredibly grateful.
Because he had an opportunity, a chance to pull his game company back from the brink of disaster.
Lin Li pulled the large whiteboard in the conference room to his side and picked up a marker.
First, I quickly wrote down the words "guns," "girls," and "war" in large characters.
Then he drew a few simple diagrams.
Chapter 3: Are all bosses on business trips monsters?!
"Over the past year or two, although we haven't produced a finished product yet, we have actually accumulated quite a lot, whether it's the engine, various programs, or various art assets."
"Although there has been no progress in the art of the gun girls in the past two months, there has been quite a lot of material from before."
"Therefore, what we need to do now is not to add, but to subtract. The most important thing for us is to quickly integrate the existing resources into a playable demo."
"According to my thinking, this game should be like this."
"The story begins with an announcement from the Earth Humanity Committee."
~~~
2060
Eleven years after the AI-driven mechanical crisis
Asia, the Fog City Plain
[Announcement from the Earth Joint Command Center]
[To all surviving commanders worldwide, we have some unfortunate news to deliver: the Earth Joint Command Center headquarters was breached one hour ago, and humanity faces a critical juncture of life and death. However, we firmly believe that humanity will never give up. From the date of this announcement, you will automatically receive the full tactical android authorization agreement for the Earth Joint Command Center. Before the Earth Federation Command Center reconstruction announcement is issued, please proceed to area 153,514 in Europe, where we will launch our final attack.]
After the announcement, the camera pans to the next screen.
On the vast Chengdu Plain, a colossal vehicle, resembling a destroyer on land, slowly traverses the open plain.
This base vehicle is driven by four huge, independent track drive groups.
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