Game development begins with destroying Girls' Frontline.

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Page 117

"Work hard! It's not time to leave work yet."

Wang Wei still holds considerable authority within the company.

After all, he has worked long hours, is very experienced, and usually treats his subordinates well.

So he shouted.

The office then quieted down.

However, after calling out to the others, he himself sat down.

Looking at the computer screen, I couldn't calm down for a long time.

Many people have experienced this feeling.

It's basically seeing people in other companies doing similar work earning more and receiving better benefits...

It's hard not to feel resentful.

While Wang Wei was deep in thought, Lao Ma had just put down his phone.

Looking at the beautiful beaches of the Maldives, I sighed in admiration.

"It's fucking beautiful."

"Stop sighing, Lao Ma. We still have to go over there to film. Hurry up, we have the annual party later tonight."

"Okay, all set."

The young man, whose real name is Lao Ma but who is not old at all, is named Ma Li.

Because his name sounds somewhat feminine, his colleagues call him Lao Ma.

"You know what, the beaches in the Maldives are really something else."

Ma Li jogged to catch up with the filming crew, and then set up a camera at the next location to record the surrounding environment.

What they are doing now is called framing or environmental material collection.

It's considered part of creating game scenes.

Although in most cases, the construction of game scenes does not require on-site filming.

Most companies don't organize on-location filming; they just need to combine online materials to build the sets.

However, in some large game development teams, the development process often involves location scouting.

such as:

The Myth of Black was filmed in various locations across China.

The reason for filming on location is...

That's because it's difficult to recreate the details of a scene using only imagination.

Take the seemingly simplest beach as an example.

It seems like the beach is just seawater with some white sand.

However, in reality, there are many details on the actual beach.

On a larger scale, what are the plants like around the beach, and how does the transition between the sand and the soil occur?

Smaller factors, such as the color of the sand, the rolling waves, and the seaweed, shells, and small crabs on the beach, all affect the realism of the beach.

You can certainly find this information by searching for materials or photos online, but right now we're on a publicly funded trip.

Although Lin Li did not require them to collect materials during their trip, many art team members at Xinghuo Games still voluntarily did these things.

Lin Li, who was strolling on the beach, saw this scene and thought there was a problem with the management, so he inquired about it.

The final result was indeed that a few young people were just bored.

I filmed the footage myself on the beach.

"Tell me, what are they after in this?"

Lin Li was puzzled by this behavior.

Su Shanshan thought for a long time before replying to Lin Li's question.

"Perhaps you've given them too much, making them feel like they can't repay you..."

"may be."

Chapter 153 The Praise Contest

By the afternoon.

The Spark Japan team has also arrived in the Maldives.

Although we rarely meet at our studios in Shanghai and Tokyo.

But online communication still exists.

Especially during the period when the Tokyo studio was just getting started with the engine, there were frequent online exchange meetings between the two sides regarding the engine.

Art resources are also shared.

So even though we've basically never met, we're not completely unfamiliar with each other's names and voices.

Speaking of which, there's actually a rather interesting little detail.

Compared to the female artists at Huaxia Games.

Due to the influence of anime, manga, and other cultural elements, there is indeed a higher proportion of female illustrators in Japan.

There are also many Japanese girls in the art group of the Tokyo branch.

In Shanghai, although there are girls in the art department, the proportion is not as exaggerated.

This creates a situation where there are too many wolves and not enough meat.

What further exacerbated this situation was the increasingly large engine development department of Spark Games.

In this department, almost everyone working with Lugers is a male programmer.

Moreover, the engine development department is unlike other game development teams.

The other programmers, whether in Group 1 or Group 2, at least shared an office with the artists and copywriters.

Occasionally, he can even exchange a few words with the girls.

The engine development department, however, has its own separate office.

And they're all grown men...

The Japanese branch staff hadn't even arrived yet, and a bunch of bachelors were already yelling.

They said they were going to the pier to welcome the Japanese girls and let them experience the warmth and hospitality of Shanghai...

---

When these single men release their hormones.

Lin Li was holding a meeting with senior executives at a seaside pavilion.

“What a beautiful view.”

Yao Meng's first impression after sitting down in the pavilion was that the scenery was beautiful.

The pavilion on the white sand beach is surrounded by lush green coconut trees, their shadows swaying gently.

The sea breeze gently caressed my cheeks, bringing the salty taste of the sea.

In the distance, the waves gently lapped against the shore, making a refreshing white noise.

The seats inside the pavilion also have an exotic feel.

Wicker chairs and tea table.

The rattan chair was covered with soft cushions, making it so comfortable that you wouldn't want to get up once you sat down.

And then there's the scenery.

"If employees worked in a place like this every day, their efficiency would increase by at least 10%."

Hear this.

Yosuke Shiokawa, who was following closely behind, replied with a smile.

"It could also be a 10% reduction."

Upon hearing this, Lin Li asked in surprise.

"Oh? Shiokawa speaks Chinese now?"

"Little by little."

Not many people are able to hold meetings in the small pavilion.

Lin Li, Su Shanshan, Hai Mao, Chen Anyu, Yao Meng, Yosuke Shiokawa, and Tomohiko Deguchi.

Apart from Su Shanshan, the others are all group leaders of various teams within Xinghuo.

The word "team leader" doesn't seem like much.

However, in the game Spark, this position actually has quite a lot of authority.

"Haven't seen you in half a year, Yao Meng, you've gained weight again. When you're not working overtime, you should go to the gym to work out."

After not seeing each other for several months, Lin Li habitually chatted about trivial things before getting down to business.

“I just got a card last month. Not only me, but Yosuke and Tomohiko also got one.”

Yao Meng said with a smile.

"I haven't gone even once."

After Yao Meng finished speaking, Yosuke Shiokawa added a comment from the side.

"Haha, that's true. Just getting a gym membership means you're actually working out."

Just a few words.

The atmosphere in the pavilion became more relaxed.

How's the Japanese branch doing lately? Is development progressing well?

Lin Li was actually aware of the situation in Japan, as he read the weekly and monthly reports and occasionally held conference calls with them.

But knowing this is one thing, you still have to ask when you meet them.

"General Manager Lin's guidance is excellent; the situation is now very promising."

Yao Meng's sentiments were somewhat exaggerated.

But those were his true feelings.

After a year, he truly felt that Lin Lit was amazing.

They are not just ordinary powerful, they are inhumanly powerful.

First they acquired the rights to FGO, then they went head-to-head with Tencent and won!?

The changes in the Spark Game were even more terrifying. From last year to this year, Yao Meng watched as Lin Li inflated the balloon bigger and bigger.

"Especially the FGO projects, the profits are outrageous."

In terms of revenue alone, Spark Japan is currently earning more money than its headquarters in China.

Since October, FGO's revenue on the Japanese server has remained stable at several billion yen, and after the new battle system was launched in November, it once again exceeded 10 billion yen.

While Battlefront Girls isn't quite that extravagant, it still hovers around one billion yen.

Converted to RMB, that's a monthly turnover of 4 million to 6 million.

It was precisely these profits that enabled Spark Games to achieve an exaggerated expansion speed, like inflating a balloon.

Hai Mao and Chen Anyu, who were sitting to the side, had always known that Xinghuo Games was very profitable, but they didn't really have a direct idea of ​​how much they were making.

Now, when I hear Yao Meng spouting out one exaggerated number after another...

There's an inexplicable feeling that it's not real.

Especially when these numbers frequently reach hundreds of millions.


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