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"Huh? The gameplay seems quite different from auto chess."
"new game?"
This is exactly what a Weibo post was, without any prior notice or publicity.
It quickly attracted the attention of industry insiders and players.
Aside from the fact that the Spark platform knew about this in advance and immediately followed up with a normal news report.
Editors at other news websites were still in a state of confusion.
No.
Didn't Yuan Shouqing just sell his shares to Tencent?
Didn't Spark sell all its data to Tencent?
Why did you suddenly start doing it again?
And it lasted for a month!?
This is too fast.
Some media outlets reacted quickly, such as GamerSky, which promptly published a report.
Spark and Penguin are locked in a fierce battle, reigniting the auto chess competition.
1717 followed closely behind.
I sent a message.
Is Spark Speed Even Faster Than a Penguin?
That afternoon.
Yuan Shouqing's Weibo account was online for an hour and a half.
The penguin headquarters was quiet.
Many people are speculating about the competitors, while many others are waiting to see how Ma Xiao will respond once he learns of the situation.
An hour and a half.
Ma Xiao was unaware that she had been tricked.
Because he was dealing with something else.
That is, the Penguin Games Carnival, which will be held this May.
Li Weixi is currently reporting on this matter.
The idea of holding a carnival was set by Tencent last year. In fact, it wasn't just Tencent; NetEase also held a carnival in December last year.
And the effect is very good.
NetEase's flagship title, Onmyoji, along with several other popular games, actually has a large fan base.
That's enough to support a carnival.
However, Penguin wasn't really confident about its carnival. Although Ma Xiao wanted to make a big splash, the people at Penguin were still holding onto a certain attitude.
Planning is done with a "get by" mentality, with the mindset of simply completing the task.
Chapter 256 Star Chess
The one who cares most about the Penguin Games Carnival.
On the contrary, it was Lee Wei-hee, this foreigner.
Since joining Penguin, he has shown the most enthusiasm for the carnival and even took the initiative to take over the preparation work.
I went to South Korea and contacted many large Korean companies to come and help.
Today, Li Weixi has come to report on this matter.
Lee Wei-hee's Korean heritage, coupled with Tencent's partnership with Korean game developers, made him a natural fit for the company.
Lee Wei-hee's trip went smoothly.
Almost all South Korean manufacturers were willing to lend their support.
For example, Nexon, the company that created "Dungeon Fighter Online", "KartRider", and "MapleStory".
Also, there's Netmarble, one of the leading mobile game companies in South Korea, known for its many successful mobile games.
NCsoft is known for developing massively multiplayer online role-playing games (MMORPGs), with representative works including Lineage, Aion, and Blade & Soul.
Bluehole, the developer of PUBG; Pearl Abyss, the developer of Black Desert; and Neowiz, the developer of CrossFire.
"Doesn't Xinghuo always like to boast that they have the support of Japanese manufacturers?"
"Actually, there are quite a few manufacturers supporting our penguins around the world. This carnival is the time for us to flex our muscles."
Li Weixi's report was passionate and inspiring.
According to him, the Chinese market is ultimately the online game market. Don't be fooled by the fact that Spark has attracted so many Japanese manufacturers; just look at the sales figures.
The sales of those Japanese manufacturers weren't very good either.
On the contrary, South Korean manufacturers have more online games, and those games are more successful.
Therefore, Penguins should not try to compete with Spark's strengths, but should instead find their own strengths.
These remarks pleased Ma Xiao greatly.
So, the two of them left the office with smiles on their faces.
However, when they left the office...
They all noticed the oppressive atmosphere in the office without prior arrangement.
The most conspicuous one is Zou Huaide.
At that moment, he was sitting in the rest area next to the office.
He lowered his head slightly, seemingly lost in thought.
Ma Xiao asked instinctively.
"What happened?"
Zou Huaide snapped out of his daze and saw the two of them, so he quickly walked over.
He said this with considerable anxiety.
"Yuan Shouqing just posted a message on Weibo saying that he has founded a new company, which has received investment from Xinghuo, and their first game is about to be launched..."
Ma Xiao and Li Weixi were both stunned.
"A new game? It's not going to be auto chess, is it?"
Ma Xiao asked.
Zou Huaide nodded, then shook his head.
"It seems somewhat similar, but not exactly the same. I've read their descriptions..."
Li Weixi frowned.
What do you mean by "somewhat similar"?
Zou Huaide remained silent for two seconds.
"You'll see when you look."
The three then turned and walked toward the office.
As soon as the office door closed, the long-suppressed discussion at Penguin headquarters immediately began.
Yuan Shouqing's Weibo account was already overflowing with people.
But what really went viral wasn't this announcement, but another video.
A project initiation video for a new game, made by Yuan Shouqing.
This is pure wishful thinking.
Moreover, you can see the shadow of auto chess, but the clever thing is that although there are shadows of auto chess in it.
But it also has a great deal of innovation.
"Star Chess? What's that?"
Penguins are right about one thing.
That's the current situation of Xinghuo, which carries a lot of burdens because of its reputation.
If Spark doesn't care about its reputation at the moment.
The best approach is obviously to learn from Valve's past and simply copy it.
But a spark is still a spark.
Even if the penguin was disgusting, Lin Li couldn't do that.
Fortunately.
In its previous form, Auto Chess underwent many improvements over time.
This gave Lin Li the opportunity to combine the strengths of many schools of thought.
Currently, and in future generations.
The most common auto chess mechanics are actually a Frankenstein's monster.
Before Auto Chess.
Many DOTA2 maps have similar gameplay.
For example, Pokémon Defense Battle, Legion War, Three Kingdoms War, and Ninja Battlefield.
From the perspective of the core mechanism.
The core gameplay and direct inspiration for Auto Chess should come from the Three Kingdoms period.
The gameplay of upgrading three pieces of the same level into a higher-level piece comes from Gem TD.
As for the shared card pool, it naturally comes from mahjong.
Of course, this is not to say that Auto Chess lacks innovation.
On the contrary, it is precisely because Auto Chess combines these elements that it makes the game so addictive for players.
Star rating, bonds, equipment.
These elements together make up Auto Chess.
However, this thing can be copied.
The core game mechanics of Teamfight Tactics in League of Legends and Auto Chess in Honor of Kings are the same.
The pieces in Teamfight Tactics are derived from the champions and skins in League of Legends, the synergies come from the connections between the champions and skins, and the equipment comes from the equipment in League of Legends.
The heroes, synergies, and equipment in the Auto Chess mode of Honor of Kings are derived from the corresponding items in Honor of Kings.
Their game mechanics are similar, so playing them naturally gives people a very strong sense of déjà vu.
If Lin Li doesn't address the underlying mechanisms.
The plagiarism scandal will definitely affect Spark, and even if players don't pursue it, Tencent will take action.
But once you start manipulating the mechanism...
Where will the game go from here?
That's completely unknown.
Fortunately, the current market has not been tested.
But in the future, there will be a game.
This gave Lin Li a direction.
This is Hearthstone's Battlegrounds.
First of all, the mechanics of Battlegrounds are very different from those of Auto Chess, and the gameplay is completely different.
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