Game development begins with destroying Girls' Frontline.

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These two examples are always cited.

Having your own label is certainly a good thing, but it's not entirely a good thing either.

As Xinghuo's core business becomes more stable, when it expands outwards, in addition to retaining its unique characteristics, it also needs to make itself more accessible to the general public.

The emergence of "A New World" added another layer of label to Xinghuo.

This label is clearly still very useful. Sometimes it is really hard to change people's preconceived notions, but it may only take a sentence or an advertisement.

It might just turn around like that.

~~~

This National Day holiday was quite lively.

However, as the central figure in everything, Lin Li enjoyed a comfortable vacation.

Aside from receiving a few congratulatory phone calls, Lin Li was mostly quite free. After waking up today, Lin Li and Su Shanshan went out for a seafood feast.

The two had already decided on their day's itinerary while having dinner: to do nothing but play games and watch cartoons at home.

After lunch.

Back home, they did some light exercise and then took a shower.

Su Shanshan, wearing a loose bathrobe, sprawled on the sofa, while Lin Li turned on the TV and made himself a cup of coffee to perk himself up.

As soon as I turned on the TV, I saw that it was showing today's news briefs.

According to reports from US media, a prevalent virus is spreading in the United States. In response, the US Department of Health and Human Services stated that the infectious disease is not highly dangerous and the public should not panic.

Lin Li sipped his coffee while listening to the news broadcast on TV.

At this time, China was still in a peaceful state, but it seemed that attention had been increased to the entry and exit of foreign populations. However, for most Chinese people, this was just a fleeting news item on the evening news.

Su Shanshan didn't pay much attention and casually turned on the Spark platform on the TV.

The Spark platform also has a TV version, and this TV version is not the kind of port that ordinary manufacturers outsource, but one that Spark developed itself. Its main purpose is to collect user data for UI optimization.

At this time, Spark had not yet publicly announced the existence of Spark hardware. The hardware research and development was progressing steadily, with the initial planned release date being the end of December or February of the following year.

However, prior to this, UI optimization and system feedback had been ongoing.

The TV port is the most suitable for hardware UI requirements, so the TV version of the Spark platform has been updated frequently since its launch in June this year.

It has also received a lot of praise from players, including some amateur gamers who have even modified TV boxes and mobile phones to create so-called "Spark Game Consoles".

The TV version of the Spark platform also offers games, but it mainly offers Android versions of the games.

In addition, it offers the same video content as PC and mobile devices, because Spark's video content is very rich.

In addition, Spark also puts animations that other major studios don't buy onto the Spark platform for broadcast, resulting in a large number of downloads for Spark TV.

Not only in China, but also in Japan, the United States, and around the world, there are many downloaders.

Chapter 426 Life and Work

On a side note, because Spark will put the unsold copyrights of anime on its own platform, Bilibili, Youku, iQiyi, and other video websites have been buying more and more new anime series recently.

Especially Bilibili.

Because you have no choice but to buy. If you don't buy, Xinghuo can't sell the stock and will put it on its own platform.

You never know which anime will become a hit each season.

Although Spark doesn't seem to care much about video platforms, every quarter there are inexplicably popular animations. If Spark, which holds the copyrights, were to really go all out and compete with Bilibili...

Bilibili is actually a bit scared, so as a direct competitor, Bilibili is taking action at this point in time.

Thanks to FGO and the overall upward trend in the anime and manga game market, profits, stock prices, and investments are all higher than in the previous life.

However, most of the extra money went back to Xinghuo to buy the animation rights...

In this timeline, Bilibili has acquired far more anime than in its previous life. After all, in the previous life, after a year or two of copyright wars, platforms like iQiyi and Youku abandoned the anime copyright business because the copyrights were becoming increasingly expensive.

However, in this timeline, it's because of Starfire, the middleman.

The price of animation copyrights has not been inflated, so the competition in this area has not completely stopped, and Bilibili has maintained a relatively high number of animations it buys.

Conversely, this has also increased Bilibili's popularity to some extent.

After all, there are indeed more animated episodes.

~~~

After Lin Li brewed the coffee, he drew the curtains. Don't get the wrong idea; this was the prelude to the two of them watching anime together.

Actually, this was something Su Shanshan liked to do. Lin Li, having already watched many anime in his previous life, didn't watch them much in this world.

Instead, I spend more time playing games, especially my own games and those extra games that I've started due to the Spark program.

Throughout 2019, Lin Li played many games that he had never played in his previous life, most of which were anime-style games. These games were mostly projects initiated in 16 and 17 when Spark rose to prominence.

There are good and bad aspects to it; it's not all garbage, and some decent things have emerged.

Lin Li occasionally posts his gameplay experiences on the Spark platform or Weibo.

Compared to the game, the animation in this world hasn't changed much; most of the animation is familiar to Lin Li.

However, among Su Shanshan's hobbies, watching animation has always been her favorite. Because she is usually busy with work, the two of them would take a day off every now and then.

Find a good animation.

I watched the whole thing.

Sometimes, these animations can also spark inspiration.

For example, when Lin Li and Su Shanshan watched "Little Witch Academy" together, Lin Li once thought about making a game with a magic academy theme.

Moreover, some animation concepts do indeed overlap with those of games.

What anime are we watching today?

"Girls' Last Tour, isn't there only two episodes left? Let's watch them all in one go!"

"it is good."

Girls' Last Tour, an anime released 17 years ago, has a very unique style. It tells the story of a post-apocalyptic world long after the end of a once-prosperous human civilization, where humans are basically extinct and even other life forms no longer exist.

It truly embodies the meaning of the word "end".

Most signs of human civilization have disappeared, and magnificent buildings stand on the earth like tombstones. In such a world, two girls continue their journey.

In his previous life, Lin Li loved this animation, and watching it again still moved him deeply.

"This animation feels like it would be perfect for an exploration game, paired with a storyline."

"Speaking of which, Sony and Microsoft have been contacting us lately. Do you have any ideas? And what about our own handheld console plans..."

Many people like to separate their life and work.

However, Su Shanshan and Lin Li were obviously not among them. After watching two episodes of the animation, Su Shanshan brought up a topic that was relatively important to Spark during this period.

With the successive launch of several major titles by Spark.

The new project has reached the planning and preparation stage, but before that, Lin Li still has a lot of debts to repay.

Among them are Sony's launch titles for the PS5.

Spark had agreed to develop this game for Sony at the beginning of the year, and Sony sent the complete development kit to Spark in May.

However, Lin Li sent the machine directly to the Spark Hardware Department, and then, because there weren't enough development machines, he asked Sony for another one.

As time went by, Sony would send someone to inquire about the availability of new games almost every few days.

Lin Li's response has always been that he is working on it again and again, but this is obviously not a solution, and according to Sony's forecast, the Sony PS5 will be launched in November next year.

If we don't initiate the project now, it will be too late.

Besides Sony, Microsoft has also inquired about plans for a Minecraft remaster.

Finally, the Spark Hardware division proposed that a game related to the hardware be included as a free gift when the hardware is launched.

To boost early sales of handheld consoles.

These three issues are quite critical at present in Spark Engine, and Lin Li is certainly aware of this. However, the main reason why Lin Li has not yet initiated the project is that he is waiting for a major version update of the Spark Engine.

This engine update for Spark is a very important one, the most comprehensive update since Wang Chengxin took over the Spark engine.

Many underlying improvements have been made to the Spark engine.

The Starfire engine brings the graphics quality to a level comparable to Unreal Engine 5. Although it is still somewhat inferior to Unreal Engine 5, Starfire engine is superior in terms of ease of use.

After the engine update, Lin Li is also considering these three new projects.

Minecraft Remastered is the simplest of the three projects, but it may also be the most influential. It is simple because the core gameplay of Minecraft is very fixed.

Lin Li was also well aware of the pain points of "Minecraft".

Many people say that after installing mods on Minecraft, it becomes a completely different game, with changes to lighting, shadows, and textures.

But for many new generation players...

Minecraft's foundation is simply too old, especially with NetEase's domestic distribution. These inherent limitations often keep players out of the game.

Therefore, all Starfire needs to do is completely remake the graphics using the current engine, optimize it, and make it playable immediately for players. At the same time, it needs to develop MOD tools to revitalize Minecraft Remastered.

Therefore, Lin Licai said that Minecraft Remastered is the easiest to make.

Chapter 427 New Ideas

As for the launch title for PS5, Lin Li hasn't really come up with many ideas yet, but it should generally be a game with a relatively short playthrough but full of high-quality graphics and detail.

Lin Li's current idea is a post-apocalyptic theme, similar to the movie "Endless Girl" that he just watched. This kind of theme is more suitable for showcasing Spark's engine and graphics technology.

In fact, Spark does own the game adaptation rights to "Endless Girls".

However, Lin Li had not yet decided whether or not to initiate this project.

Because at this time, Spark Animation had another option: a few days ago, Spark Animation acquired the anime adaptation rights to "Delicious in Dungeon".

In terms of scheduling, including pre-production time, it's roughly scheduled for the October 10 anime season.

So Lin Li had actually considered using the "Delicious in the Maze" IP.

This IP is actually very suitable for making a short-term game, and we have even considered the variety of game content, so we will not make a large-scale game.

It's simply about making a simulation management game.

Players need to venture into the maze to collect ingredients, then return to the shop to research, prepare, and finally sell the food.

It's somewhat similar to Dave the Diving Adventures.

However, this thing is clearly different from Sony's requirements for "big productions", "the visuals must have a next-generation feel", and "something that will make people gasp".

Therefore, although this project was included in the project approval process, it did not become a launch title for the PS5.

Instead, it became an alternative option for launching the Spark handheld console.

To create games when paired with hardware.

This is something many consoles have done, including Sony and Nintendo. Nintendo's Switch, in particular, has taken this to a whole new level with its Ring Fit Adventure and a whole host of controller-related games, giving the Switch a completely unique competitive path.

Spark's handheld console will definitely not go in the direction of motion sensing.

However, in terms of design, Spark's handheld console also has its own unique selling point, which, like Steam Dack, comes from the touchpad.

The Spark handheld also has a touchpad area. The design of these two areas is, of course, for better human-computer interaction, but Spark is different in its core features.

Steam doesn't have many first-party games, so the frequency of use of these two touchpads depends entirely on the player's personal preference.

Spark has its own first-party games.

For example, in this game tentatively titled "Maze Hotel," Spark could incorporate some cooking techniques into the touchpad, although these gameplay elements might only look interesting.

But that's enough.

"So, you haven't even created the folders on Sony's end yet?"

After listening for a long time, Su Shanshan finally summarized it in one sentence.

Lin Li nodded.

"You could say that..."


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