Page 200
Page 200
Of course, the main source of contribution points is deciphering the Mad Witch's methods and providing resources...
To put it simply, besides being a representative of high combat power, wizards are also a representative of high productivity. If everyone's productivity is high, then it means that Isaac's productivity is not high. He has to work hard to farm, but how can he make contributions as fast as with his mad wizard brothers?
Yes, it's about boosting your contribution points.
At first, it may have really been a battle of offense and defense between the two sides, but with the demise of the two mad witches, the situation changed instantly. Both the Mechanicus and the Flesh Cult increased their respective contribution levels at the same time.
then……
The rest is self-explanatory...
The two mad witches went back and forth, constantly countering and breaking each other's moves, or rather, feeding each other moves. While exchanging techniques with each other from a distance, they also earned a lot of contribution points. Among them, Isaac was far ahead!
Compared to the caution of other mad witches when countering their attacks, Isaac's method can be described as exceptionally simple and brutal, even—crazy!
Isaac's method for cracking other mad witches' methods is quite simple: find the Outer God used in their methods, then directly trade with that Outer God to obtain the corresponding countermeasures. Only Isaac would dare to use such a simple and brutal method.
In the process, Isaac's reputation as a mad witch gradually spread.
Yes, among the mad witches, Isaac is also known as...the mad witch!
A madman among madmen!
Of course, along with his infamous reputation came the blueprints for building the floating city that he had been eagerly anticipating!
Floating cities, the ultimate weapon of modern wizards!
The reason for adding the prefix "modern world" is that, compared to the floating city, wizards actually have many more incredibly powerful weapons, but most of them conflict with the rules of the modern world, such as dimensional worlds.
The biggest advantage of floating cities is that they can be used freely in the real world. Even the small worlds created by wizards who are keen on creating small worlds are not as convenient to use in the real world as floating cities.
Because small worlds are different from dimensional worlds, they don't have very obvious power. Small worlds generally exist as logistical bases. Their biggest role in battle is to provide spellcasters with almost unlimited magic power. Apart from that, they can only be used to smash people.
But it hits people...
No wizard would normally do this. First, it would cause immense damage to the small world, and could be completely destroyed if not handled carefully. Second, this method of combat is extremely inefficient. When a wizard possesses a small world, they have far more ways to achieve the same effect without damaging it.
However, as powerful as the floating city is, its usage conditions are quite high. In addition to the high construction difficulty and value, it also requires a fourth-level wizard to control it and several high-level wizards to assist in its operation.
Note that it is a high-level wizard, not a high-level spellcaster!
In other words, although Lorna is already a third-tier witch, it doesn't count; he still needs to train a new high-level wizard.
Fortunately, the organization he established was a wizarding organization for legendary wizards. With sufficient resources, the advancement speed of legendary wizards is faster than that of arcane wizards. After all, compared to arcane wizards, legendary wizards value practical skills more before the third tier, and a slight lack of theoretical knowledge is not a big problem.
Moreover, Isaac still possesses the privileged magic he created specifically for training Lorna, designed for learning theoretical knowledge. As long as a few talented wizards emerge under his command, he is confident that he can quickly train them to the third tier!
Of course, this kind of accelerated Tier 3 training is different from Dimensional Apostles. Isaac does not have absolute control over them, so he still needs to test their loyalty. Fortunately, although the blueprints for the floating city have been completed, it is still a long way from the official construction of the floating city.
First, the blueprints need further optimization to be reshaped into Isaac's form. Second, the materials required to build the floating city are so numerous that the materials Isaac currently possesses are merely a drop in the ocean...
Therefore, in these three years, apart from the blueprints for the floating city, Isaac mainly did three things. First, he suspended the research on stealing the power of the God of Credit. The reason was simple: there are no secrets in this world, and the research was leaked.
Under pressure from the God of Faith and the Arcanist Guild, the Cult of Flesh halted Isaac's research and made him sign a contract prohibiting him from restarting the experiment in any way.
Secondly, we began to study the plan to arrange the miracle, namely—to advance to the fourth rank!
Chapter 272 Enslaving Outer Gods!
Tier 4, a level that was once out of reach for Isaac, is now within his grasp.
In the past three years, Isaac has already completed writing the three spellbooks of the High Wizard, and each of them has given birth to corresponding legendary power. Unfortunately, the level of these powers is still not enough for Isaac at present.
They are not even as powerful as the powers Isaac picked up from the Outer Gods, but they are still quite good as a reserve of knowledge, and you never know when they might come in handy.
Legend has it that a wizard needs to create three miracles for the world in order to advance to the fourth rank.
The so-called miracles refer to automatically triggered rituals similar to the Genie's Lamp Trial and the Island Conquest, where completing the ritual will grant certain rewards.
The number of miracles required for promotion is also three, following the principle of the mysterious number three.
Miracles, like the rituals and stories mentioned earlier, can be constructed in different ways. They can be built from self-written stories, extracted from past history, or even completely fictional. For example, the trial of the magic lamp is a completely fictional miracle.
It was created simply to create a miracle; it has no story basis whatsoever and is merely a battle between two factions.
As with the previous rituals and stories, different combinations have different effects.
Of course, in the wizarding world, some people think this is nonsense, that any combination is irrelevant, as long as you can advance in rank.
However, such remarks are generally considered to be the opinions of incompetent people, because they do not actually think this thing is unimportant, but rather that they are incapable of doing it.
Yes, I don't have the ability.
Isaac was also surprised when he learned this, because whether it is a wizard or a knight, those who can reach the threshold of the fourth rank must not be ordinary people. Without some foundation, they would not be able to reach this point at all.
Simply put, if each level in the first three stages is similar, then the threshold for the fourth stage will inevitably be slightly lower, and this slight difference will prevent you from breaking through!
That was what Isaac originally thought.
But when he actually reached the threshold of the fourth tier, his authority within the Flesh and Blood Cult was elevated, allowing him to access more knowledge related to the fourth tier. Thus, he truly understood what a great era of wizarding was now!
With the development of the wizarding path, advancement is no longer as complicated as it used to be for wizards today. At least up to the fifth rank, there are shortcuts available!
For example, when it comes to advancing to the fourth rank, let's leave aside arcane mages, who have their own set of advancement rules. But even for legendary wizards, there are quite a few shortcuts to advancing to the fourth rank. Some only require a miracle, some don't require their own miracle, and some don't even require a miracle at all...
In short, there are all sorts of methods.
However, one thing remains the same: wizards who take shortcuts to advance will not only be weaker than other wizards of the same rank in the early stages of their advancement, but they may even be unable to defeat some outstanding third-rank wizards.
Of course, although its combat power is slightly lower, after promotion, it still has the basic configuration of a fourth-level wizard. As long as it stays at home and focuses on research for a period of time, its combat power can quickly catch up with wizards of the same level.
In addition, almost none of those who can become wizards are mentally challenged. Even those who take shortcuts to advance will obediently find a place to hide and improve their own power before emerging from the mountains.
So although a weaker fourth-tier unit exists, it is actually very rare for a third-tier unit to defeat a fourth-tier unit; at least, Isaac couldn't find any.
However, this has little to do with Isaac, since he doesn't intend to take shortcuts, nor does he need to.
His focus remains on the orthodox path to advancement for a miracle wizard—namely, the choice of the three miracles.
The first miracle is to choose one of the stories one has written and incorporate the entire storyline into the laws of the world, so that corresponding rituals will appear in this world from time to time.
For example, if Isaac chooses "Cinderella," then a ritual called "Cinderella" will appear in this world. As long as the relationships between the characters are roughly met, such as the important elements of "Cinderella," "Prince," "Stepmother," and "Stepsister," then this ritual will take place. The person chosen by the ritual needs to complete some specific events.
By either advancing or altering the plot to complete this ritual, one can obtain a reward.
The reward could be a magical item from the story, a spell from the story, or even a fairy's wish.
This type of miracle would greatly strengthen Isaac's connection with the world, reinforcing his anchor. In some scattered records of the cult, it is even subtly described that creating this type of miracle could reduce the difficulty of becoming a great wizard!
So this was naturally a must-have for Isaac, but the difference was that he didn't choose "Cinderella," but rather "The Ugly Duckling"!
Although the abilities that "The Ugly Duckling" provides to Isaac are far less than those in "Cinderella," with only one higher spell, for Isaac himself, the two are of equal status.
In that case, Isaac needs to consider compatibility, that is, who is more popular.
The greater the miracles these creations bring to the world, the more feedback Isaac will receive, and naturally, the fewer difficulties he will encounter when he advances to become a great wizard.
From this perspective, there is no doubt that "The Ugly Duckling" and "Cinderella" are the best examples of the same style!
Compared to the rituals in Cinderella that require complex interpersonal relationships to trigger, the story of The Ugly Duckling is quite concise. Moreover, compared to the rich rewards in Cinderella, the rewards in The Ugly Duckling are quite simple and direct—directly enhancing one's bloodline or potential!
This thing isn't very useful for wizards right now, but it's quite practical for knights and even adventurers...
Unfortunately, compared to the lofty wizards, these are the most numerous beings in this human world!
Furthermore, this ritual extends beyond humans; monsters can also enjoy its benefits!
And monsters are also part of this world!
Of course, besides that, Isaac also had some selfish motives. Although it hasn't started yet, the new path of wizardry, which uses the heart and bloodline as the source of magic, is a field that Isaac will inevitably step into sooner or later. This ritual might bring him some unexpected surprises in this regard in the future.
but……
The ideal is lofty, but the reality is harsh. Currently, we are still completely clueless about how to construct a miracle. This thing is not recorded in the sect's records, or rather, it cannot be recorded. Its content cannot even be described orally...
Isaac can only study it slowly on his own...
Fortunately, Isaac isn't in a rush now. He's been moving too fast before, so it's time to slow down...
Not bad at all~
However, the slowness only applies to this aspect; in other areas, such as combat strength...
Isaac isn't going to be slow!
This is the third thing he is doing now—enslaving the Outer Gods!
Chapter 273 Shocking Change! The catalyst for the empire's downfall?
Enslaving the Outer Gods sounds horrifying, and it is indeed true. However, although exaggerated and terrifying, it is not so inconceivable in the exceptionally prosperous wizarding world today.
On a smaller scale, many ancient wizarding organizations enslave Outer Gods. For example, the Blood and Bone God of the Flesh Cult, although nominally a cooperative relationship, has actually had his own dimensional world, the source of his power, reduced to something worse than a public bus by the cult. At least a public bus charges a symbolic fare...
This is already very telling.
Furthermore, it wasn't just the outward gods who were enslaved; even the true gods were enslaved!
Take the God of Faith, for example; it's just that, compared to the outer gods, the true gods have relatively more rights.
On a larger scale, isn't that legendary gate that sheltered all the mad witches also a means of enslaving the outer gods?
Of course, it was less like enslavement and more like herding, keeping countless Outer Gods as resources to cultivate mad witches, only the Gate of Legends wasn't that forceful.
However, this is because the scope of the legendary gate is too large. If its scope were smaller, its effectiveness would be absolutely top-notch.
So enslaving the Outer Gods may sound shocking, but it's not an impossible thing!
In fact, with Isaac's magic touch, the success rate of this matter is even higher than the success rate of Isaac creating a god!
It's a bit unbelievable, but it's true, because Isaac is a mad witch, and some of the mad witches' experiments can take shortcuts!
Isaac didn't want to take shortcuts in his god-making endeavors, since that kind of thing was too easy to go wrong with. The god-making experiment itself was dangerous enough, let alone adding a "shortcut"...
Even if there were cheats, Isaac wouldn't dare to play like that...
But the situation is clearly different now; enslaving the outer gods...
This was never a proper matter, and it was unlikely to be accomplished through proper channels. After all, it was something that only a fifth-tier demigod wizard would be qualified and capable of doing.
For Isaac, who is currently only at level three, the only way to achieve this is to take a shortcut!
In the days that followed, Isaac had gained some insights into this matter. Since he couldn't accomplish such a feat on his own, he only needed to create a medium that could help him suppress the Outer Gods.
Just like the legendary gate.
chsdbacks