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Then after dragging it a few times, um, wait a minute?!
This show seems... kind of interesting?
The show MAX was watching was "The Rising Star," which had just finished editing.
The clip he managed to access happened to be the project presentation for the "Dyson Sphere Project".
The program has subtitles.
But MAX didn't pay attention to the subtitles at all. Three or five shots quickly captured MAX's attention, and he unconsciously got into the rhythm and followed the program content.
"Indeed, Lin's analysis is very accurate. This model is very similar to Factorio. The key point that the production team should focus on is how to create their own style."
"Hmm? The setting is a spherical planet."
"Wow, that Dyson sphere demo in just over ten seconds is really cool. I wonder if the final product will be able to replicate that demo."
It only took a few minutes.
MAX became completely engrossed in the video program.
The format of this program seemed tailor-made for him.
When the game producer goes on stage to explain the project, he can use his previous professional skills to analyze it.
He can then provide commentary, including the judges' comments.
Sometimes he and the judges think alike, while at other times he disagrees with some of the judges' comments and uses that to his advantage in the video.
It wasn't until he had been talking to himself for several tens of minutes that he finally stopped.
MAX then realized that he hadn't started a live stream or a recording, so he didn't need to talk to himself.
This show is just right for my taste!
Damn it, why wasn't there a show like this before?!
MAX felt as if a flood of inspiration suddenly surged into his mind.
The lead creator personally explained the game development process, which was a perfect match for him, a former industry professional.
In addition, these games are all new games, which inherently possess a sense of novelty.
The judges, Lin Li's performance and comments impressed MAX.
He had learned about Xinghuo before, but he had never really learned about Lin Li.
Lin Li's performance and comments were almost always incisive.
The review is exactly what MAX likes.
Sometimes I even want to shout my approval!
The comments from the other judges also added to the show's entertainment value.
Whether they're right or wrong, it's all just for the sake of the show!
The only problem is that, for the sake of the show's pacing, many segments were only glanced at and then skipped.
For the average viewer, this editing effectively avoids the boring parts.
But for MAX, this is a bit too much of a problem.
Just as bad movies are something audiences would avoid at all costs, they are invaluable material for bloggers who do movie reviews.
He was lost in thought the whole time, and the mouse scrolled down unconsciously.
Although my eyes were on the comments section of the video, my brain was actually thinking about how to make the best use of this treasure.
Then..
He then saw someone say this in the comments section.
"If you want to learn more about a particular game, you can go to the Spark Platform Video Creator Alliance, where you can find complete recordings of the entire process."
"!!!"
In an instant.
MAX felt a jolt run through him!
I copied the link to the comment and clicked on it.
I entered the website of the "Spark Platform Video Creators Alliance".
The website's main interface features a brief description of the content, which includes eight hours of fully recorded video footage from the first day.
Upon seeing this, MAX jumped up.
"OMG?! My God! Spark! You are the new god!"
With this much material, making several videos is definitely not a problem.
MAX then quickly registered with the Spark Video Creators Alliance, a global website where registration is very simple.
It mainly contains two aspects: one is various high-definition materials from the official Spark program, from the first Spark Meet and Greet to the subsequent Spark Carnival, then to Spark Summer, and now to Tomorrow's Star.
In addition to event materials, there are also a large number of official Spark promotional videos, in-game animation materials, character illustrations, posters, and more.
Some of these materials can be downloaded directly, while others require higher account privileges.
MAX took a look and found that the account permissions mainly require verifying user information and entering what the user wants to do with the materials.
Spark will grant the corresponding download permissions.
The application process is also very fast, reportedly taking as little as 2 hours and as late as 24 hours.
"OMG, OMG, OMG, why didn't anyone tell me about this website? Wait! Why are there other game assets here?!"
In addition to Spark's own materials, the website also allows users to upload their own materials, which will appear in the user-created area.
In addition to Spark's games, the website also features dedicated zones for other game developers who have logged into the Spark Games platform. These zones have permissions delegated to the respective game developers.
MAX glanced at the materials and saw that these material sections were all games from the Spark platform, except for some familiar mobile game companies such as miHoYo and Manju.
Sony! Capcom!? SEGA?? Square Enix!?
What!?
Although the official material libraries of these major Japanese brands are relatively empty, their user-uploaded material libraries are quite rich.
Some Chinese mobile game resource libraries are quite comprehensive.
MAX was moved to tears after watching it.
"How come I'm only discovering this website now?!"
Chapter 492 Game Star Factory
As a video blogger, the most painful time when making videos is when you want to find materials but can't. Now, it's great, there are high-definition materials in the official library.
Just don't be too perfect.
MAX sighed as he submitted the required documents and requested access.
I thought the approval process would take a long time, but to my surprise, it only took about ten minutes after the application was submitted, while he was still browsing material sites like he was shopping in a supermarket.
He received a verification call, and after his identity was confirmed, an electronic contract quickly arrived in his email.
It's about the guidelines for using materials; just sign them off directly.
The permissions were granted in no more than two hours.
"That's really efficient."
This is a small detail, but a small detail that can explain a lot.
Based on this experience alone.
MAX has decided to dedicate a separate segment to praising it in his own video.
~~~
End of march
There are 20 days left until E3.
The street outside the Xinghuo Building.
After finishing breakfast, Eggplant led his team to "Game Star Factory".
Just before arriving.
He saw Liu Peng and Zhou Xun.
These two walked at the front, followed a little further behind by their respective "troops" in twos and threes.
Eggplant then stepped forward.
He greeted the two of them.
As soon as I approached, I heard Liu Peng and Zhou Xun gossiping.
"I heard that Spark bought a new building for this Game Star Factory event!?"
"Ah? Really fake?"
"Of course it's fake, you actually believe that?"
To be honest, Eggplant herself is the type who is somewhat socially anxious.
However, after spending these few days together, he, Liu Peng, and Zhou Xun have become acquainted.
The entire Rising Stars program ultimately selected 10 projects.
Unlike many similar variety shows, The Rising Star does not rank contestants on the show. According to the rules of The Rising Star, the judges' scores only determine the top 10.
The true champion will be determined by the first-week sales figures on the Spark platform after these games are finally released.
Furthermore, they will be divided into two main categories: online games and single-player games.
This rule is rather unique.
This wouldn't be the setup for a reality TV show.
After all, if we judge based on the sales in the first week, we would have to wait until all 10 projects are finally launched to determine the winner, which could take two or three years or even longer.
The most profitable and attention-grabbing part of a reality show is when the final champion is revealed.
However, the core of the entire "Rising Star" program is actually a promotional advertisement, and in terms of specific functions, it is an adjunct to the "Game Star Factory" project.
Therefore, there is no need to evaluate the champion.
More importantly, if a champion is selected, but the game is released and its sales are lower than other participating games, the outcome could be different.
This applies to the champion, to others, and to the platform.
Both are extremely awkward situations.
Rather than facing embarrassment later, it's better to incorporate sales figures into the evaluation now.
Moreover, this approach has another advantage: after each game is released, this event can be used as a news item for continuous promotion.
As for "Game Star Factory".
As mentioned before, it is a program where Spark provides accommodation and office space, and through centralized research and development by project teams, it helps these projects to sort out the core issues and avoid pitfalls that may be encountered during development.
Of course, there was another reason why Lin Li did this at this time: to prepare for the E3 exhibition.
Spark will help them complete their first promotional PV, and those with a demo will be available for trial play at Spark's booth.
Spark will provide a complete one-stop service for all of this, including meals, accommodation, training, and technology sharing.
It's the only one of its kind in the whole world.
On a platform like this, people would be happy to get blood drawn, let alone get a cut.
However, Lin Li was not one to be taken advantage of.
Looking beyond the surface, this whole affair is simply a case of spending a fortune to buy a horse's bones—nothing more.
Liu Peng, Zhou Xun, and Qiezi chatted as they walked.
"But the place we went to was indeed a new building?"
"Ren Xinghuo is rich, not stupid; that building is rented..."
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