Game development begins with destroying Girls' Frontline.

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Page 913

The US has made so many absurd World War II movies that are comparable to anti-Japanese war dramas. Some people say these movies are not realistic or accurate?

Therefore, in Lin Li's view...

Although "The Battle at Lake Changjin" is not perfect, it is not without its merits. On the one hand, no matter how it is adapted, the film ultimately highlights the positive image of the Chinese People's Volunteer Army.

You can say he's not deep enough, but his direction is right.

Because we're on the right track, many problems are no longer problems.

Ultimately, as Lin Li said, the first element of a game is to be fun, and the first element of a movie is to be entertaining. Then, if other things can be taken into account and more information can be conveyed in the process, that would be the icing on the cake.

Therefore, from the creator's perspective...

"The Battle at Lake Changjin" was undoubtedly a success, or in other words, the reason this film achieved such high box office returns was precisely because it wasn't so "realistic."

This version of the Korean War, though not "real," is more in line with the public's imagination of the war. It lowers the barrier to entry for moviegoers, allowing more ordinary people to enter the cinema and immerse themselves in the atmosphere, feeling the hardships and courage of the Chinese People's Volunteer Army back then.

While ultimately raking in billions at the box office, it also helped more people learn about history, sparking their interest in the entire Korean War and prompting them to search for more details.

This is a success. Moreover, for Lin Li, if he were to pursue this subject matter, the film's "imperfections" would not be a bad thing for him or for Xinghuo, but rather a good thing.

Therefore, after this option came to mind.

Lin Li immediately began pushing out the release date; "The Battle at Lake Changjin" is scheduled for October of next year.

If we initiate a project now, a short and quick one, a year and a half should be barely enough time. If we want to do a larger project, we can wait until "The Water Gate Bridge of Chosin Reservoir".

That means the second film will be released in February 2022. This will allow for a longer production period and more details to be refined.

However, Spark currently doesn't have many core shooting game development teams, and they are all concentrated in the United States. In China, only the team behind Gundam Battlegrounds can be considered to have experience.

Fortunately, Girls' Frontline: Siege had already been released by then.

Spark Engine has also completed the internal inclusion of many of its assets.

If modifications are made to the pre-built engine assets, the entire development process should proceed relatively smoothly.

This approach is feasible because there are many World War II firearms in Girls of the Frontline, so the firearm details set up in Girls of the Frontline: Siege can be directly applied to new projects.

Weapon adjustment is arguably the most difficult part of the entire project. This difficulty doesn't refer to the workload, but rather that there are very few people in China who know how to do it.

Once this major issue is resolved, the rest is just filling in the details.

The specific details, scenes, and plot performances are things that the domestic team at Spark is quite familiar with.

In addition, the film "The Battle at Lake Changjin" had already completed its initial project approval at this time. Although there were many details that were not perfect when the final version of "The Battle at Lake Changjin" was shown, the film still had many problems.

During the project initiation stage, they did a lot of data collection and organization, but due to various reasons, some details were not presented in the final cut.

However, Spark can directly use the data they collect. As for motion capture, it's even simpler, and they can even be lazy about it.

For some large-scale scenes, Xinghuo can simply ask the film crew for on-site footage, then have the motion capture actors perform it, and even get the action director from the film crew for free.

Of course, if Lin Li were to actually do this, he certainly wouldn't follow the film's narrative; instead, he would look for another narrative angle while keeping the overall framework unchanged.

After all, the pacing, special effects, battles, and explosions in the movie "The Battle at Lake Changjin" were all very exciting.

However, this kind of enjoyment is based on the specific environment of a movie theater. If it were transferred to a computer, this kind of enjoyment would not be enough to support the entire game.

Just like Call of Duty.

If we're talking about cinematic game storytelling, Call of Duty is definitely a top contender, but its real success isn't solely due to its explosions.

There are also many wonderful story performances throughout the Call of Duty series.

For a long time, when people talked about Call of Duty, the first thing that came to mind was the stealth mission in Call of Duty 4, specifically Chapter 4, "Well-Concealed."

This level is considered by many to be the most exciting single-player story in the entire series.

At the beginning of Call of Duty 4, players take on the role of the protagonist who participates in operations against extremist separatists, and then cooperates with teammates in a series of missions to fight against hostile forces.

In the first chapter, the player's unit successfully captures Khaled Al-Asad, a key enemy figure, and learns information about the nuclear bomb from him.

The protagonist's unit learns that Al-Assad is colluding with terrorists and plotting to use nuclear weapons to cause a catastrophe. To stop this conspiracy, the SAS team returns to the site of the nuclear bombing fifteen years later.

To create this level.

The production team filmed scenes in the actual Chernobyl environment.

The redesigned version brings players an unprecedented immersive experience.

In this area filled with the danger of nuclear radiation, although there is no fierce fighting, the sense of tension and oppression is something that is hard to experience in other levels.

Especially the scene where you hide from the patrol team in the grass, with the rumbling of armored vehicles in your ears, it's no exaggeration to say that even now, the immersive experience is still quite good.

Players have a high degree of freedom in this level; they can choose to remain undetected by the enemy throughout the entire mission, or they can use portable anti-aircraft missiles to shoot down helicopters midway through.

The discussion surrounding this level has continued for over a decade since its release, and it's still frequently mentioned whenever iconic scenes from Call of Duty are discussed.

Chapter 610 Lin Li's Little Followers

Including the movie "The Battle at Lake Changjin," what initially made many people suppress their emotions was the sight of American planes sweeping across the ice field where the Chinese People's Volunteer Army was hiding.

For games, especially shooting games, narrative logic is a crucial element that tests the quality of the script.

Moreover, "The Battle of Chosin Reservoir" is not like the map and storyline of "Girls' Frontline: Siege". The entire Battle of Chosin Reservoir is a very large battle, if it were to be made.

If the game is too short, it won't be polished well; if the game is too long, there won't be enough development time.

~~~

Lin Li eventually accepted Ding Hong's document, saying he would take it back and study it, and give a reply within a week.

Lin Li then handed the document to the Rongguang Working Group, which is a joint studio group of several studios in the China region, led by Qin Nan, the former producer of Seven Days City.

Let them prepare. We selected a small team to handle the initial project initiation.

This preparation took a week.

a.

Yao Xue from the Publicity Department carried a large stack of documents and hurried through the corridor of the Xinghuo Building.

The girl's high heels made a crisp sound on the floor, and her white dress created an odd contrast with the large pile of documents in her hands.

Along the way, many people stared at her, and some even tried to help her, making her extremely embarrassed.

Yao Xue herself was also a little annoyed. If she had known there were so many documents, she shouldn't have worn this outfit.

Fortunately, I was wearing a mask.

Fortunately, Xinghuo had already switched to a semi-stay-at-home mode, and the density of employees in the building had decreased significantly, so the awkward situation could be avoided by simply hiding away.

After getting on the elevator, Yao Xue took a deep breath, put the documents on the ground, and rested for a while.

Stand up.

As the elevator went up, Yao Xue recalled the instructions her boss had given her when he called her to his office alone.

"This mission for our publicity department is very important. Twenty million is no small sum. Communication and coordination between the two projects are also crucial. Once you get there, you must fully cooperate with Lin Li's work."

"Don't make any mistakes."

To be honest, Yao Xue was quite surprised when she heard that she had been assigned to the "Changjin Lake" game project team.

Although it is said that before and after the "New World" project was approved last year, including before and after the game's development, there were people from the publicity department stationed at Xinghuo to help Xinghuo review the content, and more importantly, to help Xinghuo communicate with the official authorities.

This is actually quite normal. After all, Xinghuo is a private enterprise. Take the example of going to the border regions for cooperation; without an official representative, the process would be very complicated.

Therefore, it is quite normal for the publicity department to send people when the game "Changjin Lake" was approved.

I never expected that this job would fall to me...

At first, Yao Xue was a little unwilling. After all, it sounded nice, like coordinating the connection between Xinghuo and Changjin Lake film projects, but in reality, wasn't it just doing odd jobs?

This made Yao Xue very unhappy.

Although her family wasn't exactly a high-class or wealthy household, they were still a well-known and respected family. With a good family background and her own good looks, Yao Xue's life could be described as smooth sailing.

I joined the publicity department, and although I started from the grassroots level, there are differences between different grassroots levels.

Yao Xue's main job is as an overseas translator. Simply put, she is a translator for the publicity department when there is a need for external communication, which belongs to the secretarial system.

She rarely knows anything about games.

My knowledge of Xinghuo is generally at the level of having heard of it and knowing about it.

Although some of her friends recommended that she play Spark games, she wasn't very interested in them.

Therefore, based on personal perception.

Yao Xue felt that this task was meant for her to do odd jobs at Xinghuo. After accepting the assignment, she talked to her direct supervisor and asked if someone else could be sent instead.

This question made Ding Hong laugh uncontrollably.

On the surface, Ding Hong is Yao Xue's superior, but to some extent, he is more like a "nanny" entrusted by his old friend to take care of the younger generation, which is why he was so impressed by what Yao Xue said.

He is also very direct.

"Oh my, my little darling, you really are... So many people want to do this job but can't, and you're turning them away?"

“A few days ago, when we went to Xinghuo with the leaders from the State Administration of Press and Publication, you didn’t see the attitude of the leaders at all.”

"Besides, this project is personally overseen by Lin Li. If it really succeeds..."

"If you really don't want to go, that's fine too, but my little darling, I'm telling you, you can't regret it later."

Ding Hong's words left Yao Xue stunned.

Just like a child eating alone versus a group of children fighting over food, these are two completely different concepts.

After returning home, she began to investigate Lin Li carefully.

Then...

The more I investigated, the more surprised I became.

Leaving aside the tens of thousands of results a Baidu search yields, the long list of titles on Baidu Baike (Baidu Encyclopedia) alone is impressive enough: founder of Spark Games, founder of the Huaxia Games Incubation Program, spokesperson for Huaxia Cultural Tourism, president of the Japan Innovative Games Association, chairman of the Japan Animation Industry Alliance...

He was selected as one of China's Economic Figures of the Year in 17, was named an Outstanding Private Entrepreneur of China in 18, and was also named a Model Worker of Shanghai in the same year.

He graced the cover of Time magazine in 19, was selected as one of the 50 most influential business leaders in China at the end of 19, and was named one of the world's most influential gaming entrepreneurs by Forbes in early 20...

More importantly, these achievements and titles are only shown after the initials have been omitted. If you open the personal achievements interface, you can see even more honors.

The honors it contains are not only domestic, but also global.

At this moment, Yao Xue belatedly realized why even the leaders of the News Administration treated Lin Li with such courtesy, addressing him as a brother.

Only then did I realize what a phrase many leaders had said.

"President Lin is truly a rare talent in China, capable of influencing the world and getting things done."

The significance behind the phrase "influencing the world" is immense.

Compared to the other person's achievements and experience, and looking at herself, it seemed that being the other person's assistant was indeed an honor for her in some ways.

In fact.

Two days ago, when she took a picture of the employee badge that Xinghuo gave her and posted it on her WeChat Moments.

A post that used to get only a few dozen likes suddenly got hundreds. Many friends asked her about it and learned that she was going to Xinghuo for a confidential project.

That's really something.

Some people even went so far as to make phone calls...

It was only at this moment that she realized that even in her own social circle, there seemed to be quite a few people playing the Spark game.

My thoughts are racing.

Finally, with a ding, the elevator doors slowly opened. She picked up the documents from the floor again, took a deep breath, and stepped out.

Chapter 611 The Advantages and Disadvantages of the Theme

Yao Xue did not go to Lin Li's office to report for duty today as usual.

Instead, they went to the conference room on the 6th floor.

The meeting rooms in Xinghuo and the publicity department's meeting rooms give people a completely different feeling, or rather, the entire Xinghuo company gives people a different feeling; the overall atmosphere is much more relaxed.

The conference room is decorated in a simple yet elegant style. The floor-to-ceiling windows offer a view of the bustling city, and sunlight shines through the glass onto the dark gray carpet, making it appear exceptionally bright.

When Yao Xue entered the conference room, Lin Li, the main character, had not yet arrived.


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