Game development begins with destroying Girls' Frontline.

Page 168



Page 168

The camera pushed open the door.

A grassland appeared in the picture, and a group of Hilichurls were running in the sunlight.

The scene shifts, focusing on a fountain plaza.

A girl with lovely blonde hair, wearing a white dress, is handing out apples to the children around her.

Suddenly, the sound of wind could be heard in the sky.

The camera then tilted upwards.

It was a giant dragon.

With three pairs of wings and its entire body glowing blue, the giant dragon roared as it flew over the city.

Amidst the players' exclamations.

Suddenly the scene shifts, and another country appears on the screen.

The restaurant features pavilions, terraces, and towers, typical of Chinese-style restaurants.

The lovely Xiangling, carrying a steamer basket, wobbled as she greeted the guests.

Further back.

These are several scenes that are constantly being refreshed.

Grasslands, bamboo forests, streams, distant views of Mondstadt, mountains, and greenery.

It's so good it makes people exclaim.

Ah, these mountains, this water, this scene...

Absolutely.

Finally, the screen dimmed.

When the screen lights up again.

It's a first-person perspective of the protagonist lying on the grass.

When I opened my eyes, I didn't see Paimon.

Instead, she was a smiling young girl.

"Hello, traveler, my name is Keqing, let's go on an adventure together!"

With these words.

The atmosphere at the scene reached its peak.

Cheers erupted continuously.

Online comments were flooded with messages, and the number of "wow" ratings and reservations skyrocketed.

This concludes the presentation of Genshin Impact.

Lin Li, sitting in the audience, laughed and cursed.

"Mihoyo has gone astray too."

As the saying goes, laymen watch the spectacle, while experts see the details.

As the originator of the "fraud" in mobile game promotional videos, Lin Li immediately recognized that the PV for "Genshin Impact" was not recorded game content.

It was a demo prepared solely for promotional purposes.

Compared to the PV of the first Genshin Impact game, the PV may have been rushed, or more likely the battle system was not yet complete, so there were no battle scenes shown in the entire PV.

However, overall, the viewing experience is better than the original.

It's not that the quality is higher than the PV of the previous life 19 years ago, but rather the time.

This is from 2017...

I saw the same PV in 17 and in 19.

Even though there is only a two-year difference in between.

But the feelings it brings are completely different.

Furthermore, the scenes shown in this Genshin Impact PV have definitely been altered.

The content seems extensive, but the actual scenes are limited to a few, including some shots taken from fixed positions.

The level of detail in the image is likely achieved using a high-spec PC.

The overall image quality looks almost identical to what Lin Li remembers about Genshin Impact, and the visuals are even slightly better.

This is actually quite normal. After all, demos like this don't usually consider optimization, so they just use whatever technology is best.

Besides.

Lin Li also has to admit it.

When Keqing appeared at the end of this PV, it was truly a sight to behold.

miHoYo's art style is indeed impressive.

Many people say that miHoYo's characters are hard to be interested in.

But she is undeniably cute.

In addition, Keqing's black stockings are still top-notch.

Moreover, Lin Li didn't know if it was just his imagination, but he always felt that the female characters' clothes were more revealing in this version of Genshin Impact's art.

"As expected, miHoYo is the real formidable rival."

Amidst the hushed sighs of the crowd, miHoYo's Genshin Impact PV came to an end.

A grand cheer erupted from the crowd.

The cheers were even louder than those for Azur Lane.

Lin Li didn't find it strange at all.

After all, people have high expectations for Azur Lane.

Although the gameplay has been updated and the character art is quite good, it's still the same old ship girl formula.

But Genshin Impact is different.

This is a game that you can tell at a glance is a big-budget production.

It's a game that makes you feel your graphics card is burning at the slightest glance.

It's a game whose art style is very pleasing to the eye at first glance.

After the short PV, which lasted less than a minute, was released, the number of pre-registrations for Genshin Impact skyrocketed, surpassing 80 in the blink of an eye, instantly overtaking Azur Lane and taking the top spot.

David was clearly very satisfied with the result.

As he left the field, he even waved to Lin Li.

Lin Li smiled and, after straightening his clothes, did not offer any further response.

Because of miHoYo.

Only one manufacturer remained at the entire press conference.

Spark Games.

Chapter 213 What is an international mega-factory?

Although it was Spark Games' turn, the first to go on stage were not Lin Li, but Hai Mao and Chen Anyu.

Arknights: The Endless Journey has entered the early promotion and release phase.

The PVs for both games have a very unique style.

Especially Arknights.

When it was first being made, Lin Li laughed and said, "You're just putting music in this PPT and forcibly creating a sense of mystery. Do you really think it will work?"

When I watched the final cut...

You know what, it really does feel that way.

Lin Li had to admit that Hai Mao did have some skill in this area.

The entire PV is only one or two minutes long, and although it's entirely in the style of a motion comic, it still gives you goosebumps.

Unique art style, suitable music.

It is completely different from the style of current anime-style games, yet it has a unique appeal.

In addition, it features Arknights' unique art style.

When the doctor's back appeared.

Amiya stands atop a tall building, overlooking the city.

As each character appears, they wear unique clothes and have animal ears.

When the huge buildings and post-apocalyptic scenes are presented.

The entire PV gives off a feeling of being both incomprehensible and impressive.

Lin Li disliked the presence of numerous Riddler characters in the main storyline, so during the development of Arknights, the most frequent communication between Lin Li and Hai Mao revolved around adjusting the script.

This includes minor adjustments to the overall worldview, as well as major plot twists envisioned by Umineko; many things are being adjusted.

However, I support the idea of ​​including riddles in the PV.

Presenting a riddle that can attract players in a one- or two-minute video format is not a bad thing.

In fact, Sea Cat is quite skilled at solving riddles.

Even though no gameplay details or main storyline were explained, the number of pre-registrations is skyrocketing.

in turn.

The PV for "Lost in the End of Time" takes a different style.

It mainly features a unique setting and art style, and also includes a simple storyline.

"prison Break"

The first scene shows the police chief and a beautiful older woman gazing at each other across the prison bars. The scene has a unique style, with her shirt half-open, revealing her bare shoulders and a glimpse of her breasts.

It immediately draws people's attention to it.

"Humans are really interesting; they're afraid of things they can't understand."

"But once you get to know them, you'll show a completely different face."

"Now, you even think that such a cage can confine us?"

"Do they really think of us as caged birds?!"

A tingling, itchy sound suddenly exploded.

The words "WARNING" and "Safety Warning" appeared in large red letters in the center of the screen.

Then came a series of prison scenes.

An older sister in white stockings, and a girl in high heels.

After several cuts, the camera zooms out, and then there's an explosion.

A pretty figure walked against the flow of the crowd.

The simple PV revealed the entire worldview at once, eliciting considerable surprise.

David, sitting in the audience, only frowned slightly.

He remarked, "Spark Games has already begun to test the boundaries of anime-style games."

For the vast majority of players.

Because the PVs for both games primarily showcase their worldviews.

So it's only players who are interested in the art style and aesthetics who pre-registered; it's still quite different from Genshin Impact.

However, Lin Li was still quite satisfied with the result.


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