Game development begins with destroying Girls' Frontline.

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Page 798

This game is amazing. Unlike pay-to-win games or regular games, it doesn't provide strong positive feedback for every action the player takes.

But each time the plot progresses, each building is built, the farm is expanded, and the seeds are planted, we see the introduced cattle and sheep give birth to babies, and watch the seeds sprout into rice paddies.

That sense of accomplishment is really hard to describe.

Not to mention, the game often includes side quests to enhance player immersion, such as a difficult birth scenario when the player's cow on the ranch is pregnant and about to give birth.

The side quest that requires players to find the county's veterinarian is quite interesting.

The farm originally had a veterinarian, but the veterinarian had gone to another place to see the sheep, so a group of people drove around at night to fetch the veterinarian.

What makes this part interesting is that from the beginning to the end of the story, the roads you drive on are all roads that the player has laid out themselves.

The characters in the game also make sarcastic remarks.

Players who plan their routes well will receive praise, while those who plan poorly will be criticized, with comments like "Who built this road? It's so winding!" and "At the end..."

The car finally managed to pick up the veterinarian, but just as they were about to return to the farm, the car broke down.

There was no other way, so the veterinarian had to run several kilometers to reach the farm.

Finally, after the calf is born, the player will be able to name it.

There were quite a few similar side trips. Yu Junhao played them all the way, spending almost all his time on the train, except for a few hours when he would sleep, until his power bank ran out of power.

Yu Junhao finally reached the end of the game in the morning sunlight of the second day.

to be frank.

By this point in the game, Yu Junhao had already given it a very high rating. For simulation game enthusiasts, the biggest appeal of this game was its massive map.

All the partitions are connected.

After the ranch is built, there will be compost and milk. These things can be transferred to the central town as long as a transport station is built. The town's menu will then include these items, and the compost will also be transported to the farm.

The construction of the red brick factory produced bricks that could indeed enable the construction of buildings in the town, and when the wheat fields ripened, bread would appear in the city.

The construction of iron mines and freight train lines, and the appearance of each building, will cause changes to the entire map.

What he likes to do most is to select a car, switch the perspective to third-person view, and watch the truck drive around along the roads he built.

to be frank.

When he finished building the last area and completing the last side quest in the game, Yu Junhao was even a little reluctant to leave.

But soon.

His reluctance turned into another emotion. As all the tasks were completed, the year that had always been in the upper left corner of the game gradually enlarged and moved to the center of the screen.

Then the year began to roll forward, and the background also began to show an accelerating effect.

Yu Junhao had seen this effect when playing the prologue, but he never thought it would appear in the actual game.

You should know that when he first started playing, the map was quite large.

"Holy crap, no way, this..."

Amidst Yu Junhao's astonishment, time flew by, and it was now 2019.

Then a piece of music started playing, and the first thing that appeared was a bridge. This bridge was a wooden bridge, and it was the first bridge that Yu Junhao built himself.

As the music played, the wooden bridge transformed into a concrete bridge. The camera then zoomed in, revealing that the Dongfeng brand trucks had become modern container trucks, but the Dongfeng logo remained.

Then, with the camera constantly zooming in and out, Yu Junhao gradually began to understand the meaning of the phrase "a new world," but until this final settlement screen...

Yu Junhao felt surprised, but something was missing.

It wasn't until the latter half of the settlement screen, when the mission summary began to appear, that Yu Junhao finally became somewhat moved, because here, not only were missions displayed, but also real-life photos and events.

For example, in the calf mission that left a deep impression on Yu Junhao, a real photo appeared, which read, "On such and such a day, the veterinarian in the photo was returning to the ranch when his vehicle fell into a ditch."

I walked ten kilometers to get back to the scene and complete the delivery.

Yu Junhao didn't know why, but he hadn't felt anything when he saw so many settlement screens before, but when he saw this photo, he suddenly teared up.

This feeling is really hard to describe.

As more and more photos like these appeared, such as the first red brick house on the frontier and the first bread brand on the frontier, these were things he had personally experienced in the game.

Therefore, although he did not know the people in the photo at all, and had no prior knowledge of these frontier stories, he felt a strong resonance at this moment.

It is this group of people who have gradually transformed the frontier into what it is today.

Just then, as the train whistle sounded, Yu Junhao looked up at the window and saw golden rice paddies and rolling mountains in the distance.

The lush trees sway in the wind, and further away, a village is faintly visible, with wisps of smoke rising from its chimneys, adding a touch of life to this tranquil frontier.

Chapter 421 Why is it so tedious!

Yu Junhao had traveled to the border region several times, but he had never felt that the scenery was so beautiful.

Finally, he picked up his tablet, took a picture of the scenery outside the window along with the game's results screen, and then captioned it with the words "Beautiful frontier, daring to change the world."

I posted a message on WeChat Moments.

To be honest, Yu Junhao doesn't usually post on WeChat Moments. He feels he doesn't have much to post, and even when he does post something occasionally, he doesn't get many replies.

However, this time, he didn't really care after posting it.

But the phone kept buzzing.

Soon, I received many messages.

He opened his WeChat Moments, and the first comment made him almost lose his composure.

"You've started a new game, haven't you, kid?"

Then Yu Junhao scrolled down again and found that his WeChat Moments was quite lively today, as many people had posted on their Moments.

Yu Junhao originally worked in the border region, so his friends were naturally more or less connected to this city. It was rare to see such a well-organized circle of friends.

So Yu Junhao replied to his WeChat Moments, "You play too?"

Yu Junhao didn't reply to his WeChat Moments post, but his friend sent him a photo via WeChat. The photo showed his friend's living room and the TV in the living room.

This scene itself isn't unusual; what is unusual is that the border television station on the screen is prominently broadcasting gameplay footage from the game "Changing the World."

"Huh!? Is this thing being promoted with such a big push?"

Yu Junhao's friend replied.

"It's not just called that big, it's ridiculously big! They were already advertising it yesterday. Do you know what the news just released separately? It said that 1000 million players worldwide have entered the game..."

"For this, they actually published a separate news article. Just look at the scale of their promotion."

Soon, the vehicle stopped at the station.

Yu Junhao quickly understood what his friend meant by "overwhelming promotion"—it was literally "overwhelming."

Previously, there were only scattered advertisements at Lanzhou Railway Station, but when I arrived at Mushi Railway Station, wow, that was really something, there were advertisements everywhere in the station.

Even the ride-hailing car he took had the logo of "Changing the Sky".

Those who don't know the situation might think this project was added as part of the efforts to create a civilized city.

"This is just too outrageous."

~~~

"Really? Did Xinghuo step in dog poop?!"

"Damn it, we should have found a city to use as a promotional anchor point too!"

Just as Yu Junhao was filled with emotion.

The staff at Tencent Games were also forced to work overtime, not for any other reason than the launch of Spark's new game, "New World".

Originally, Tencent was the least interested of the three in this political task, releasing a game called "Home and Country Dream".

The gameplay is a simple placement game.

The overall quality is quite average, but considering there are no paid items and the production team has also integrated some classic placement, upgrade, and construction elements.

Getting a passing grade in the whole game shouldn't be a big problem.

Originally, within Tencent, this project was defined as a passable product, something that would suffice to get by, since the State Administration of Press and Publication wasn't paying much.

Without comparison with other products, this work, when compared to NetEase's "The Ninth Institute" alone, is still a step behind and seems less sincere.

Ultimately, no one will notice, and it won't affect the penguin's reputation.

Just as Penguin had predicted, neither Penguin's "Dream of Home and Country" nor NetEase's "The Ninth Institute" caused any ripples in the past.

Unfortunately, Tencent Games never expected that in this political mission, in this market with tight budgets and no room for profit, they would face such a situation.

Spark is actually going to escalate again!!!

When Ma Xiao saw the trailer for "A New World", he felt something was off. And with the official release of "A New World" today and the frontier government's all-out promotion, this ominous feeling has only grown stronger.

How powerful can a region be when it launches a full-scale propaganda campaign?

It's not that big, but it's not small either.

Because propaganda in border regions is not just about offline coverage; the actions themselves are highly sensational.

For a long time, this has been the prevailing opinion among the public, and even among domestic gamers.

The official attitude towards games is like viewing them as a monstrous threat; this repressive mentality has been present for a long time. It's like seeing propaganda officials end up endorsing Black Myth: Wukong in my past life.

When players in this world saw the official Frontier team start promoting the game "Changing the World".

Regardless of the game's quality, the sheer scale, intensity, and overwhelming promotional campaign alone constitute a truly astonishing news story.

On Bilibili, a video documenting a border railway station has surged to the top of the trending list. The video itself only shows an advertisement for "A New World" at the border railway station.

Following closely behind, a video titled "Changing the Sky" from the Bilibili account of the Frontier Youth League Committee also quickly went viral among players.

The related content is also quite popular on Douyin and Weibo.

There was even a trending topic on Weibo called "A New Era Begins in the Frontier".

If this level of popularity were applied to an ordinary game, Ma Xiao wouldn't be nervous or worried at all, but it just so happens to be happening to "Changing the World".

The game "Changing the World" is not long, so it has only been one day since its release.

Many players have already completed the game.

Its reputation is absolutely fantastic. This kind of free game, with no paid features, inherently has a buff that offsets negative reviews. Add to that Spark's choice of subject matter, and finally, the game's inherent playability.

Ultimately, this created a spectacle that was highly politically correct in China.

This game, released only in the country, received 100% positive reviews.

I swear to God, neither Linli nor Xinghuo locked the comment section; they simply set the game comments to be available after 2 hours of gameplay.

This is the result we got.

By this time.

The promotion of "Changing the World" has become unstoppable. Even without Spark, with the first day's public opinion fermenting, the Frontier Construction Corps has already begun to consider the investment in the second round of promotion.

Logically speaking, since Xinghuo's "Changing the World" and Tencent's "Penguin" have no direct competitive relationship, why is Ma Xiao so nervous?

The answer is actually very simple.

Because Spark submitted a paper that was equivalent to a perfect score, Penguin also did its work and submitted its paper.

The same set of questions.

If others get a perfect score while you only get a passing grade, someone will naturally jump out to criticize you and gain traffic.

Chapter 422 Freebies!?

Stepping on penguins, whether in the past or present, is an absolute guaranteed way to generate buzz in the Chinese gaming industry.

It would be one thing if everyone underperformed, but now Spark is achieving results while Penguin is underperforming.

This kind of comparison and disparagement is almost unavoidable. Even if Spark doesn't do it, there are plenty of people who will do it for the sake of traffic, not to mention that this is disparaging Tencent.

Larger gaming media outlets are still maintaining restraint.

At most, we would just do a comparative review of the games from Tencent, Spark, and NetEase.

But for those self-media bloggers, this topic is exactly what they want.


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