Game development begins with destroying Girls' Frontline.

Page 434



Page 434

As his gaze fell upon that area, many employees began to "focus on their work."

"Mr. Lin, your popularity is probably even greater than you think."

Yao Meng said with a smile.

This wasn't entirely a compliment.

As Spark's own scale grows larger and larger.

Apart from a few projects that Lin Li personally oversees, most ordinary Spark employees might only see Lin Li once or twice a month.

Even so, it was Lin's own idea.

Even with a lot on his plate, he still makes time every week to communicate with ordinary employees about their work.

However, this communication has changed from a work-related activity to a mechanism for error correction and supervision.

To give a rough analogy.

It means that the general would chat, eat, and communicate with ordinary soldiers.

This kind of communication between the top leadership and the frontline staff.

It can effectively prevent the failure of intermediate levels.

Lin Li is technically savvy. When he goes to the front line and sees problems, he can easily deduce which link in the chain is causing the problem.

Moreover, Lin Li never greets anyone when he inspects the area.

When I have free time, I'll just find any production team and go work there.

In other words, the time and location where the BOSS spawns are completely random.

In this situation, middle-level managers need to avoid problems.

The only solution is to work hard.

At the same time, because of the connections between superiors and subordinates, other senior executives followed suit and often went to talk to frontline staff.

We have to talk about it.

If you don't talk to them, how do you know if this person is capable at work if they happen to chat with General Manager Lin someday?

If you find the problem yourself, you can fix it.

If General Manager Lin finds a problem, he might not scold me, but it would be unpleasant to be labeled as a manager with poor skills by General Manager Lin.

This is also the case so far.

Although the Spark program is large, it is still able to maintain overall progress.

Of course, during this time, Lin Li was also considering whether to establish a new department.

It's called the Spark Internal Enhancement Team. This team works on a monthly basis, taking turns to be stationed in various studios and working with other people in those studios.

It can at least play a supervisory role to some extent.

Chapter 527 Spark: Japan's Hidden Thoughts

In general.

Whether it's a new department or just chatting.

It's all for the purpose of communication between superiors and subordinates.

This is naturally a good thing for employees. Even if they don't get promoted, being able to chat with the big boss and receive a few compliments is still motivating.

This can't really be called PUA.

can only say.

Just like with Spark's games, Linli is also trying its best to satisfy employees' emotions and provide them with emotional value.

These emotional values ​​are contagious.

Lin Li chatted with someone today, and tomorrow that chat will be passed on to an office by that employee, and then the people in that office will pass it on to the outside world.

therefore.

When Lin Li helps an employee solve a problem, the news often spreads spontaneously.

This is something that Xinghuo frequently encounters even now.

"This issue was discussed with me by General Manager Lin last time, roughly speaking..."

"No, Mr. Lin also mentioned that problem to me. Your project is like that, but my project is different."

To some extent.

This can also be seen as passing on some of Lin Li's development ideas to the next generation.

This information was not only disseminated at the Xinghuo China headquarters.

Spark employees have a large group chat, and many people add each other as friends when employees from all over the world gather every year.

As far as Lin Li knows.

Many countries, including China and Japan, have added each other as friends.

Sometimes, Lin Li also found it amazing when he looked at personnel reports.

Last year alone, several Japanese girls applied to change their work location, leaving Japan to come to China instead.

At this moment.

Lin Li knew that someone had probably succeeded again.

In addition, Xinghuo itself has many multinational projects.

These projects.

They also leaked a lot of internal gossip and news from Xinghuo to the outside world.

As someone from headquarters.

When attending international meetings, it's natural to often say things like that.

"Why was Mr. Lin acting like this when we were chatting last time?"

It doesn't necessarily mean showing off.

This approach is not very useful for American studios, because during this period, American studios also frequently held video conferences with Lin Li.

But for the employees of Spark Japan...

This statement is quite damaging, because Lin Li's CD refresh time in Japan is relatively long, although Lin Li occasionally pulls the team up.

For some issues, instead of calling the person in charge, they randomly make calls directly to frontline staff from within the company.

Many of the Japanese employees have also received progress inquiries from Linli.

But overall.

It's not easy to see Lin Li.

So when they heard that Lin Li was coming to Japan, it was quite normal for the employees of Xinghuo Japan to want to surprise their boss, make a good impression, and win his favor.

Lin Li also sensed this.

So we went to the conference room.

Before they could even get down to business, Lin Li waved his hand.

"I'll be staying in Japan for a few days this time, so let's have the administration find a big place for a team-building event."

As soon as Lin Li said this.

The administrative assistant quickly went out to prepare.

There are quite a few people from Xinghuo Japan, so organizing a large team-building event won't be easy.

As soon as the administrative staff spread the word about the team-building event, another wave of excitement swept through the community.

Several executives also had smiles on their faces.

After all, having motivated employees directly benefits them.

They made a fuss for a while.

Only then did everyone return to work.

Lin Li came to Japan this time mainly to handle two matters.

One was to accompany Wei Shuqi on another trip to Japanese manufacturers to finalize some collaborations.

Like in China, in Japan, there are some things that subordinates can discuss, but the boss has to be present to make a decision.

Wei Shuqi had previously made several trips and discussed many framework contracts, but when it came to specific cooperation matters, Lin Li still had to show his face.

There are also a whole bunch of Japanese animation studios I need to visit.

That's how relationships are.

If you don't leave, the relationship will break down. Once Lin Li goes through this process, Xinghuo Japan's work will be much easier.

Apart from this matter.

Secondly, Lin Li plans to establish a new studio in Japan that focuses on transplantation.

Since reaching an agreement with Sony to port older PS games.

Lin Li then discovered a new business opportunity.

It's not really a business opportunity, but rather a future plan for the Spark platform.

This is about remastering an old game.

For many studios, remaking old games is a thankless and arduous task.

Because many games have gameplay that is relevant to a particular era, if you simply reset the graphics but the gameplay doesn't keep up, sales won't actually be very high.

Although sales were not high, the development cost of resetting the device was not low.

In many cases, a "reset" is actually just creating a completely new game that is exactly the same as the original.

This is not a good thing to do.

If you do a perfunctory job, the reputation will ultimately affect the game, as seen in Blizzard's previous remake of Warcraft.

But if we spend a lot of manpower and resources to make a remake, we won't make much money.

Spending manpower and resources to organize cyber archaeology, only to break even in the end?

Only a fool can do it.

Therefore, many manufacturers are almost completely uninterested in remakes.

But Lin Li is different.

A remake might not be as profitable for a business plan.

For many companies, not making money means losing money.

Take the Heroes of Might and Magic series for example.

Every time a new Heroes of Might and Magic game is released, people complain that the new game is so bad that they might as well just remake Heroes of Might and Magic 3 or Heroes of Might and Magic 5.

But Ubisoft has remained silent.

Ubisoft is well aware that even with a remake, sales might not be as good as releasing a new game.

Those who shout it out may not actually buy it.

But what if we change our mindset and prioritize popularity over sales?

This is different again.

If a certain Spark game were to exclusively release Heroes of Might and Magic III Remastered, Company of Heroes Remastered, Homeworld Remastered, and then release Ys, Chrono Trigger, Devil May Cry 4, and the Tales series...

Then add a whole bunch of Sony exclusives, and even remakes of the three major Chinese mobile game franchises...

I doubt I'd make any money.

But the promotional coverage is really extensive, and this doesn't seem like a new game. For example, if Spark releases a shooting game, EPIC could also release one.

Resetting a game means there's one less available each time.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.