Game development begins with destroying Girls' Frontline.

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This is incredibly exciting, and it's available on both mobile and PC platforms. Players can either queue up to try it out or download a specific app to play it on their own phones.

This trial mode is quite novel in itself.

One is a brand new sequel to a game that has received rave reviews in the community and boasts high gameplay.

One is a major title for which I've already seen gameplay videos.

Players know who comes first and who comes later.

The two are combined.

That's why the current E3 exhibition is in such a special situation.

Players passed by the booths of Sony, Microsoft, and Nintendo without entering, heading straight for Xinghuo.

It's not just players.

Video bloggers who hadn't received their media passes also flocked to Xinghuo's booth.

"Hi everyone, I'm MAX, and I'm currently at the E3 exhibition in Los Angeles, USA."

"Guess what's in front of me?"

"Haha, that's right, it's Spark's latest game, the completely unannounced new game 'Galaxy Paradise: Survival'."

"I've already been assigned a playable spot. Don't ask me why I got it so fast, it's because I'm MAX!"

"Come on, let's begin."

MAX looked very excited, and in fact, not only him, but many American players were also very excited.

This can also be seen from the number of viewers on the live stream and the comments that keep refreshing like a waterfall.

Since the release of Galaxy Park: Discovery in early 17, a full 20 months have passed, and apart from bug fixes, the official team has basically not released any major updates.

Even with mods, the popularity of the game is still at its peak.

But a mod is still a mod, and many players are looking forward to a sequel to the game.

original.

Both insiders and analysts believe that given the current popularity of Starfield Discovery, Starfire may not release a sequel anytime soon.

Then, the surprise came.

A surprise is when something you want comes to you unexpectedly.

MAX turned his camera forward.

"Look, that's the PV for the new game."

MAX raised his hand, just as the PV was ending, and a brand new logo appeared.

Galaxy Paradise: Survival

A barrage of comments scrolled by.

【? ? ? ? 】

What happened to the previous scene?

[I only saw the logo, what is this?]

MAX was also in an awkward position, since he was up there just as the PV ended.

"Haha, it's okay, I've already been queued up, let's try it out right away."

MAX is quite excited today.

The number of viewers in the live stream surged to tens of thousands as soon as it started, and the number is still rising rapidly.

He glanced at the crowd of bloggers livestreaming E3 and noticed that his popularity was relatively high.

After setting up the equipment, I excitedly rubbed my hands together and quickly entered the game.

"Haha, this scene looks so familiar."

The graphics of Galaxy Park: Survival are not much of an upgrade from the first game; it is still a top-down view, and it is still a 2.5D top-down view.

However, it wouldn't be accurate to say that the graphics haven't been upgraded at all.

Let's take the first scene at the beginning of the demo as an example.

The scene where players spawn is quite interesting.

Like Discovery, Survival also came out without any plot.

Just one scene.

On the left side of the scene is an abandoned tower, with bricks scattered everywhere.

On the right side of the scene is a grassy area.

Followed by.

As MAX pressed a button, a beginner event was immediately triggered in the game.

The earth began to shake, and bricks began to fall from the already half-collapsed tower.

at this time.

The camera pans up, revealing a huge, spring-like spiral device in the distance of the meadow, half of which is buried in the ground.

The other half is on the ground.

Surrounding the spring are four towering iron pillars, and in the center of the pillars is a huge metal sphere that is swaying slightly up and down.

When the camera tilts up in a direction, it returns to a 45-degree angle.

The protagonist's bubble also appeared at this moment.

I need to go over there and turn off that earthquake generator.

"Dude, it's been a year, and you've finally said some new lines."

"Hmm, so that means that thing in the video just now was an earthquake generator?"

"Wow, that's so cool."

"That's why I love Spark Games; it always manages to give me unexpected fun."

Chapter 519 Galaxy Paradise: Survival

A familiar character talking to himself.

It instantly gave me the feeling of MAX.

After a few lighthearted jokes, MAX discovered that the game's control system was fully unlocked.

The control system is almost identical to that of the previous exploration game.

Seamless integration, quick to learn.

After MAX took control, he made the character spin around in place a few times, roll, attack, and perform a whole series of actions.

After becoming familiar with the operation.

MAX decided to take a look at the system.

At this moment, the protagonist stretched out his hand and arms and spoke.

[Hmm, my hands and feet are still so nimble; it seems I haven't forgotten the knowledge I gained during my previous explorations.]

This bubble appears.

The mouse cursor stopped in MAX, which was about to open the character.

He stopped.

Players in the comments section flooded the comments section with their opinions.

"Hey, this conversation is interesting."

"This conversation really has that feel to it."

"It feels like breaking down the fourth wall."

"My love for exploration is related to this, and it seems that the survival strategy hasn't changed."

MAX nodded and did a brief analysis.

"Easter eggs are quite important for a game, especially those that can bring a smile to players' faces. In addition, if a development team is willing to put effort into making Easter eggs, then at least the team behind that game development team is not a problem."

The deductions from the Easter egg to the state of the game development team seem a bit far-fetched.

But that's actually the case.

After all, if the team atmosphere is bad and everyone is listless, who would be in the mood to add Easter eggs?

We had a brief chat.

MAX then switched the screen back to the game.

I clicked on the avatar in the upper left corner and opened the character attributes interface.

Compared to the first game, Starpark: Discovery focuses more on the story and roguelike gameplay.

So, *Star Trek: Survival*

Just like its name suggests, it focuses on survival and the development of worldviews.

in this world.

There are many survival games, from Minecraft to Don't Starve, to Ark, The Jungle, No Man's Sky, and Subnautica, all of which are among the best survival games.

Moreover, it's a game that's already been released.

This subject matter has also been developed very thoroughly.

Survival is human instinct.

Modern society generally protects us from direct exposure to the harsh laws of nature, but when we play survival games, the survival instinct "etched into our DNA" and the brain's reward mechanism deeply immerse us, allowing us to experience the joy of "bloodline awakening."

However, if it's just about survival, there are too many competing products on the market, so Galaxy Paradise: Survival has its own unique features.

That is the world view and plot.

The worldview and storyline of the major IP "Galaxy Paradise" are points where differentiation can be achieved.

Therefore, Lin Li also put a lot of effort into this.

One of them is the "earthquake generator" that players can see right from the start.

This is a paradise star.

A once-abandoned paradise planet.

Although it's abandoned, there's still a lot inside.

Regarding the map mechanism.

Galaxy Paradise: Survival uses an open-world map mode.

This open world is different from the open world of the main Galaxy Park series.

The open world we're currently developing serves as a stage for the storyline, gameplay, and more.

In Survival, this open world emphasizes player exploration and freedom, while downplaying mission objectives, in order to fully stimulate players' desire to explore the unknown.

In specific games.

Characters in Starpark Survival will have three basic attributes: health, sanity, and hunger.

Health is the simplest attribute.

It is also the most basic value in the game.

In Survival, many actions can affect your health.

Besides being attacked by monsters, burned by fire, struck by lightning, hit by sandstorms, being hit by objects falling from heights, or even not eating for a long time, you will lose health.

If you lose health, you can recover health.

Medication, sleep, and food can all restore blood volume.

And spirit, or SAN value.


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