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Page 467
No one brought it up again.
If you're aiming for a state of being the only one sober while everyone else is drunk, then you shouldn't be attending developer conferences like Spark.
She insisted on coming anyway.
I begged a few friends in the industry to use other people's spots, under the guise of going to inspect the site.
When I actually arrived at the scene...
They started picking and choosing again, saying this wouldn't work and that wasn't available.
The most prominent word is "owe".
"Alright, I've finished posting on my WeChat Moments. Let's go, it's not very interesting."
I posted a post on my WeChat Moments that was passable.
Floating Cat called to her assistant who had come with her, picked up her bag, put on a mask, and prepared to leave.
"Okay, Sister Cat."
Xiao Zhu didn't quite understand why this person wanted to leave so soon after arriving.
But she knew that this was just the cat owner's personality, so she didn't ask any more questions.
The two had just gotten up, intending to leave but hadn't yet.
A commotion arose from the direction of the main gate.
Lin Li has arrived.
The floating cat was completely invisible on site.
Nobody knew what she did, and nobody paid any attention to her.
But Lin Li is different.
Lin Li, wearing a white T-shirt and jeans, walked into the hall with a smile on his face.
As soon as he came in.
The scene was like a pond being sluice gated for water to be released.
"President Lin has arrived."
"Let's go."
"Go over and have a look!"
The crowd began to gather in the direction of the trees.
soon.
With Lin Li at the center, a circle was formed.
Those at the very back are naturally the developers who are more familiar with Lin Li and whose teams are larger in scale.
For example, Yuan Lei from Xishanju.
"Mr. Lin, things have been quite lively at Tencent these past few days. Do we have any activities planned?"
A few pleasantries.
The conversation quickly turned to what was going on with the penguins, and they seemed extremely worried, as if the penguins were about to wipe out Spark at any moment.
Lin Li smiled and waved his hand.
"We're prepared, don't worry."
After saying he was prepared, Lin Li changed the subject.
Because he knows it very well.
The people who came to ask this question didn't actually want a definite answer, but rather wanted him to express an opinion.
This is similar to the Cold War between the US and the Soviet Union.
At the slightest sign of trouble.
The older brother isn't in a hurry yet.
My younger brother was extremely anxious.
Why is the younger brother in such a hurry? It's because the elder brother's interests are the younger brother's interests.
that is it.
After a few words about penguins, the conversation quickly shifted to the progress of various projects.
As time came to the end of 18.
A whole host of games that had some influence in the previous life, such as Twin Star Exorcists, Ash Front, End of the World Oath, and Hatsune Miku: Dream Vocaloid, have all entered the Spark Black Box testing phase.
Besides these numerous games that I remember, there are also a large number of games that I have absolutely no recollection of.
As I've said many times before, the fervor for anime and manga games in this world is even greater than in the previous one.
In addition, several games initiated by Spark are large-scale productions.
The first reveal time for projects like "Genshin Impact" and "Galaxy Paradise" was about a year earlier than in the previous life.
This leads to many projects being initiated at the time.
Whether it's the investment from capital or the developers' own ambitions, it's all much higher than in the same period of their previous lives.
The so-called 2.0 era in the previous life only started with a large number of projects after Genshin Impact became a huge success.
But in this world timeline.
Many new projects initiated in 17 and 18 have very ambitious goals.
In terms of gameplay, it's a mix of plagiarism, original creation, and patchwork—all sorts of bizarre and fantastical elements.
In this whole game, some people got lucky.
The project was initiated before the license approval winter, hence the license.
Some people are less lucky and don't get a game license.
Regardless of whether they have a game license or not, after a few rounds of black-box testing and adjustments, many developers will choose to release the game directly and start recouping their costs.
Release domestically and internationally if you have a publishing license.
If it doesn't have a publishing license, release it globally.
This is completely different from the previous life, because in the previous life, the agency distribution model meant that when you went online depended not only on your own decision, but also on the agency's promotional schedule and timetable.
However, in this timeline, as long as your game is working properly, the Spark platform can be launched at any time.
Chapter Twenty-Four: Duang!
This flexible launch time has also given many small and medium-sized developers a chance to survive.
Not every company is a spark; many projects are struggling to make ends meet.
Even if it's a sub-project of a large company.
Funding may not be plentiful.
Not to mention smaller companies, which often adopt an operational approach of launching the game first and then continuously adding content based on player feedback. This approach is widely accepted by many developers.
On the Spark platform, the majority of the profits are in their own hands.
Often, as long as the monthly turnover can reach several million, it's fine.
Even smaller project teams can survive with a turnover of a few hundred thousand.
Moreover, so far, no game launched on the Xinghuo platform has ever had a monthly revenue of only a few hundred thousand.
Because of the server crash problem that is most common in anime-style games.
It simply doesn't exist here at Xinghuo.
Most games experience a drop in revenue after launch, for no other reason than that they become less fun.
But even so.
To reiterate, because there are no agents profiting from the price difference, even if revenue declines, many project teams can still operate, as long as they are still running.
It might become popular again, and even if it doesn't, the daily updates can keep loyal players paying for the long term.
This is the benefit of the Spark Mode.
Of course.
People naturally want to improve.
So those surrounding Lin Li were all asking around, trying to find out if Xinghuo had any activities targeting the penguins.
This is especially true for developers who do not have a game license number.
for them.
The more people on the Xinghuo platform, the larger their customer base, and the higher their revenue can be.
Therefore, we wish that Xinghuo could be promoting itself 24 hours a day, 365 days a year.
It's no exaggeration to say that these people are just as dedicated to the development of the Spark platform as Lin Li.
On many forums, and on numerous microblogs.
You can often see things like that.
"President Lin! How can you take a break? The Spark Platform hasn't become number one in the world yet!"
Such teasing remarks.
As for specific individual promotional efforts, no one is talking about that.
Because everyone knows that Spark provides promotional resources for a game on its platform.
Lin Li's word doesn't count.
From the very beginning of the Spark platform's establishment, there have been standards for publicity and promotion.
This is somewhat similar to the recommendation mechanism of novel websites; if your data meets the criteria, the corresponding promotional materials will be pushed to you.
Of course, it's different from novel websites.
Developers can spend their own money to do external promotion and marketing, which is a practice that Lin Li strongly encourages.
Ultimately, all this marketing and promotion will come to fruition, and players will have to play the game.
Then you need to download the Spark platform first.
After Lin Li entered the hall, today's meeting was about to officially begin.
After all, Xinghuo is the organizer of this conference.
Today's main agenda is divided into three sections.
First, Lin Li will take the stage to share some of his experiences. On the other hand, he will also have a dialogue with some developers.
Next up is the Free Salon.
The venue was equipped with numerous tea break rooms and meeting rooms. Spark Studio also arranged for some of its producers and key creators to interact with everyone.
While most of these exchange meetings are rather superficial, the meeting organized by Lin Li was primarily focused on practical information.
The main creators from several of Spark Studios were present.
Ordinary developers may not see Lin Li, but they can still communicate with him to some extent.
As for leaders.
Apart from one or two leaders from Suzhou and Hangzhou, no one else was invited.
So, after Lin Li entered the hall and chatted with everyone for a while, he then invited the two leaders to head to the main hall.
And at this time.
A strange, sarcastic female voice suddenly appeared beside them.
"What do you mean by being fawned over? Do you really think you're a mentor? You've done a few low-brow games and you're already acting all high and mighty. What future can you have with this bunch of scoundrels?"
Logically speaking, in such a noisy hall...
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