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The boss is not working today.
If nothing unexpected happens, he can take a paid break for a while.
If it goes any longer, that damn manager who's so arrogant and overbearing will start calling him in sarcastic and insincere ways.
But none of this matters.
The important thing is that he will soon see the promises made at the Spark E3 pre-show.
I opened Bilibili.
As soon as I opened it, sure enough, the Spark platform's live stream was right there at the top of my head. I clicked on it.
When he opened it.
Because the morning meeting had dragged on for a few extra minutes, General Manager Lin had already finished speaking and raised his hand to let the players look at the big screen.
Chapter 501 4399 Press Conference?
Although outsiders are saying that Xinghuo doesn't have many games to release, and that they'll just fill time with filler games.
But in fact.
The opening scene.
The pace of Spark is very fast.
After taking the stage, Lin Li outlined some data from the Spark Platform over the past three months, starting in April of this year.
All of that is just boasting.
The main focus, of course, is on the data from Summer Spark.
The $2 million in revenue generated by the Starfire platform in three days has indeed caused quite a stir, especially among the media.
Even though this number actually appeared a long time ago.
But if you don't brag about it, Americans really won't care about you.
Therefore, publicity and promotion are still very important.
After finishing his presentation on Summer Spark, Lin Li went on to boast about the data from the Spark Game Competition, including the tens of thousands of people who had registered for the individual competition and the hundreds of projects that had participated in the project competition.
Followed by.
A big wave of his hand.
On the big screen, the first program of the evening, "Spark", appeared.
~~~
[Spark Platform]
【Gamera Game】
After the two logos appeared one after the other.
The screen gradually lights up.
The vast universe appeared on the screen as the camera slowly zoomed in.
Followed by.
It's a subtitle.
Energy is the cornerstone of civilization and its ultimate pursuit.
After the subtitles.
The camera pans to reveal a mech walking on a planet. A few seconds later, the mech takes off.
It leaped into space.
As we begin our interstellar journey, a giant Dyson sphere appears on screen following a beautiful warp animation.
The top left corner lit up.
The message "[Actual gameplay footage]" appears.
The enormous Dyson sphere looks quite awe-inspiring in the vast universe.
Especially the mechs moving through it.
When the demolition and reconstruction of a portion of the structure was shown, the audience gasped in hushed astonishment.
Online players also started sending out barrage comments.
"Holy crap, is this a building game?"
Lu Dong, who was squatting in the toilet, suddenly became much more serious.
"Science? A science fiction game?"
There are really very few science fiction games in the country.
He was just about to turn on the live chat to express his opinion.
The scene has changed.
A mech stands on the planet, watching the completed Dyson sphere slowly rise into the sky with the sun, the radiant Dyson sphere occupying almost the entire sky.
Breathtakingly beautiful.
Following that, there were buildings with interconnected pipelines and roads, a massive equatorial launcher, and vast stretches of planetary mining machines surrounding the asteroid belt.
Every scene presented a tremendous visual impact.
Although you can clearly feel that the footage shown in the actual game isn't top-notch, the grand scale combined with the background music creates a truly impressive effect.
It truly did a remarkable job of impressing people.
Especially the final, fleeting glimpse of the construction process was a delightful surprise.
So much so that eventually...
[Dyson Sphere Project]
When this logo reappears.
"That's pretty cool."
After exclaiming, Lu Dong realized that he hadn't sent the comment he wanted to post.
As one segment ended.
The number of viewers in the live stream is also increasing.
The barrage of comments kept refreshing. Lu Dong glanced at the time; only 3 minutes had passed.
Okay, we can watch some more.
Lu Dong was somewhat interested in that game, so he casually clicked on the pop-up to make a reservation.
In just a short while.
The next game has appeared.
Due to time constraints, this round will be a joint broadcast.
After the screen flashed past the relatively familiar Xinghuo Platform logo and the relatively unfamiliar Luozhou logo, the screen went black.
A scroll slowly unfurled, revealing four faintly gilded artistic characters.
"The Scroll of Taiwu"
Accompanied by a melodious wooden flute sound, the scene in the video appeared.
This is a large map with very distinctive artistic features.
The map is made up of countless blocks.
Each block is connected to the others, yet each is different.
There are also several blocks connected to form a lake, a clear, emerald-green lake, where a gentle breeze stirs the surface and a small boat floats quietly on the water.
At the edge of the lake, there is a circle of bamboo forest, with bamboo leaves swaying in the wind.
A few seconds later, raindrops began to fall from the sky, creating ripples on the lake's surface.
The boat floated gently in the wind, and the boat rocked slightly.
"Martial arts!! This feeling is here!"
Even though there was no information indicating the game's genre, many players guessed it immediately upon seeing the large map.
This version of "The Scroll of Taiwu" uses the Starfire engine, compared to its predecessor.
The visuals need to be brighter.
Xinghuo started with anime-style games.
The Spark Engine has accumulated a very strong foundation in 2D graphics technology.
The contrast between colors, sunlight, tree shade, and shadows is very striking.
The realistic lighting and shadow effects in the images create a remarkably refined feel.
In addition, to further enhance the game's appeal, The Scroll of Taiwu included dynamic sections in the demo, which haven't been implemented much yet, making the game's world map look more refined.
As the demonstrations progressed, that unique style, and the reason for it, became increasingly apparent.
But the thought that it would be really fun came to the attention of many players.
"This game has a strong martial arts flavor."
"It feels quite interesting."
There are quite a few comments like this.
After the two games, the remaining projects were released one by one. These games looked pretty good, judging from the number of online comments and pre-registrations.
This also proves that players have a high level of approval for these games on the Spark platform.
On the other hand, a series of independent games made many media personnel at the scene yawn.
It's not that they think these indie games aren't fun.
In fact, many media outlets believe that there are some games worth discussing here.
Many people even plan to try it out at E3.
But, but!
For the media, these are just minor fare.
It's not that cold dishes are the only option, but a table full of cold dishes just doesn't make the meal interesting.
What truly interests them are big productions and grand-scale AAA games; Spark's 10 games combined are just 20-minute introductory appetizers.
Although it does look quite stunning.
But for many journalists...
These things alone are no longer enough to excite them.
The reporters from Tencent were all smiles, looking excited.
"Spark isn't good either, it's all 4399 mini-games."
"Yeah, yeah, that's it?"
"That's right, they make it sound so amazing, inviting so many people to see this."
Reporters in the audience whispered among themselves.
As the video ended, the players present gave a warm round of applause, which felt like a slap in the face.
The Penguin reporter, who had just been very excited, was momentarily stunned.
Then they looked at each other in bewilderment.
"These Americans are so ignorant, they get all worked up over this."
"Hey, what do you think about posting '4399 Miscellaneous' later, or should I use 'Press Conference with No Speculative Content' as the title?"
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