Game development begins with destroying Girls' Frontline.

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It can also be used to unlock driving permissions for various weapons, and to unlock various buildings.

In addition to the experience system.

The second system is building resources.

Unlike many games that like to limit building resources and make players do repetitive and boring things to prolong the game time.

The Future Defense system is a semi-automatic system.

The town that the player is protecting will automatically generate resources, which the player can use to build various defensive weapons that have been unlocked.

You can also upgrade your scavenging squads. These squads will charge into battle amidst gunfire and automatically collect monster corpses, which will then be converted into resources.

These salvaged monster resources can be transformed into normal materials through special buildings, or used to construct alien defense devices.

Simply put, it's about using monster technology to fight monsters.

Additionally, materials from some large monsters can be used to construct certain large-scale buildings.

Under this gameplay system.

The player's task is to continuously kill monsters to gain experience, progress through the tech tree, build towns to acquire resources, construct defensive equipment, and gain even more experience.

There are also strategic points involved.

For example, players need to consider whether to invest in the construction of the town behind the town with limited resources, building more refineries, recycling plants, and other resource production buildings to obtain future resource output.

We still need to invest in defensive facilities to alleviate the current defensive pressure.

This is the core decision point in the game.

Players can choose to endure hardship first, using manual operation to kill as many monsters as possible, and withstand the pressure to build up the rear.

Alternatively, you can strengthen your defenses first to ensure the base's safety, then go out and explore to gain more experience, or simply use war to sustain your war effort.

Chapter 505 Awesome! That's justice!

Of course, these details actually represent different gameplay styles.

It's impossible to show everything in a promotional video.

What players actually see is that after the person in the scene presses TAP, six things that look like rifle turrets are built, and then the view switches back to the combat perspective.

After switching back.

The blueprints for the six rifle turrets were quickly completed, and within seconds, they were built in the robot's construction animation.

The rifle turret is quite powerful, equivalent to the protagonist's firepower being increased by 6 times.

The rifle turret, which fires automatically, rains down bullets.

Watching the monsters fall in droves.

Even though I didn't play it myself, I still felt a strange sense of exhilaration.

Why did Dynasty Warriors become a series?

The answer lies in this feeling of mowing down enemies, watching them fall in rows, and seeing the rifle turrets firing – it's truly exhilarating.

The actual gameplay video will be uploaded here.

The previously barely noticeable background music suddenly intensifies, and the camera begins to slowly rotate, during which the protagonist's defenses begin to upgrade.

The defenses expanded from just the entrance at the beginning to cover the entire raised mountain peak.

Rifle turret, machine gun turret, metal storm, rockets, triple naval guns, missiles, laser turret.

With each increasingly outrageous defense mechanism emerging.

The audience's gasps of amazement never stopped.

The player built a three-story tiered room, placed three triple-mounted naval guns, and set up a land-based battleship.

The naval guns fired in unison, blasting down a whole group of enemies. It felt great.

Players personally control a cannon to bombard a giant monster in the distance, blowing off half of its head. The monster then crashes to the ground – so satisfying!

On top of a tall tower, the electromagnetic cannon flashed, and charged ion beams shot out, creating a sparkling blank area on the battlefield. Awesome.

Piloting a mech, descending from the sky, and sweeping away a horde of monsters with a single sword strike—it's exhilarating!

Dozens of metal storms slowly rose up, facing the flowing dark clouds formed by the swarm of insects in the sky. Countless bullets, shimmering with light, crashed into the insects, and a rain of insects fell from the sky. Awesome!

As the video plays.

The types of weapon defense towers are increasing, and so are the types of monsters.

The monster system in Future Frontier uses a hybrid design of mechanical and flesh-and-blood monsters.

Lin Li was well aware that if Future Defense wanted to support its core gameplay, the modeling and design of defensive buildings and monsters had to be solid.

The defensive structures need to be cool enough, the monsters need to be strong enough, and the overall effect needs to be impressive enough.

In his previous life, the appearance of Black Wukong defined a new aesthetic of monsters, leading to the peculiar phenomenon of watching promotional videos primarily to see the monsters.

Therefore, the gameplay trailers for Future Frontier feature many imaginative monsters.

At the end of the video, a colossal beast resembling a mountain even appeared in the distance.

The scene was no less impressive than when players first saw the Four Heavenly Kings of "Black Wukong" make their appearance; the ground shook as they walked.

Correspondingly, an exaggeratedly large electromagnetic cannon gradually rose up on the player's base.

The monster roared forward, and the electromagnetic cannon gradually charged up.

The screen went dark again.

Leaving plenty of suspense, the logo for "Future Defense" has reappeared.

A very standard promotional video ending.

but.

This will be the big reveal tonight.

Spark clearly has more to prepare.

As the screen brightened, it switched to a hangar-like scene, where one of the mechs that had just been demonstrated was displayed.

Viewers initially thought this might be a little Easter egg showcasing how the hangar can switch equipment or weapons.

But unexpectedly...

When the player controls the game to select more mech designs, the background music changes, and the original Gundam suddenly appears on screen. The screen then cuts to a cutscene showing the player piloting the Gundam and wreaking havoc.

"Fuck!!!"

"????"

The online streamers and the players at the venue were all ready to applaud, but the moment the Gundam appeared, the crowd erupted in gasps of surprise.

And when the monster, clearly a reference to him, attacks, the subtitles light up, indicating the appearance of the original unit.

Everything.

It all boils down to one sentence.

Damn it.

~~~

Of course, not everyone was spamming "Holy crap".

For example, the penguin, the WEGAME conference room.

Then a sentence rang out.

"Spark, so what if you have copyrights?!"

Chen Zhou cursed, his anger rising inexplicably. Amid the astonishment of the assembled officials, he slammed his laptop shut, causing the projector to lose its signal.

The assistant next to him quickly tried to dissuade him.

"Mr. Chen, don't be angry, don't be angry. This is the only original game that Xinghuo has."

Chen Zhou glanced at his assistant.

After catching his breath, he slowly opened his laptop again a few seconds later.

Vertical stripes appeared on the laptop screen.

Chen Zhou, who had just calmed down, couldn't hold back his anger any longer.

Everything is going wrong.

Well, a true man can bend and stretch; after all, he wasn't the only one in the meeting room.

As a competitor of the Spark platform, the executives of WEGAME had to watch the live stream today.

Then we reviewed the report together.

This report is for the big boss.

I saw Chen Zhou smash his computer.

The executives in the conference room all kept their eyes down, seemingly lost in thought.

The only one who was eager to improve himself saw this as an opportunity and added a comment.

"Mr. Chen, it's not a big problem. Xinghuo is a shooting game, which is not their forte at all. We can use this reasoning to write it."

“If they write that Xinghuo is not doing its job properly, it will definitely be doomed.”

Chen Zhou nodded silently.

Fortunately, a penguin is a penguin after all.

Thinking of this, he pretended to be magnanimous and invited the other executives to watch the live broadcast together, telling them to watch carefully and find out Xinghuo's weaknesses.

At this moment, the live chat had become a sea of ​​cheers.

Especially Bilibili live streams, which have a large number of Chinese players.

In the current timeline, in the memories of Chinese gamers, domestic shooting games, let's not even go there...

Anyway, nothing good came out.

Its international influence has almost disappeared.

but.

This promotional video, however, gave countless Chinese gamers a jolt.

It's clear that Future Defense is a shooting game, but it's not a traditional shooting game.

To be honest, if it were just a traditional shooting game, even if the graphics looked like they were on par with Call of Duty or Battlefield, domestic players wouldn't be that excited.

Can be biased.

The gameplay shown in the gameplay demo of Future Defense is quite different from that of traditional shooting games.

The subject matter is quite novel.

Even compared to domestic productions, it wouldn't lose out to the latest works from those well-known international series.

This can be inferred from the wailing and howling of the players at the scene.

Chapter 506 No, don't say anymore

The players at the Spark E3 pre-show had rather unique identities.

On the one hand, the vast majority of them are American players.

On the other hand, the vast majority of them are core fans of Xinghuo, who gathered here because they love anime and manga games.

Although they were brought together because of anime and manga games.

But for them, shooting games are like martial arts games in China.

As long as you are an American player.

Then there's no way to avoid it. Even if you've never played it, your mind is still filled with all sorts of information.

In this situation.


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