Page 330
Page 330
They even cling to the current agency mentality, forcibly stepping forward in an attempt to smear Xinghuo.
Such rigid thinking is simply laughable.
That's what he found ironic.
Faced with such a person, Lin Li didn't even think he was worthy of being his opponent.
Some even felt that his use of reverse psychology was like casting pearls before swine.
I instantly lost all interest.
"Penguin, is it responsible? Maybe?"
"But innovation... I can only say that innovation is not about imitation, but about real strength and creativity."
After saying those two sentences, Lin Li ignored the two of them.
He simply waved and left the scene.
~~~
In the end, Spark and Penguin didn't fight, much to the disappointment of the onlookers.
But soon, the others stopped paying attention to Wang Guang.
Lin Li followed him outside.
They still had many questions. Even if Lin Li was busy, there were still many Xinghuo staff members outside, since they were there.
Of course, we should seize the opportunity.
~~~
The Spark press conference has ended.
[Next-generation game platform], [Full-stack operation package], [Platform-based operation], [A shining example of small studios] – a whole host of new rankings were immediately disseminated through various traditional and online channels.
From the rumors that Spark was going to build a platform, to the Spark Carnival PV, and now to today's press conference, it's becoming clearer what kind of game platform Spark is planning to create.
Spark Game Platform is not another STEAM, nor another WEGAME; Spark Platform is Spark Platform.
Lin Li formally challenged the entire traditional agency system with his own set of logic.
soon.
Online and offline media began reporting on it.
Why is it Spark?
Why should Spark, a company that has never made a game platform before, define the next-generation game platform?
Why... does it actually look pretty good?!
Build a platform to allow manufacturers to operate their own businesses.
The full-stack model has made it possible for independent game development teams to directly create online games.
It was already very impactful.
The appearance of Kazuo Hirai at the beginning made this already somewhat legendary press conference even more legendary.
Just half an hour after the press conference ended, Game Industry News Network, a forum geared towards industry professionals, reported on Spark's press conference immediately.
Can a spark change the world?
"Is Lin Li's attempt to rebuild the game distribution order in line with the times, or going against the tide?"
"Throughout the press conference, I had very mixed feelings about Spark Games' platform."
"At first glance, I thought Lin Li's logic was too radical, but after reading it, I felt that his logic was very mature."
"There are companies in China that have successfully operated independently and have grown and thrived through independent operation, such as miHoYo and Xinghuo."
"And these two companies' products do have a certain style compared to other manufacturers."
"In other words, although Lin Li's thinking may seem unconventional, it is not entirely theoretical."
“I don’t know how other industry players will view this, but as a consumer, I’d love to see more manufacturers emerge.”
"Spark! Keep it up!"
Following industry news reports.
Next to arrive was Xinhua News Agency's Finance Channel.
Xinhua News Agency's financial channel is no stranger to Xinghuo Company.
On the one hand, Xinhua News Agency is subordinate to the Publicity Department.
There have been persistent rumors that Xinghuo has connections with the Publicity Department.
To outsiders, such rumors are more of a source of amusement than anything else, a mix of truth and fiction.
But for editors at Xinhua News Agency, who are partly part of the system, this kind of information is extremely sensitive.
Based on the mere existence of such rumors.
They can then determine that this message likely has a source.
Besides, they're all from the same generation (XIN), and Xinhua News Agency and Xinghuo have a good relationship.
In previous news reports about the development of tourism in Chongqing through the Spark Program, and in the recent news about the Spark Carnival promoting international tourism in Hainan, the official voices were conveyed through these channels.
therefore.
The content released at this Spark press conference, although not directly related to them.
However, Xinhua News Agency still released the news immediately.
"A New Approach to Domestic Game Operations!"
Will overseas gaming experience a new boom?!
"New system, new opportunities, new investment hotspots!"
"In the future, once the Spark system is formed, the domestic game industry will usher in new opportunities, and it will no longer be a legend for small studios to produce hit products. This is the significance of what Spark is doing!"
After praising the Spark platform, Xinhua News Agency briefly mentioned Tencent's activities. Today's focus is mainly on the Spark platform, since Tencent also announced WEGAME's Global Game Night a few days ago, but who remembers that now...?
Chapter 398 Gabe Newell's Gaze
Compared to the previous two companies.
Websites like 1717, Youmin, and 3DM, which are user-facing, are much more direct.
The main focus is on the gaming industry itself.
"The term 'next generation' has become very popular this year. There are next generation games, next generation consoles, and now there's a new one: next generation platforms."
"I have to say, when I was sitting at the press conference and heard about the next-generation platform, I couldn't help but laugh."
"But after listening to President Lin's explanation, I must say that Spark has fired a heavy shot at the old world!"
"Before and after Spark, there will be two different worlds. Just as Steve Jobs changed the mobile phone, I believe that the Spark platform will definitely change the gaming industry."
“Manufacturers of the old era, if they don’t change, will become like Nokia.”
~~~
Not just traditional media.
Many content creators on Bilibili, and even industry insiders on Zhihu.
They also began to break down the content of Xinghuo's press conference, interpreting it in the simplest and most understandable way possible.
~~~
The press conference started at 3 p.m. and ended around 4 p.m.
A few hours later.
As a bright spot appeared in the American sky, the American media also became active.
Thanks to the existing popularity of Xinghuo and the speed of internet dissemination, as well as a group of media reporters on site.
Even on the other side of the ocean.
American media outlets can still easily collect vast amounts of information.
Their reporting focuses on a different area than that of domestic media.
Domestically, the focus is mainly on the challenges that Spark poses to traditional enterprises, while internationally, major media outlets, including IGN, have focused on the next generation.
The fact that Spark categorized STEAM, EA, and UPLAY as belonging to the previous era has somewhat offended these media outlets.
After all, both STEAM and EA are American companies.
They were naturally unhappy with what Xinghuo was doing.
Therefore, in their report, they focused on how Spark defines next-generation gaming.
of course.
Not all reports have studied "journalism." The reports from several major American forums and media outlets that focus on indie games are very comprehensive.
I also agree with Xinghuo's approach.
The various news reports ultimately resulted in both positive and negative reviews for the Spark platform among overseas players.
Most of the positive reviews come from Spark fans, especially developers and players in the indie game community, who feel that the Spark platform can indeed bring about some changes.
Those who gave negative reviews felt that Xinghuo was completely arrogant, and that it was too presumptuous for a small platform that had just been launched to define a game platform.
but no matter.
Lin Li has already taken the first step.
The Spark Platform made the first announcement, and it was a very loud one.
~~~
two days later
Seattle, Washington
Valfort Group
Aldridge has been in a good mood since moving into the new headquarters last July.
The new building has a very good environment, with nearly 9 square meters of office space and convenient facilities, spanning nine adjacent floors, and can accommodate more than 500 employees.
There is plenty of room for ordinary employees, let alone executives like Aldridge.
Aldridge has been a long-time employee of the company.
Primarily responsible for the operation of STEAM.
He wields immense power; so much so that only the company's owner, Gabe Newell, or Gabe Newell, is above him.
Valve is a privately held company that is not publicly traded. Its owner, Gabe Newell, has complete control over the company, making Valve a company that is very much in line with Gabe's personal style.
In its external communications, Valve refers to itself as a "flat world."
It uses a free project system.
This system is a bit like course selection; the project manager is the teacher, and the employees are the students.
You can go to whichever project you want.
If you go there and find you're not interested, you can switch to another project. This "flat world" management model was once touted as miraculous.
Especially in the domestic gaming industry.
Back then, when domestic media talked about Valve, they would always say, "This is a company without a boss."
In practice, during the early stages of entrepreneurship, there was indeed a period when STEAM did have this model.
But since Aldrich joined the company, Valve has become a "normal" company.
At most, it's because STEAM's profits are increasing, and employees have a high degree of freedom.
While Valve offers a high degree of freedom, its employees are less motivated compared to those of other companies; to put it simply, they are somewhat lazy.
You're saying there are no projects under development?
That's not the case.
chsdbacks