Game development begins with destroying Girls' Frontline.

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Besides maintaining the feel of the original, the screen is enlarged, and the outer edge of the original image is visible.

Similar to AI map expansion, Xinghuo added some architectural details, such as a small section of city wall and farmland.

In addition to these, some adjustments were made to the architectural details to accommodate the perspective diagram.

Finally, modern technologies, such as light sources, weather, and dynamic events, are added.

The reset process is now complete.

Using this method, it's clearly impossible to complete the production of a game in one or two months.

However, if you make one or two fixed maps, reset two races, and create a demo that allows for battles, then the problem becomes much simpler.

Reset the number of people in the studio as of now.

As long as there are no management issues, this timeframe is already a bit long.

"This is the specific development plan. Take a look. If you need personnel to be deployed, let me know in advance. Our goal is to launch a surprise promotion within one day of the launch of Penguin Red Alert Online."

"I predict that the red alert for Penguin will most likely be released in early November, so the time is very tight."

To be honest, when I received the documents...

Li Mingxuan's mind was still a little foggy; he was just thinking about one sentence.

Is this the legendary "true teachings of General Manager Lin"?

The legend is indeed true; reaching the project manager level is equivalent to becoming an inner disciple.

You can receive the secrets personally taught by the sect leader.

The legend was true after all.

"Are you confident?"

Lin Li's voice wasn't loud, but Li Mingxuan's reply was exceptionally loud.

"Have!"

Lin Li was startled, and then laughed and said something.

"Okay, very energetic."

After saying that, he patted Li Mingxuan on the shoulder and pointed to the rectangular desk in front of his office desk.

"Take the documents. Find a workstation for your group over there. Take a look at the documents first, and ask me any questions you may have."

"No problem. Starting next week, we'll gather the main creative team for the monthly meetings and weekly reports. Sister Qing from HR will tell you the specific procedures."

Li Mingxuan nodded.

Chapter Thirty-One: Hero: The Song of the Saintess

Then he understood why there was a long desk in front of Lin's desk in General Manager Lin's office; it turned out that only senior executives had the opportunity to work there.

These desks look no different from the desks outside, except that the nameplates on each workstation don't have the person's name on them, but rather the name of the studio.

This also shows the extraordinary nature of these workstations. Moreover, the place has a strong sense of déjà vu. Li Mingxuan thought for a while before he remembered that their Spark Engine Department, Borg's office was also like this.

He also works in that office.

So it turns out this is all part of the same lineage.

Li Mingxuan found an empty seat and sat down, then calmly began to look through the documents, flipping through a few pages.

As expected, it lived up to its reputation. Compared to the development plans he remembered from Tianqing, Ubisoft, and even the ones he himself had written, it was truly a case of "comparison is the thief of joy, and comparison is the thief of joy."

As I flipped through the documents, people kept coming into the office.

Li Mingxuan glanced at them and saw that most of them were the main creators of various studios.

Every now and then, you can see Lin Li come down and walk around a couple of times, exchanging a few words.

To be honest, working under the boss's nose isn't a good feeling. Even though Lin Li always smiles when he says something, the pressure is still immense.

However, Li Mingxuan thought about it again.

Perhaps this is the kind of pressure that President Lin needs. After all, there are too many projects, and he can't possibly manage them all one by one. Moreover, the key creators of each project team aren't available every day.

Typically, a team of creators consists of about five or six people.

One person comes for one day, so they only come once a week.

Moreover, Mr. Lin is not in the office every day; they also need to organize their own project work sometimes.

So not everyone in the office was there.

In addition, Li Mingxuan also noticed that not everyone was under a lot of pressure; some people were clearly very excited and would take the initiative to chat with Lin Li when he saw him drinking tea and taking a break.

Ask some questions or something.

I don't know if she was genuinely asking or just putting on an act.

After sitting there for half a day, he realized that President Lin truly lived up to his reputation. What was this equivalent to? A multi-threaded external brain for the company!

Not only do they have to handle their own busy work, but they also have to connect with external information.

It took Li Mingxuan about one or two hours to finish reading the materials.

I'm going to report to Lin Li and then start organizing the reset studio to begin the reset work for Heroes of Might and Magic III.

He was incredibly excited about it.

"President Lin, I've finished reviewing the proposal."

Lin Li nodded and had Li Mingxuan reiterate some of the core content of the document.

The two exchanged a few more words.

Li Mingxuan put away the plan and got up to go back to work.

Just at this time.

He suddenly noticed another document on the table, which prominently displayed the title "Hero: The Song of the Saintess".

Logically speaking, he shouldn't have asked at this time.

After all, if the boss doesn't show you something, it means the boss doesn't think it's necessary for you to see it.

But Li Mingxuan immediately recognized that it was definitely a proposal for the new Heroes of Might and Magic game.

Driven by curiosity.

This raised a question in him.

"Mr. Lin, what is that document?"

"Want to see?"

Surprisingly, after hearing Li Mingxuan's question, Lin Li didn't take any precautions and simply handed him the documents in his hand.

"If you want to see it, then take a look. It's perfect, since you've done some research on Heroes of Might and Magic, it would be good for you to give me some advice."

In fact, Lin Li has plans for the Heroes of Might and Magic IP.

Even without this plan targeting Red Alert Online, he would still have done it.

The entire enterprise is divided into two steps.

First, there are the remastered versions, whether it's Heroes of Might and Magic III or Heroes of Might and Magic V.

The remastered version should attract a lot of attention.

The remake can also attract a new wave of fans and attention.

Lin Li is confident about this, after all, his remastered version is not the same as the previous high-definition version.

It's a true reset.

Moreover, these remastered versions won't be priced too high, so they should perform quite well in terms of sales volume.

Besides resetting.

Now that they've secured the IP license from Ubisoft, it's only natural that they'll release a new game for both mobile and PC.

Heroes of Might and Magic has actually had a considerable influence in China.

However, this IP has become part of general culture, with a wide reach, but it lacks appeal.

The last mainline installment was Heroes of Might and Magic VII, which was released 3 years ago.

Moreover, due to budget constraints, Heroes of Might and Magic VII did not receive a very good reputation, and its browser-style main city was criticized for a long time. Its first-year sales of 100,000 copies were the lowest in history.

The failure of Heroes of Might and Magic VII directly led Ubisoft to shelve the IP.

In this situation, Heroes of Might and Magic is now just a title.

It's incredibly famous, but has a very small player base.

Many players have only heard of or read related online novels, but have never actually played any of the main games. For example, according to Spark's own questionnaire survey.

Up to 90% of players have only heard of or know about Heroes of Might and Magic, but have never played the game.

under such circumstances.

Actually, the best option would be to simply remaster the original version, make some money based on nostalgia, and boost the platform's popularity.

However, Lin Li still felt it was a bit of a pity.

So he wrote a new plan, but while the plan was out, whether it would actually work was another matter.

Lin Li was also unsure.

Since Li Mingxuan happened to be there, Lin Li let him take a look.

Not just looking.

Lin Li explained his thought process.

"Many current anime-style games either completely disregard gameplay or are simply reskinned versions of classic games."

"But their methods of reskinning are too crude. In fact, I am not against copying gameplay from classic games, whether it is buying IP or exploiting nostalgia. However, in the actual implementation, we still need to look beyond the surface and see the essence."

"To create a mobile version of Heroes of Might and Magic, you need to understand the core gameplay of Heroes of Might and Magic and why it has remained popular for so long..."

Lin Lixiang has worked on many projects in the new Heroes of Might and Magic mobile game development team.

Previously, he had always thought about expanding on the original gameplay of Heroes of Might and Magic.

But Lin Li himself pushed out several versions of the plan for this path.

But Lin Li felt that none of these plans would work.

It's not bad.

Rather, it's too old-fashioned.

Later, Lin Li simply separated the elements from Heroes of Might and Magic and then merged them back together.

For the Heroes of Might and Magic IP, you either need to do a reboot and rely on nostalgia to recreate the classic experience, or...

Alternatively, you can split it up.

Dismantle the mechanism, then reassemble it.

Based on this idea, the project "Hero: Song of the Saintess" was finally formed.

Like all the numerous planning proposals.

The opening is always the start of a story.

A good storyline and good copywriting don't need any side stories.

Lin Li's copywriting is most distinctive because it starts with a story.

Moreover, the story is quite captivating.

Heroes: The Song of the Saintess is an example of this.

Chapter Thirty-Two: The Teacher

Heroes: Song of the Saintess

Act One


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