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This mode actually provides a better experience for players, allowing them to gradually become familiar with one area before moving on to the next map.
This prevents players from rushing through the content or searching the entire map for a small reward.
Once players do this, by the time the story reaches the new map, they will have already lost interest. Moreover, both Genshin Impact and Naruto have a major map design flaw.
The integration of the map, storyline, and gameplay is not very good.
Spark took the opposite approach in this regard. Although it was not as "open world", the player experience was quite good.
Not long after entering the second chapter.
Zhou Shenlin's eyes widened. Putting aside the mission that was about to take place here, the map alone was already quite shocking to him.
"Holy crap! This map is amazing!"
at this time.
We need to briefly review the plot of Galaxy Paradise first.
The prologue begins with the encounter with Isa. In the first chapter, the player arrives at the gates of Planet Amusement Park and rescues Cloudtop Village. The second chapter concludes at the end of the first chapter.
Snow suddenly began to fall from the sky.
At first, Zhou Shenlin was quite surprised to see the snowy scene.
Because this snow isn't just the kind that exists only in cutscenes.
It was very realistic snow. After Zhou Shenlin controlled his character to sleep for a night, when he went out again, the entire Pingdingshan Mountain had been completely transformed into a snow scene.
The rooftops and streets were covered in snow.
On the snow, you can easily see the footprints left by pedestrians, some deep and some shallow.
Even when Zhou Shenlin controls the character and moves forward, there is obvious interaction.
The fact that the same scene can present two completely different styles under different weather conditions is truly remarkable.
Chapter 378 A Surprising New Plot
What surprised Zhou Shenlin even more was...
Surprisingly, this isn't Xinghuo showing off its strength.
This snowfall is directly related to the game's storyline; after the snowfall, the story unfolds...
Su Ying will tell the player that it is extremely abnormal for it to snow at this time of year, as Pingdingshan has never seen snow at this time of year in the records.
After that, the player has two clues.
One option is to find the forces that have occupied the village and go to their stronghold.
This is the main quest.
Another task not explicitly mentioned was to find out why the weather was abnormal.
After completing the entire main storyline of Chapter 1.
Zhou Shenlin continued to explore, and just like in the prologue, the first time he went to a new map, he had to explore it on his own.
So Zhou Shenlin mounted his horse again.
Following the directions, the scenery along the way was still quite nice, with new monsters appearing from time to time, new bosses on both sides of the road, and occasional side quests.
It gives the impression of being quite rich in content.
However, anyone who has played online games knows that in most games, the main storyline has the highest priority.
Unless the main storyline is really boring.
However, it's clear that the main storyline of *Galaxy Paradise* is far from boring. In fact, not long after the start of Chapter Two, Spark gave everyone an unexpected surprise.
This surprise was more accurately described as a setup, a setup that shocked even Zhou Shenlin.
"What? The Earth's core is about to stop rotating?"
On the way to the second chapter map, the main storyline will lead players to encounter a "soul," or rather an AI, in an observatory.
Through this AI, players will learn some very exciting news.
That is, this Paradise Star was originally a dead planet.
The reason it can now support the amusement park is because its creators built an artificial core.
It's like a person's heart failing.
An artificial heart was grafted onto it.
However, as the creators of this world left, this artificial core of the earth lacked maintenance. If no one takes care of it, the entire planet will perish.
"Holy crap, I'm getting into it!"
"This is the game that Spark should play!"
After completing the Stargazing Tower mission, Zhou Shenlin uttered two sentences that perfectly expressed his feelings.
It wasn't just him.
The other people in the dormitory shared similar views.
"Old Zhou, you've already passed the stargazing phase?"
"Yeah, that's freaking awesome, it really hit the mark right away."
"That's the smell."
That's why Zhou Shenlin and his friends exclaimed that this is the true essence of Spark Games.
It's because Spark's games are different from other games.
There is a very obvious difference in the copywriting, or rather in the expression of the plot: the main storyline of Spark's game has a very clear sense of urgency.
Moreover, this sense of urgency is quite direct, which not only speeds up the entire plot but also makes players have a strong sense of anticipation for the subsequent plot.
For example, the apocalypse in "Girls' Frontline".
Another example is the Earth's core stoppage in "Galaxy Paradise".
This sense of urgency makes it easier for players to accept the game and immerse themselves in it more quickly.
This kind of setting is actually present in many games.
However, very few people actually use it well. Genshin Impact is a prime example, and Naruto is a clear counterexample.
Although Mingchao did a pretty good job with the main storyline in the subsequent versions after the initial poor writing, the storyline was actually quite scattered.
The player's character, "Emperor Mingchao," has both advantages and disadvantages.
The advantage is that it reassures players that the game's storyline will definitely revolve around them.
The downside is that players aren't really that interested in how the story unfolds.
There was no sense of urgency or purpose.
The main reason for pushing through the story is to see the new girls. Of course, that's not to say it's wrong. In fact, for a sequel, achieving something like Narutaka is already quite good.
However, given the sheer size of the map and the immense amount of manpower and resources invested in its art assets, it is truly remarkable.
The premise itself also has a post-apocalyptic feel to it.
Mingchao didn't actually manage to showcase these things very well.
Yes.
Jin Xi is very beautiful and has a great temperament. Her subsequent wives are also all unique, but the whole story seems too scattered and lacks a framework to support it.
If possible, I would like to add a line to Mingchao.
Just one sentence: "The tide is coming soon, we need to be prepared."
With this one setting and by integrating the storylines, the entire plot of Mingchao will be much more compact. Why is Jinxi in such a hurry to gain the approval of the Lord of the Year?
Because the tide is coming, she has to fight desperately for Jinzhou.
Players may not know what tides are at this point, but the story can be slightly elaborated upon, and then the whole story can revolve around them.
The protagonist, the "Emperor of the Rising Tide," summons his former troops to resist the impending tide, and that's the storyline that follows.
It's even possible to set up a scenario where the protagonist loses their memory because they didn't survive the last tide.
These pressures don't need to be elaborated on at length.
But it must be given to the players.
This way, players will have a hook, a hook to want to see the subsequent plot, to see how the amnesiac "Emperor Mingchao" gradually returns to the throne.
Go and see the "new love" you meet in this life, like Jinxi, and the love triangle with your old love from the past life, like "The Watcher".
Um....
That's a bit of a tangent.
In conclusion, Lin Li's control in this aspect is still stronger than Kuro's.
Therefore, it is in the prologue, the first chapter.
After players have gained a basic understanding of the game and roughly grasped its mechanics, the game throws the premise that the world is about to stop spinning at them directly at them.
in the game.
Upon learning this news, the main characters immediately became nervous.
In reality, Zhou Shenlin had been working methodically through the prologue and the first chapter. He had been feeling a bit bored because he had played the demo before, but that feeling vanished instantly at that moment.
He sat up straight and began to advance the plot.
Soon, he arrived at the second map, which did not disappoint him either.
As for Zhou Shenlin, he had seen countless landscapes in many open-world games.
Zhou Shenlin has seen countless landscapes.
But he had never actually seen the scenery described in Chapter Two of "Star River Paradise".
At first glance, it looks a bit like the Great Rift Valley in the United States.
But upon closer inspection, it wasn't a rift valley, but a huge pit, so huge that it clearly evoked megalophobia, and even felt somewhat suffocating.
The largest caves on Earth are only a couple hundred meters deep, but here it can't even be called a pit.
Looking at it the same way, you can't see the end of the pit at all.
The entire crater looks like a giant from space reaching out and digging a hole in the planet.
Chapter 379 Death in the Earth's Core
Its edges are not regular shapes, but rather irregular curves formed by natural erosion.
Looking down from the ground, you can still see the soil layer at the edge of the pit, but below it is shrouded in a lingering cloud of mist, as if hiding countless unknown secrets.
The walls of the pit are solid layers of loess, bearing the marks of time.
In some places, the loess has formed unique textures and shapes due to weathering and rain erosion. At first glance, Zhou Shenlin felt as if he were watching a geographical discovery.
Or it could feel like an aerial documentary about China's geography.
Because these soil layers show obvious discontinuities, looking down from the edge of the giant pit is like standing on the side of a cliff.
Here, Xinghuo also provided a scene shot.
One of the scenes shows the protagonist standing on the edge of a cliff looking down, then kicking a rock, which falls down with a rustling sound.
In addition to these natural landforms, there are man-made steps leading down the edge of the giant pit, and occasionally you can see some wooden corridors.
Clearly, the area to be explored next is not the area around this giant crater.
It was inside the giant pit.
"This is too big."
"This is a cosmic wonder!"
"My imagination is still limiting me. Damn it, is this the skill level of the scene designers at Spark?"
Zhou Shenlin stared at the enormous pit. The mist below the pit resembled water in a cave, though it shouldn't be called water because it was so vast. He followed the signs and descended the steps.
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