Game development begins with destroying Girls' Frontline.

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Page 386

Some furniture pieces that interact with specific skin types.

Take 95 as an example. 95's interactive furniture is a piece of furniture that foot fetishists simply cannot resist: a foot massager.

This seemingly ordinary piece of furniture hides an incredibly powerful interactive feature.

Players can use this to massage the feet of the humanoid character.

With dedicated LIVE2D skins...

All I can say is... those who know, know.

Moreover, this time Xinghuo is offering a free skin with the purchase of furniture. For 68, you won't lose out or be cheated.

Zhou Shenlin went straight for this too, but after buying it and opening it, he found it was in broad daylight.

Seeing 95's shy expression and black stockings, plus the moans and groans that came after clicking the screen.

Zhou Shenlin felt something was amiss.

Looking up and down, Zhou Shenlin still felt inexplicably guilty and closed the interface.

This stuff is best enjoyed alone in bed.

After closing the interactive furniture interface, Zhou Shenlin then opened the event storyline for the Battlefront Girls' Summer Spark.

This part of the event's storyline connects to the main storyline of version 1.8.

The premise is that, in order to boost morale, humans held a celebration on a beach in the cleared port.

The overall theme is quite lighthearted.

However, unlike FGO, which requires players to choose a Servant to accompany them.

In Girls Frontline, Spark created a celebration map where players can click on events.

Dolls with oaths or whose affection level is maxed out will appear in various events.

These events clearly involved some careful planning. For example, the most interesting event, in Zhou Shenlin's opinion, happened in a clothing store.

A meeting with WA2000.

The general plot of this incident is quite simple: while shopping, WA2000, somewhat shyly, said something in a roundabout way.

The commander bought someone a set of clothes before, and it looked really nice.

Then when the player chooses to give WA2000 as well.

Then you can see classic tsundere dialogue.

Then, naturally, the two of them went into the clothing store together to choose clothes.

Everything has been normal up to this point.

A typical date scenario.

The real stroke of genius is that when choosing clothes in this scene, you enter a mini-game where you change WA2000's clothes.

It's clear that the production team put in a lot of effort.

The dress-up system is very comprehensive, allowing you to change everything from the inside out, including shoes and jewelry.

Furthermore, you can see the effect of changing clothes in the simple LIVE2D screen next to it.

That's not even the most amazing thing.

The most amazing thing is that after players complete the outfit change, the system will prompt them whether they want to save the outfit as a special bonus skin.

Purchase the special edition skin and get a 50% discount for a limited time.

Good guy.

"Wow! Goodness, you can DIY your own skins? Wait, I'll go back and re-match them later."

"No, are there any expert pairings online?"

Zhou Shenlin thought the idea was quite novel, so he nudged Lao Wang, who was sitting next to him.

That means...

Look at mine, it's a DIY skin, isn't it awesome?

Unfortunately, Old Wang ignored him and was staring blankly at a chessboard.

Old Wang's expression clearly attracted Zhou Shenlin's attention as well.

"What are you doing?"

Old Wang glanced at Zhou Shenlin.

"Stop fooling around, I'm thinking about how to play this game."

Old Wang was playing Azur Lane at that moment.

The mini-game on the screen is called Sailing Chess.

Although it's called Nautical Chess, the gameplay is actually a PVP mode disguised as a card game.

The gameplay is very clear and not complicated.

It involves controlling four ship girls to move around on a random 10x8 sea map, using the control methods of an RTS game.

The way to win was so simple it was almost "ridiculous."

The game involves finding the opposing ship girl and watching them clash at sea. The winner is determined by comparing their stats and skills.

The side that ultimately eliminates the opposing team wins.

Although the gameplay is simple, this game is incredibly addictive.

Because of the game.

When two ship girls meet, many factors can influence who wins and who loses.

It's not a simple, mindless bumper car game.

In this gameplay.

In addition to attack power, each ship girl has four important attributes that affect the entire battlefield.

These are: field of view, target acquisition, speed, and firing range.

Field of vision, simply put, is how far you can see.

Target acquisition is the distance at which you can spot an enemy.

Although, in principle, the field of vision should be equivalent to the target acquisition.

However, because the ship girls themselves have hidden attribute bonuses, vision and target acquisition are two separate ability values.

The stronger the target acquisition ability, the better you can find the ship girls in your field of vision.

Of course, once a ship girl within sight fires, it's an automatic flashpoint.

However, if the other side hasn't fired, they may already be in your field of vision, but if you haven't searched enough, you still won't be able to see their presence.

The third attribute, speed, literally means the speed at which the ship girl moves on the map.

The last attack range.

It refers to how far away the ship girls' cannons can attack enemies.

Different ship girls will have their attributes converted into attributes in the nautical chess game at a certain ratio, based on their current attributes in the game.

In general, destroyer ship girls have a wider field of vision and faster speed, but a shorter detection range and insufficient firepower.

Battleship girls have a small field of vision, slow speed, and moderate target acquisition ability, but they have a large attack range and strong attack power.

Both combat training and light cruisers have their own attribute bonuses.

However, aircraft carriers have not yet been added to this version.

Although the aircraft carrier was tested during internal testing at Xinghuo.

During internal testing, the developers lowered the aircraft carrier's field of view, speed, and target acquisition capabilities.

However, aircraft carriers have a very large attack range.

The conventional tactic would be for the carrier ship girl to send out bombers to attack after the destroyer has successfully located the target.

In addition to bombers, you can also actively release air superiority fighters to target enemy bombers or provide air defense for your other ship girls.

However, these mechanisms, coupled with the introduction of carrier-based aircraft, suddenly made the game's balance extremely vulnerable to collapse.

Originally, putting ship girls of different ship types such as battlecruisers, battleships, destroyers, and light cruisers into this mode would require adjusting a lot of values.

If we add aircraft carrier girls, the balance will be too difficult to adjust, since all ships will need at least one anti-air attribute.

Therefore, in the initial version of the gameplay, after communicating with Manjiu Network, Xinghuo ultimately did not board the aircraft carrier.

On the one hand, it's to make it easier for players to get started, and on the other hand, it's for balance.

On the other hand, it also serves as a way to leave room for future updates should the game become popular.

Chapter 468 It's addictive, very addictive

The entire system of nautical chess is very simple.

It's even simpler to operate.

The entire map is divided into different grids, each grid being the same size as the battle illustration of the ship girl.

Players simply need to click on the ship girl and drag her from one sea area to another, and that's it.

This is the only action that players of the entire nautical chess game can take.

Apart from this, everything else is automatic: automatic firing, automatic target acquisition, and automatic scouting.

After a certain period of time, telegraph towers that can reveal the entire map will appear on the map to prevent players from constantly avoiding battle and wasting time.

And if the enemy is not completely wiped out after 10 minutes, the remaining health percentage will be used to determine the winner.

These are all ways to lower the barrier to entry, but it is precisely these simplified systems that are effective.

But for Azur Lane players, it's just right.

This is also why this game is called nautical chess.

It frees up players' hands, allowing them to focus more on thinking and strategy rather than on skill.

"It's just a little game, why are you taking it so seriously?"

Zhou Shenlin doesn't usually play Azur Lane, so he raised a question.

But this problem clearly annoyed Lao Wang, who was having a great time.

A guy's displeasure is usually less likely to be hidden the closer the relationship is, so Lao Wang, who was thinking, simply waved his hand.

"You don't know anything. This is PVP, understand? You can get a skin discount coupon if you win three times."

"And didn't you read the manual? There's a nautical chess competition today, and everyone who passes the preliminary rounds can get a prize."

"Go away, go away, leave me alone."

They chased away Zhou Shenlin, who knew absolutely nothing about Azur Lane.

Old Wang turned his attention back to his phone.

A new game had just started.

After waving Zhou Shenlin away, Lao Wang quickly moved the destroyer Laffey to a small island in the lower left corner of the map, and also moved the heavy cruisers Atago and Kaohsiung down with him.

After doing all that, the last Belfast light cruiser was pulled towards the upper left of the island.

To be honest, Old Wang's fleet is actually a bit strange.

Because he did not board the battleship.

The reason he didn't use battleships was because he used the Atago and Takao heavy cruisers.

There is a COST system in nautical chess.

Each ship girl has a different COST level depending on her rarity and ship type.

This is to ensure that players' lineups do not consist of 4 battleships or 4 battlecruisers.

However, it also allows players to make some minor adjustments to their team composition.


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